Player Matchup

Thor
Thor
Framdir
Thor
Level 122
God Stats
1W - 1L
1,422 SR
Queue Stats
11W - 3L
1,736 Elo+
Solo
Ymir
Ymir
PaJexNVM
Ymir
Level 26
God Stats
7W - 2L
1,740 SR
Queue Stats
57W - 50L
1,605 Elo+
Party 1
King Arthur
King Arthur
Shibisu_
King Arthur
Level 158
God Stats
8W - 4L
1,721 SR
Queue Stats
418W - 407L
1,574 Elo+
Party 1
Charon
Charon
boluudo_16
Charon
Level 139
God Stats
17W - 11L
1,635 SR
Queue Stats
128W - 121L
1,544 Elo+
Solo
Poseidon
Poseidon
buffyduffy
Poseidon
Level 89
God Stats
42W - 35L
1,482 SR
Queue Stats
105W - 90L
1,484 Elo+
Solo
Team Averages
Level 107
1,600 SR
1,589 Elo+

VS

Team Averages
Level 140
1,472 SR
1,524 Elo+
Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JeansMoleRat
Horus
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 302L
1,511 Elo+
Solo
Vulcan
Vulcan
MOPTUC
Vulcan
Level 157
God Stats
7W - 10L
1,535 SR
Queue Stats
42W - 33L
1,562 Elo+
Solo
Eset
Eset
Natsu97Dragneel
Eset
Level 147
God Stats
2W - 6L
1,363 SR
Queue Stats
316W - 294L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Thadoran
Heimdallr
Level 119
God Stats
9W - 11L
1,464 SR
Queue Stats
83W - 68L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Framdir
Thor
12
4 / 0 / 2
6,198
620
2,753
7,135
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
3 / 0 / 3
6,103
610
4,590
5,024
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Shibisu_
King Arthur
11
3 / 0 / 2
6,506
651
3,780
7,438
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
boluudo_16
Charon
11
0 / 2 / 1
5,988
599
1,474
5,634
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Poseidon
buffyduffy
Poseidon
10
0 / 3 / 4
5,361
536
4,354
6,147
1,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 3 / 0
3,975
398
1,347
4,786
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
2 / 1 / 1
5,509
551
2,532
5,331
3,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
MOPTUC
Vulcan
10
0 / 3 / 0
5,543
554
4,166
5,244
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 0
6,371
637
2,909
2,101
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Thadoran
Heimdallr
9
1 / 3 / 2
5,022
502
5,527
9,065
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
5
5
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
0
0
W
Thor
Framdir
Thor
4
0
2
5
L
2
1
1
2.5
L
Vulcan
MOPTUC
Vulcan
0
3
0
0
L
2
0
0
2
W
Ymir
3
0
3
4.5
W
King Arthur
Shibisu_
King Arthur
3
0
2
4
L
Heimdallr
Thadoran
Heimdallr
1
3
2
0.67
W
Charon
boluudo_16
Charon
0
2
1
0.25
W
Poseidon
buffyduffy
Poseidon
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,951
Damage
16,481
31,378
Taken
26,527
12,446
Mitigated
9,737
6,904
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,347
726
0
1,455
4,786
1,072
0
730
3,974
0
11,296
W
Thor
Framdir
Thor
2,753
1,056
0
651
7,135
2,565
0
132
6,971
0
53,215
L
2,532
1,443
360
1,951
5,331
3,457
0
2,671
2,601
0
13,384
L
Vulcan
MOPTUC
Vulcan
4,166
254
0
1,838
5,244
1,602
0
370
4,874
35,089
1,735
L
2,909
307
0
789
2,101
510
0
595
1,353
50,417
0
W
Ymir
4,590
1,366
0
1,280
5,024
2,754
0
0
5,024
20,508
690
W
King Arthur
Shibisu_
King Arthur
3,780
497
0
2,175
7,438
3,695
0
3,334
3,650
0
40,847
L
Heimdallr
Thadoran
Heimdallr
5,527
1,539
229
3,877
9,065
3,096
0
5,640
3,425
0
35,638
W
Charon
boluudo_16
Charon
1,474
142
0
500
5,634
1,947
0
2,909
2,725
34,547
1,208
W
Poseidon
buffyduffy
Poseidon
4,354
1,210
0
2,298
6,147
1,485
0
0
6,147
37,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
26,420
355
Minions Killed
301
0
Camps Cleared
0
1,103,187
Distance Traveled
981,391
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,975
398
26
3
0
202,923
2
W
Thor
6,198
620
86
9
0
240,081
0
L
Horus
5,509
551
21
2
0
184,971
0
L
Vulcan
5,543
554
81
8
0
208,213
0
L
Eset
6,371
637
116
12
0
211,751
0
W
Ymir
6,103
610
41
4
0
204,638
0
W
King Arthur
6,506
651
83
8
0
204,600
2
L
Heimdallr
5,022
502
57
6
0
173,533
2
W
Charon
5,988
599
87
9
0
187,544
3
W
Poseidon
5,361
536
58
6
0
266,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role