Player Matchup

Ra
Ra
LowTempTerp
Ra
Level 149
God Stats
53W - 57L
1,498 SR
Queue Stats
640W - 645L
1,431 Elo+
Solo
Anubis
Anubis
MarcoD
Anubis
Level 55
God Stats
16W - 15L
1,532 SR
Queue Stats
16W - 15L
1,453 Elo+
Solo
King Arthur
King Arthur
iamadd-ttv
King Arthur
Level 172
God Stats
2W - 0L
1,723 SR
Queue Stats
83W - 82L
1,513 Elo+
Solo
Team Averages
Level 125
1,584 SR
1,466 Elo+

VS

Team Averages
Level 103
1,407 SR
1,437 Elo+
Bacchus
Bacchus
DrDtapp
Bacchus
Level 86
God Stats
22W - 32L
1,416 SR
Queue Stats
420W - 437L
1,418 Elo+
Solo
Artemis
Artemis
ummmreally
Artemis
Level 159
God Stats
0W - 1L
1,444 SR
Queue Stats
4W - 8L
1,423 Elo+
Solo
Tiamat
Tiamat
ve380get
Tiamat
Level 65
God Stats
2W - 1L
1,362 SR
Queue Stats
33W - 31L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
10,444
949
7,877
9,415
7,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
MarcoD
Anubis
14
2 / 2 / 6
9,110
828
6,110
10,289
4,406
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
iamadd-ttv
King Arthur
16
3 / 0 / 8
10,072
916
9,105
11,425
10,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrDtapp
Bacchus
15
2 / 1 / 1
8,252
750
5,883
9,521
10,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ummmreally
Artemis
13
0 / 5 / 1
8,111
737
8,626
9,818
3,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
ve380get
Tiamat
13
1 / 6 / 0
7,720
702
5,763
10,131
4,993
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
3
3
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DrDtapp
Bacchus
2
1
1
2.5
W
7
1
5
9.5
W
Anubis
MarcoD
Anubis
2
2
6
2.5
W
King Arthur
iamadd-ttv
King Arthur
3
0
8
7
L
Artemis
ummmreally
Artemis
0
5
1
0.1
L
Tiamat
ve380get
Tiamat
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,092
Damage
20,272
31,129
Taken
29,470
22,832
Mitigated
18,267
15,405
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DrDtapp
Bacchus
5,883
332
0
3,555
9,521
10,071
0
4,280
4,861
17,158
0
W
7,877
543
6,049
4,913
9,415
7,699
336
3,637
5,760
31,418
2,642
W
Anubis
MarcoD
Anubis
6,110
454
90
2,120
10,289
4,406
354
5,596
4,657
25,051
0
W
King Arthur
iamadd-ttv
King Arthur
9,105
1,427
0
2,233
11,425
10,727
0
2,411
9,014
0
26,711
L
Artemis
ummmreally
Artemis
8,626
3,120
323
853
9,818
3,203
0
4,976
4,557
0
37,703
L
Tiamat
ve380get
Tiamat
5,763
816
0
471
10,131
4,993
0
3,887
5,803
18,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
24,083
141
Minions Killed
98
0
Camps Cleared
0
612,480
Distance Traveled
607,563
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,252
750
20
2
0
233,441
0
W
Ra
10,444
949
65
6
0
229,799
4
W
Anubis
9,110
828
40
4
0
162,865
0
W
King Arthur
10,072
916
36
3
0
219,816
0
L
Artemis
8,111
737
56
5
0
183,208
0
L
Tiamat
7,720
702
22
2
0
190,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role