Player Matchup

Tyr
Tyr
Silver V
ClappedYouKiddo
Tyr
Silver V
Level 65
God Stats
1W - 2L
1,464 SR
Queue Stats
72W - 94L
1,056 MMR
Party 2
Mercury
Mercury
Silver III
LAFESSESORT
Mercury
Silver III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 100L
1,209 MMR
Party 2
Raijin
Raijin
Bronze I
TH3 PR3D4T0R 97
Raijin
Bronze I
Level 48
God Stats
0W - 3L
1,196 SR
Queue Stats
21W - 33L
1,193 MMR
Solo
Xbalanque
Xbalanque
Silver V
Tigerinsane
Xbalanque
Silver V
Level 68
God Stats
20W - 24L
1,481 SR
Queue Stats
28W - 39L
1,187 MMR
Solo
Sylvanus
Sylvanus
Silver I
xuanhuaren
Sylvanus
Silver I
Level 138
God Stats
5W - 7L
1,514 SR
Queue Stats
701W - 729L
1,176 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,431 SR
1,164 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,544 SR
1,269 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Grzelaczyk
Ares
Silver II
Level 82
God Stats
10W - 8L
1,506 SR
Queue Stats
62W - 77L
1,046 MMR
Solo
Poseidon
Poseidon
Gold IV
Shōko
Poseidon
Gold IV
Level 141
God Stats
13W - 8L
1,672 SR
Queue Stats
116W - 140L
1,328 MMR
Party 1
Chronos
Chronos
Gold V
SmokeHeaven
Chronos
Gold V
Level 103
God Stats
14W - 9L
1,539 SR
Queue Stats
42W - 50L
1,296 MMR
Party 1
Artemis
Artemis
Silver II
ol-Tricky-lo
Artemis
Silver II
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,146
396
1,742
7,253
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
LAFESSESORT
Mercury
8
0 / 4 / 0
5,151
396
1,507
8,319
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 0
6,734
518
3,370
5,468
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Tigerinsane
Xbalanque
11
2 / 5 / 1
6,347
488
5,677
9,832
3,042
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
xuanhuaren
Sylvanus
6
1 / 3 / 2
5,006
385
2,445
6,891
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ne ZhaCthulhuDanzaburouKuzenbo

VS

Bans
ThorSerqetNu WaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 0 / 2
9,020
694
4,456
3,910
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 2 / 6
7,500
577
3,282
10,138
8,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Shōko
Poseidon
14
5 / 1 / 3
9,215
709
4,883
5,080
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
SmokeHeaven
Chronos
14
5 / 0 / 4
8,680
668
5,576
8,934
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ol-Tricky-lo
Artemis
14
5 / 1 / 2
8,452
650
5,268
5,143
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
18
18
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
2
4
L
0
2
0
0
W
0
2
6
1.5
L
Mercury
LAFESSESORT
Mercury
0
4
0
0
W
Poseidon
Shōko
Poseidon
5
1
3
6.5
W
Chronos
SmokeHeaven
Chronos
5
0
4
7
L
1
4
0
0.25
L
Xbalanque
Tigerinsane
Xbalanque
2
5
1
0.5
W
Artemis
ol-Tricky-lo
Artemis
5
1
2
6
L
Sylvanus
xuanhuaren
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,741
Damage
23,465
37,763
Taken
33,205
14,512
Mitigated
17,372
7,074
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,456
1,289
0
1,013
3,910
2,497
126
0
3,910
0
49,788
L
1,742
576
0
1,849
7,253
4,010
0
833
6,420
0
17,557
W
3,282
156
0
2,485
10,138
8,440
468
1,574
8,564
21,814
0
L
Mercury
LAFESSESORT
Mercury
1,507
381
0
660
8,319
2,470
0
2,583
5,576
0
27,209
W
Poseidon
Shōko
Poseidon
4,883
718
0
1,993
5,080
1,437
1,481
1,944
3,136
48,170
773
W
Chronos
SmokeHeaven
Chronos
5,576
2,360
0
4,104
8,934
3,083
1,565
1,597
7,337
62,932
0
L
3,370
189
0
260
5,468
1,497
0
3,315
2,035
49,153
928
L
Xbalanque
Tigerinsane
Xbalanque
5,677
3,204
0
1,601
9,832
3,042
0
3,133
6,609
0
44,248
W
Artemis
ol-Tricky-lo
Artemis
5,268
2,639
0
2,025
5,143
1,915
2,358
664
4,479
0
51,889
L
Sylvanus
xuanhuaren
Sylvanus
2,445
904
660
2,044
6,891
3,493
0
3,461
3,388
9,571
4,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
42,867
286
Minions Killed
433
0
Camps Cleared
0
960,135
Distance Traveled
1,283,293
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,020
694
92
7
0
247,914
0
L
Tyr
5,146
396
40
3
0
180,959
2
W
Ares
7,500
577
36
3
0
256,235
6
L
Mercury
5,151
396
53
4
0
237,371
0
W
Poseidon
9,215
709
115
9
0
263,620
5
W
Chronos
8,680
668
100
8
0
296,723
0
L
Raijin
6,734
518
99
8
0
224,953
0
L
Xbalanque
6,347
488
74
6
0
203,358
0
W
Artemis
8,452
650
90
7
0
218,801
1
L
Sylvanus
5,006
385
20
2
0
113,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role