Player Matchup

Nike
Nike
Aleksey500
Nike
Level 158
God Stats
1W - 0L
1,715 SR
Queue Stats
38W - 20L
1,695 Elo+
Party 1
Ishtar
Ishtar
MØTHER
Ishtar
Level 144
God Stats
2W - 2L
1,705 SR
Queue Stats
35W - 35L
1,556 Elo+
Party 1
Geb
Geb
lIlKobralIl
Geb
Level 177
God Stats
28W - 17L
1,644 SR
Queue Stats
184W - 143L
1,613 Elo+
Party 1
Aphrodite
Aphrodite
tycheace
Aphrodite
Level 186
God Stats
4W - 3L
1,800 SR
Queue Stats
41W - 35L
1,559 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Аuxi
Maman Brigitte
Level 169
God Stats
3W - 1L
1,670 SR
Queue Stats
31W - 17L
1,676 Elo+
Party 1
Team Averages
Level 167
1,707 SR
1,620 Elo+

VS

Team Averages
Level 106
1,650 SR
1,586 Elo+
Sun Wukong
Sun Wukong
CarbonRick
Sun Wukong
Level 142
God Stats
7W - 2L
2,113 SR
Queue Stats
574W - 177L
1,807 Elo+
Solo
Neith
Neith
Metarhys4213
Neith
Level 88
God Stats
158W - 170L
1,491 SR
Queue Stats
158W - 172L
1,476 Elo+
Solo
Jormungandr
Jormungandr
StigRasta
Jormungandr
Level 128
God Stats
1W - 5L
1,329 SR
Queue Stats
293W - 288L
1,565 Elo+
Solo
Raijin
Raijin
T3MP3R10
Raijin
Level 29
God Stats
6W - 3L
1,645 SR
Queue Stats
104W - 82L
1,558 Elo+
Solo
Bastet
Bastet
plebii
Bastet
Level 142
God Stats
41W - 22L
1,672 SR
Queue Stats
192W - 190L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
9,009
901
9,614
10,222
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
MØTHER
Ishtar
17
4 / 1 / 4
9,925
993
7,603
8,156
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 0 / 12
9,314
931
9,833
12,376
10,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
tycheace
Aphrodite
15
2 / 0 / 5
8,875
888
6,672
6,942
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maman Brigitte
Аuxi
Maman Brigitte
16
9 / 6 / 6
10,262
1,026
16,180
15,426
6,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarbonRick
Sun Wukong
15
3 / 3 / 2
9,263
926
9,651
15,046
14,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 3 / 3
8,663
866
6,659
7,000
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
StigRasta
Jormungandr
14
1 / 2 / 6
8,697
870
8,631
11,514
11,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
T3MP3R10
Raijin
14
2 / 6 / 2
8,846
885
6,290
10,385
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
plebii
Bastet
13
1 / 4 / 5
8,282
828
9,029
9,990
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
18
Kills
7
7
Deaths
18
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Sun Wukong
CarbonRick
Sun Wukong
3
3
2
1.33
L
0
3
3
0.5
W
Ishtar
MØTHER
Ishtar
4
1
4
6
L
Jormungandr
StigRasta
Jormungandr
1
2
6
2
L
Raijin
T3MP3R10
Raijin
2
6
2
0.5
W
0
0
12
6
L
Bastet
plebii
Bastet
1
4
5
0.88
W
Aphrodite
tycheace
Aphrodite
2
0
5
4.5
W
Maman Brigitte
Аuxi
Maman Brigitte
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,902
Damage
40,260
53,122
Taken
53,935
35,815
Mitigated
37,407
23,279
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,614
578
0
2,635
10,222
9,101
266
1,890
8,162
0
28,596
L
Sun Wukong
CarbonRick
Sun Wukong
9,651
1,352
0
3,601
15,046
14,665
0
8,691
5,981
0
28,789
L
6,659
4,191
0
400
7,000
3,113
0
3,602
3,239
0
29,460
W
Ishtar
MØTHER
Ishtar
7,603
4,505
0
2,233
8,156
3,454
48
1,305
6,761
0
38,897
L
Jormungandr
StigRasta
Jormungandr
8,631
1,191
0
1,037
11,514
11,845
0
7,194
4,131
16,968
0
L
Raijin
T3MP3R10
Raijin
6,290
702
0
1,830
10,385
4,069
0
7,264
3,043
22,136
0
W
9,833
745
1,960
3,372
12,376
10,842
0
3,501
8,681
19,517
880
L
Bastet
plebii
Bastet
9,029
1,365
0
1,021
9,990
3,715
0
5,531
4,295
0
22,029
W
Aphrodite
tycheace
Aphrodite
6,672
490
4,635
5,130
6,942
5,470
228
2,671
4,175
20,189
1,130
W
Maman Brigitte
Аuxi
Maman Brigitte
16,180
649
0
3,314
15,426
6,948
65
4,678
10,422
38,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
43,751
253
Minions Killed
204
0
Camps Cleared
0
1,065,340
Distance Traveled
1,039,465
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,009
901
42
4
0
217,697
0
L
Sun Wukong
9,263
926
44
4
0
232,303
0
L
Neith
8,663
866
57
6
0
186,951
0
W
Ishtar
9,925
993
97
10
0
198,662
0
L
Jormungandr
8,697
870
25
3
0
219,276
0
L
Raijin
8,846
885
51
5
0
169,699
2
W
Geb
9,314
931
19
2
0
240,866
0
L
Bastet
8,282
828
27
3
0
231,236
0
W
Aphrodite
8,875
888
42
4
0
212,452
0
W
Maman Brigitte
10,262
1,026
53
5
0
195,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role