Player Matchup

Anubis
Anubis
Silver II
Grzelaczyk
Anubis
Silver II
Level 83
God Stats
0W - 1L
1,596 SR
Queue Stats
66W - 78L
1,087 MMR
Solo
Horus
Horus
Silver III
JeSuisAwilix
Horus
Silver III
Level 143
God Stats
1W - 2L
1,417 SR
Queue Stats
211W - 229L
892 MMR
Solo
Bacchus
Bacchus
Silver II
Pleiß
Bacchus
Silver II
Level 120
God Stats
13W - 23L
1,364 SR
Queue Stats
40W - 53L
1,193 MMR
Party 1
Ullr
Ullr
Silver IV
SystemMustafar
Ullr
Silver IV
Level 129
God Stats
1W - 4L
1,362 SR
Queue Stats
34W - 49L
1,028 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver V
boldor10000
Kumbhakarna
Silver V
Level 105
God Stats
2W - 7L
1,504 SR
Queue Stats
80W - 109L
953 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,448 SR
1,030 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,622 SR
1,107 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver II
AniMate_ShodiSox
Susano
Silver II
Level 137
God Stats
9W - 6L
1,609 SR
Queue Stats
173W - 194L
991 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
BlodBane
Kuzenbo
Silver II
Level 57
God Stats
29W - 35L
1,507 SR
Queue Stats
65W - 79L
903 MMR
Solo
Hou Yi
Hou Yi
Silver II
llTuptusll
Hou Yi
Silver II
Level 106
God Stats
5W - 0L
1,807 SR
Queue Stats
218W - 238L
1,034 MMR
Solo
Ix Chel
Ix Chel
Silver II
obarjaweo
Ix Chel
Silver II
Level 127
God Stats
13W - 4L
1,686 SR
Queue Stats
380W - 390L
1,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Grzelaczyk
Anubis
11
1 / 7 / 1
5,439
494
2,966
7,549
2,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 1
4,989
454
3,456
8,358
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Pleiß
Bacchus
8
0 / 0 / 0
4,947
450
2,804
7,008
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 1
4,978
453
2,117
6,355
1,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
boldor10000
Kumbhakarna
8
2 / 3 / 1
4,868
443
5,907
9,954
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MauiBaba YagaArachnePele

VS

Bans
Ao KuangAthenaCthulhuArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 1 / 1
6,632
603
5,895
6,290
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 2
6,387
581
2,827
8,841
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
BlodBane
Kuzenbo
10
1 / 0 / 3
5,635
512
5,129
5,759
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
llTuptusll
Hou Yi
10
0 / 1 / 1
5,521
502
4,372
4,710
1,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
obarjaweo
Ix Chel
12
9 / 0 / 2
7,626
693
8,480
4,806
1,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
12
12
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
1
1
0.5
W
2
1
2
3
W
Kuzenbo
BlodBane
Kuzenbo
1
0
3
2.5
L
Anubis
Grzelaczyk
Anubis
1
7
1
0.21
L
0
1
1
0.5
L
Bacchus
Pleiß
Bacchus
0
0
0
0
L
0
1
1
0.5
L
Kumbhakarna
boldor10000
Kumbhakarna
2
3
1
0.83
W
Hou Yi
llTuptusll
Hou Yi
0
1
1
0.5
W
Ix Chel
obarjaweo
Ix Chel
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,250
Damage
26,703
39,224
Taken
30,406
17,440
Mitigated
11,839
11,317
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,895
1,222
0
1,396
6,290
2,139
0
1,541
4,447
0
42,373
W
2,827
407
0
400
8,841
2,914
0
3,687
5,154
0
50,362
W
Kuzenbo
BlodBane
Kuzenbo
5,129
1,447
0
1,013
5,759
4,040
25
1,771
3,988
22,214
2,099
L
Anubis
Grzelaczyk
Anubis
2,966
108
0
1,139
7,549
2,349
0
4,643
2,826
34,625
0
L
3,456
1,815
88
3,163
8,358
6,111
0
384
7,974
0
26,638
L
Bacchus
Pleiß
Bacchus
2,804
127
0
1,823
7,008
4,353
0
1,492
5,384
12,702
0
L
2,117
897
0
2,823
6,355
1,681
0
1,999
4,016
0
32,958
L
Kumbhakarna
boldor10000
Kumbhakarna
5,907
537
0
2,281
9,954
2,946
0
3,847
6,039
24,206
0
W
Hou Yi
llTuptusll
Hou Yi
4,372
1,862
0
1,907
4,710
1,481
0
1,879
2,831
0
36,353
W
Ix Chel
obarjaweo
Ix Chel
8,480
551
965
3,399
4,806
1,265
382
2,799
1,967
43,029
1,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,221
Gold Earned
31,801
235
Minions Killed
336
0
Camps Cleared
0
1,030,579
Distance Traveled
1,109,040
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,632
603
78
7
0
192,351
0
W
Susano
6,387
581
83
8
0
257,669
0
W
Kuzenbo
5,635
512
36
3
0
231,260
6
L
Anubis
5,439
494
63
6
0
193,337
3
L
Horus
4,989
454
43
4
0
197,166
0
L
Bacchus
4,947
450
26
2
0
218,555
4
L
Ullr
4,978
453
64
6
0
186,533
0
L
Kumbhakarna
4,868
443
39
4
0
234,988
0
W
Hou Yi
5,521
502
66
6
0
206,638
0
W
Ix Chel
7,626
693
73
7
0
221,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role