Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ANDREA___05
Cthulhu
Level 147
God Stats
50W - 36L
1,603 SR
Queue Stats
148W - 161L
1,447 Elo+
Party 1
Vulcan
Vulcan
DeViLlIkECooKIE
Vulcan
Level 159
God Stats
8W - 11L
1,439 SR
Queue Stats
437W - 475L
1,424 Elo+
Solo
Skadi
Skadi
II_Grande_Gama
Skadi
Level 133
God Stats
18W - 10L
1,640 SR
Queue Stats
119W - 112L
1,489 Elo+
Party 1
Chaac
Chaac
drawver
Chaac
Level 128
God Stats
64W - 51L
1,641 SR
Queue Stats
97W - 87L
1,563 Elo+
Solo
Team Averages
Level 144
1,565 SR
1,485 Elo+

VS

Team Averages
Level 110
1,534 SR
1,509 Elo+
Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Gandalf023
Hou Yi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,693 Elo+
Solo
Skadi
Skadi
Makaroshka228
Skadi
Level 109
God Stats
9W - 6L
1,641 SR
Queue Stats
224W - 267L
1,456 Elo+
Party 2
Ymir
Ymir
nickharvey95
Ymir
Level 65
God Stats
3W - 4L
1,483 SR
Queue Stats
95W - 89L
1,461 Elo+
Solo
Anubis
Anubis
АнальнаяКара
Anubis
Level 156
God Stats
50W - 43L
1,546 SR
Queue Stats
205W - 264L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 1 / 1
5,666
567
2,726
5,865
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
ANDREA___05
Cthulhu
10
5 / 1 / 0
5,715
572
6,796
4,236
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
5,719
572
2,313
4,610
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 5
5,423
542
4,995
4,191
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
drawver
Chaac
12
2 / 1 / 1
6,923
692
4,531
8,992
5,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 2
5,646
565
2,557
7,727
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
Gandalf023
Hou Yi
10
2 / 1 / 0
5,537
554
3,074
5,679
1,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 3 / 1
5,984
598
4,576
5,814
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
0 / 3 / 0
3,971
397
577
6,759
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 0
7,081
708
4,161
5,767
2,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
6
6
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
1
1.5
L
Hades
 
Hades
1
1
2
2
W
Cthulhu
ANDREA___05
Cthulhu
5
1
0
5
W
0
2
0
0
L
Hou Yi
Gandalf023
Hou Yi
2
1
0
2
W
0
1
5
2.5
L
0
3
1
0.17
W
Chaac
drawver
Chaac
2
1
1
2.5
L
0
3
0
0
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,361
Damage
14,945
27,894
Taken
31,746
11,862
Mitigated
10,451
9,517
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,726
611
0
3,703
5,865
1,942
0
1,691
4,174
0
36,061
L
Hades
 
Hades
2,557
403
110
5,408
7,727
2,610
0
451
7,220
30,466
0
W
Cthulhu
ANDREA___05
Cthulhu
6,796
137
94
640
4,236
1,827
0
280
3,956
20,686
1,840
W
2,313
0
0
689
4,610
988
0
2,881
1,729
35,395
754
L
Hou Yi
Gandalf023
Hou Yi
3,074
974
0
1,888
5,679
1,553
0
2,320
2,863
0
26,110
W
4,995
1,789
0
438
4,191
1,237
0
839
3,352
0
32,352
L
4,576
1,002
0
557
5,814
1,937
0
120
5,694
0
42,657
W
Chaac
drawver
Chaac
4,531
883
0
3,953
8,992
5,868
0
1,478
7,514
0
46,046
L
577
0
0
1,814
6,759
2,084
0
3,059
3,196
6,497
0
L
4,161
0
0
3,335
5,767
2,267
0
2,223
3,544
56,792
1,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
28,219
334
Minions Killed
306
0
Camps Cleared
0
1,120,663
Distance Traveled
968,886
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,666
567
69
7
0
266,845
2
L
Hades
5,646
565
59
6
0
233,851
0
W
Cthulhu
5,715
572
39
4
0
245,823
0
W
Vulcan
5,719
572
83
8
0
207,910
0
L
Hou Yi
5,537
554
41
4
0
196,367
0
W
Skadi
5,423
542
47
5
0
198,220
7
L
Skadi
5,984
598
88
9
0
183,997
1
W
Chaac
6,923
692
96
10
0
201,865
0
L
Ymir
3,971
397
11
1
0
148,206
1
L
Anubis
7,081
708
107
11
0
206,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role