Player Matchup

King Arthur
King Arthur
Gold III
 
King Arthur
Gold III
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond V
AG Fall3n
Bacchus
Diamond V
Level 178
God Stats
9W - 9L
1,583 SR
Queue Stats
392W - 367L
1,913 MMR
Solo
Kukulkan
Kukulkan
Gold II
ChileVede
Kukulkan
Gold II
Level 120
God Stats
0W - 3L
1,483 SR
Queue Stats
88W - 85L
1,586 MMR
Solo
Kali
Kali
Platinum I
NikaTron
Kali
Platinum I
Level 189
God Stats
1W - 1L
1,850 SR
Queue Stats
130W - 129L
1,911 MMR
Solo
Chronos
Chronos
Platinum III
westwindsor
Chronos
Platinum III
Level 155
God Stats
0W - 2L
1,748 SR
Queue Stats
44W - 30L
1,994 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 178
1,633 SR
1,781 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 187
1,598 SR
1,786 MMR
Odin
Odin
Bronze III
 
Odin
Bronze III
Level 303
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum II
BayronWaR
Cabrakan
Platinum II
Level 199
God Stats
57W - 39L
1,650 SR
Queue Stats
428W - 425L
1,992 MMR
Solo
Artemis
Artemis
Platinum II
Bruhking-_
Artemis
Platinum II
Level 215
God Stats
10W - 7L
1,658 SR
Queue Stats
222W - 210L
1,957 MMR
Solo
Xbalanque
Xbalanque
Platinum I
Reformed Ron
Xbalanque
Platinum I
Level 60
God Stats
34W - 22L
1,680 SR
Queue Stats
50W - 42L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 0 / 0
3,818
764
2,056
2,476
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
AG Fall3n
Bacchus
6
1 / 0 / 2
3,882
776
2,118
3,573
2,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
ChileVede
Kukulkan
7
1 / 3 / 0
3,589
718
1,166
3,589
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kali
1
0 / 0 / 0
1,005
201
0
0
0
Chronos
westwindsor
Chronos
6
2 / 1 / 0
3,570
714
2,617
3,264
1,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bans
GebKumbhakarnaAmaterasuPoseidon

VS

Bans
SurtrSetAo KuangRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 0 / 0
3,648
730
814
3,870
2,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
 
Shiva
6
0 / 1 / 1
3,616
723
1,316
4,238
1,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
BayronWaR
Cabrakan
7
2 / 1 / 0
4,071
814
610
2,354
1,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Bruhking-_
Artemis
8
1 / 0 / 2
4,365
873
2,450
2,781
742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
Reformed Ron
Xbalanque
6
1 / 2 / 0
3,525
705
2,772
3,530
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
4
4
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
W
Odin
 
Odin
0
0
0
0
W
Shiva
 
Shiva
0
1
1
0.5
L
Bacchus
AG Fall3n
Bacchus
1
0
2
2
W
Cabrakan
BayronWaR
Cabrakan
2
1
0
2
W
Artemis
Bruhking-_
Artemis
1
0
2
2
L
Kukulkan
ChileVede
Kukulkan
1
3
0
0.33
L
Kali
0
0
0
0
W
Xbalanque
Reformed Ron
Xbalanque
1
2
0
0.5
L
Chronos
westwindsor
Chronos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,957
Damage
7,962
12,902
Taken
16,773
5,521
Mitigated
7,157
5,395
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,056
490
0
927
2,476
808
0
0
2,319
0
22,862
W
Odin
 
Odin
814
43
0
1,804
3,870
2,394
0
0
3,870
0
16,619
W
Shiva
 
Shiva
1,316
316
280
1,351
4,238
1,690
0
2,879
1,213
0
7,644
L
Bacchus
AG Fall3n
Bacchus
2,118
507
0
1,808
3,573
2,600
0
0
3,573
9,113
0
W
Cabrakan
BayronWaR
Cabrakan
610
57
0
0
2,354
1,369
0
43
2,311
25,508
695
W
Artemis
Bruhking-_
Artemis
2,450
519
0
750
2,781
742
0
1,069
1,712
0
23,930
L
Kukulkan
ChileVede
Kukulkan
1,166
180
0
950
3,589
976
0
556
3,033
15,592
521
L
Kali
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Reformed Ron
Xbalanque
2,772
1,294
0
934
3,530
962
0
1,651
1,820
0
17,560
L
Chronos
westwindsor
Chronos
2,617
1,247
0
1,710
3,264
1,137
0
0
3,264
15,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,864
Gold Earned
19,225
110
Minions Killed
186
0
Camps Cleared
0
414,539
Distance Traveled
548,176
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,818
764
43
9
0
109,566
0
W
Odin
3,648
730
39
8
0
101,040
0
W
Shiva
3,616
723
8
2
0
121,204
2
L
Bacchus
3,882
776
10
2
0
107,957
0
W
Cabrakan
4,071
814
51
10
0
118,256
0
W
Artemis
4,365
873
53
11
0
103,654
0
L
Kukulkan
3,589
718
23
5
0
104,596
2
L
Kali
1,005
201
0
0
0
0
0
W
Xbalanque
3,525
705
35
7
0
104,022
0
L
Chronos
3,570
714
34
7
0
92,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role