Player Matchup

Nike
Nike
Silver II
 
Nike
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
Aioros_51
Geb
Silver III
Level 115
God Stats
12W - 17L
1,447 SR
Queue Stats
106W - 121L
894 MMR
Party 1
Anubis
Anubis
Silver III
FrogSplash-_-
Anubis
Silver III
Level 204
God Stats
1W - 2L
1,253 SR
Queue Stats
263W - 299L
972 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Midnight-Ame-
Aphrodite
Silver IV
Level 83
God Stats
16W - 5L
1,680 SR
Queue Stats
28W - 13L
1,031 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,476 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,485 SR
1,137 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
TacoGodzilla420
Neith
Silver IV
Level 109
God Stats
18W - 9L
1,514 SR
Queue Stats
479W - 525L
785 MMR
Solo
Cupid
Cupid
Silver IV
casgarach
Cupid
Silver IV
Level 128
God Stats
1W - 1L
1,475 SR
Queue Stats
20W - 37L
883 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
kwansu_dude
Kuzenbo
Silver II
Level 118
God Stats
38W - 51L
1,434 SR
Queue Stats
98W - 106L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 0 / 0
6,653
512
3,306
8,876
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
 
Artemis
12
2 / 0 / 2
6,253
481
4,589
5,148
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 3
6,703
516
3,578
12,023
4,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 1
7,340
565
4,797
6,916
2,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Midnight-Ame-
Aphrodite
14
1 / 0 / 1
8,265
636
4,794
6,598
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AchillesSurtrCerberusMedusaAgni

VS

Bans
Nu WaCthulhuOdinAh PuchLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
0 / 2 / 1
6,588
507
5,236
5,441
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
 
Hercules
9
0 / 1 / 0
5,171
398
5,348
8,689
5,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 1 / 1
7,203
554
2,834
5,705
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cupid
casgarach
Cupid
7
1 / 3 / 0
5,423
417
3,881
6,792
1,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
kwansu_dude
Kuzenbo
11
1 / 0 / 4
6,094
469
4,034
7,483
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
5
5
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
0
2
W
Artemis
 
Artemis
2
0
2
3
L
Poseidon
 
Poseidon
0
2
1
0.25
L
Hercules
 
Hercules
0
1
0
0
W
1
1
3
2.5
W
1
4
1
0.38
W
Aphrodite
Midnight-Ame-
Aphrodite
1
0
1
1.5
L
3
1
1
3.5
L
Cupid
casgarach
Cupid
1
3
0
0.33
L
Kuzenbo
kwansu_dude
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,064
Damage
21,333
39,561
Taken
34,110
14,625
Mitigated
14,051
18,417
Healing
14,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,306
67
0
1,305
8,876
3,458
0
1,333
7,445
0
48,151
W
Artemis
 
Artemis
4,589
1,624
0
1,755
5,148
1,478
0
488
4,660
0
37,115
L
Poseidon
 
Poseidon
5,236
895
0
443
5,441
1,481
0
2,792
2,649
54,186
0
L
Hercules
 
Hercules
5,348
693
0
3,946
8,689
5,597
0
1,599
7,090
3,338
17,964
W
3,578
395
2,174
5,383
12,023
4,909
0
2,032
9,889
20,248
3,926
W
4,797
0
0
2,429
6,916
2,583
0
2,242
4,674
45,470
455
W
Aphrodite
Midnight-Ame-
Aphrodite
4,794
161
164
5,207
6,598
2,197
0
3,265
3,019
68,173
2,370
L
2,834
1,229
0
2,302
5,705
1,573
0
3,521
2,184
0
48,219
L
Cupid
casgarach
Cupid
3,881
2,748
659
2,569
6,792
1,730
22
1,289
5,503
0
26,993
L
Kuzenbo
kwansu_dude
Kuzenbo
4,034
1,746
0
4,486
7,483
3,670
9
3,368
4,115
26,548
1,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,214
Gold Earned
30,479
415
Minions Killed
316
0
Camps Cleared
0
1,238,025
Distance Traveled
1,231,869
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,653
512
86
7
0
284,003
5
W
Artemis
6,253
481
64
5
0
243,108
1
L
Poseidon
6,588
507
104
8
0
248,774
0
L
Hercules
5,171
398
31
2
0
286,827
4
W
Geb
6,703
516
36
3
0
261,527
3
W
Anubis
7,340
565
93
7
0
207,044
4
W
Aphrodite
8,265
636
136
10
0
242,343
4
L
Neith
7,203
554
96
7
0
240,737
2
L
Cupid
5,423
417
37
3
0
179,932
5
L
Kuzenbo
6,094
469
48
4
0
275,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role