Player Matchup

Zhong Kui
Zhong Kui
Bronze III
BaronnSamedi
Zhong Kui
Bronze III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
JumboKaridess
Bellona
Bronze III
Level 67
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Gold V
NeoEnzo
Xing Tian
Gold V
Level 147
God Stats
2W - 2L
1,482 SR
Queue Stats
367W - 393L
1,529 MMR
Solo
Arachne
Arachne
Gold III
SaMuTheKiller66
Arachne
Gold III
Level 73
God Stats
0W - 1L
1,587 SR
Queue Stats
116W - 118L
1,518 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
darkmania_19
Ah Muzen Cab
Gold IV
Level 138
God Stats
2W - 3L
1,466 SR
Queue Stats
95W - 106L
1,544 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,469 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,589 SR
1,527 MMR
Bastet
Bastet
Silver II
G-KingRagnar
Bastet
Silver II
Level 193
God Stats
1W - 1L
1,745 SR
Queue Stats
17W - 27L
1,470 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
LordJerk
Gilgamesh
Gold III
Level 162
God Stats
15W - 14L
1,568 SR
Queue Stats
57W - 55L
1,508 MMR
Solo
Skadi
Skadi
Gold II
NamelessWARRİOR
Skadi
Gold II
Level 141
God Stats
3W - 2L
1,420 SR
Queue Stats
67W - 73L
1,571 MMR
Party 1
Poseidon
Poseidon
Gold II
Satyyre
Poseidon
Gold II
Level 217
God Stats
8W - 2L
1,688 SR
Queue Stats
136W - 132L
1,608 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
SirMoney16
Kuzenbo
Gold V
Level 96
God Stats
3W - 2L
1,525 SR
Queue Stats
21W - 24L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BaronnSamedi
Zhong Kui
11
0 / 3 / 1
6,382
425
3,901
8,620
6,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
10
1 / 2 / 0
6,420
428
3,384
10,138
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
NeoEnzo
Xing Tian
11
0 / 2 / 0
6,999
467
2,784
10,696
8,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 1
6,591
439
7,532
18,356
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
darkmania_19
Ah Muzen Cab
13
0 / 3 / 0
7,188
479
4,576
8,368
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
SusanoJanusHachiman

VS

Bans
King ArthurNe ZhaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 1 / 5
8,095
540
4,838
10,704
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
LordJerk
Gilgamesh
15
1 / 0 / 2
9,374
625
6,413
8,739
6,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 0 / 2
9,241
616
9,110
10,063
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Satyyre
Poseidon
15
6 / 0 / 3
9,892
659
10,838
5,498
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
SirMoney16
Kuzenbo
11
1 / 0 / 5
7,415
494
5,080
8,513
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
13
13
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BaronnSamedi
Zhong Kui
0
3
1
0.17
W
Bastet
2
1
5
4.5
L
Bellona
1
2
0
0.5
W
Gilgamesh
LordJerk
Gilgamesh
1
0
2
2
W
3
0
2
4
L
Xing Tian
NeoEnzo
Xing Tian
0
2
0
0
L
0
3
1
0.17
W
Poseidon
Satyyre
Poseidon
6
0
3
7.5
W
Kuzenbo
SirMoney16
Kuzenbo
1
0
5
3.5
L
Ah Muzen Cab
darkmania_19
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
36,279
56,178
Taken
43,517
30,786
Mitigated
22,774
17,068
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BaronnSamedi
Zhong Kui
3,901
444
0
3,351
8,620
6,098
0
4,116
4,504
37,919
0
W
Bastet
4,838
1,194
0
6,153
10,704
3,140
0
2,159
8,545
0
53,820
L
Bellona
3,384
696
0
2,735
10,138
7,754
0
1,248
8,890
0
30,262
W
Gilgamesh
LordJerk
Gilgamesh
6,413
2,181
0
2,253
8,739
6,608
545
852
7,887
0
66,782
W
9,110
3,813
0
4,629
10,063
3,989
932
1,315
8,748
0
88,710
L
Xing Tian
NeoEnzo
Xing Tian
2,784
221
0
1,806
10,696
8,020
0
4,162
6,534
29,588
2,103
L
7,532
4,204
0
8,741
18,356
5,821
0
4,811
13,545
0
55,517
W
Poseidon
Satyyre
Poseidon
10,838
1,577
0
1,299
5,498
1,562
186
1,502
3,996
77,012
615
W
Kuzenbo
SirMoney16
Kuzenbo
5,080
2,426
0
2,974
8,513
7,475
43
1,703
6,810
20,584
0
L
Ah Muzen Cab
darkmania_19
Ah Muzen Cab
4,576
1,990
0
435
8,368
3,093
606
1,468
6,900
0
58,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
44,017
389
Minions Killed
564
0
Camps Cleared
0
1,360,819
Distance Traveled
1,552,893
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,382
425
68
5
0
214,883
2
W
Bastet
8,095
540
83
6
0
350,263
4
L
Bellona
6,420
428
60
4
0
247,132
0
W
Gilgamesh
9,374
625
128
9
0
259,446
7
W
Skadi
9,241
616
174
12
0
283,550
2
L
Xing Tian
6,999
467
57
4
0
310,325
3
L
Arachne
6,591
439
87
6
0
336,334
0
W
Poseidon
9,892
659
146
10
0
332,494
8
W
Kuzenbo
7,415
494
33
2
0
327,140
4
L
Ah Muzen Cab
7,188
479
117
8
0
252,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role