Player Matchup

Sol
Sol
Black wolf9012
Sol
Level 104
God Stats
1W - 1L
1,277 SR
Queue Stats
37W - 33L
1,483 Elo+
Solo
Janus
Janus
ImSarasti
Janus
Level 98
God Stats
3W - 1L
1,606 SR
Queue Stats
13W - 17L
1,402 Elo+
Solo
Fenrir
Fenrir
MolhoQuente
Fenrir
Level 117
God Stats
12W - 13L
1,526 SR
Queue Stats
328W - 300L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
WhiteSilence313
Erlang Shen
Level 179
God Stats
11W - 9L
1,546 SR
Queue Stats
369W - 384L
1,513 Elo+
Solo
Atlas
Atlas
spooner9611
Atlas
Level 83
God Stats
7W - 7L
1,576 SR
Queue Stats
29W - 36L
1,447 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,469 Elo+

VS

Team Averages
Level 137
1,549 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Sandpitboii
Kali
Level 181
God Stats
1W - 1L
1,733 SR
Queue Stats
203W - 206L
1,503 Elo+
Solo
Xing Tian
Xing Tian
Tanjiro_cp3
Xing Tian
Level 108
God Stats
132W - 90L
1,582 SR
Queue Stats
383W - 354L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ares_will09
Ah Muzen Cab
Level 108
God Stats
8W - 10L
1,431 SR
Queue Stats
185W - 174L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,661
566
1,565
6,201
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
ImSarasti
Janus
10
1 / 3 / 3
6,024
602
3,119
4,621
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
4 / 0 / 2
6,329
633
4,931
8,100
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Erlang Shen
WhiteSilence313
Erlang Shen
11
3 / 0 / 1
6,970
697
4,864
7,045
3,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 1
5,399
540
2,273
6,765
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 2 / 2
5,713
571
4,844
6,707
3,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gilgamesh
 
Gilgamesh
2
0 / 1 / 0
3,688
369
545
1,267
542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 1
5,399
540
3,749
9,110
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
Tanjiro_cp3
Xing Tian
11
1 / 2 / 0
5,978
598
4,126
8,067
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
ares_will09
Ah Muzen Cab
11
0 / 0 / 0
5,476
548
3,817
4,695
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
0
0
0
0
W
Janus
ImSarasti
Janus
1
3
3
0.83
W
Fenrir
4
0
2
5
L
2
3
1
0.83
L
Xing Tian
Tanjiro_cp3
Xing Tian
1
2
0
0.5
W
Erlang Shen
WhiteSilence313
Erlang Shen
3
0
1
3.5
L
Ah Muzen Cab
ares_will09
Ah Muzen Cab
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,752
Damage
17,081
32,732
Taken
29,846
13,161
Mitigated
11,426
12,198
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,844
1,402
53
1,462
6,707
3,528
0
2,325
4,250
22,967
819
L
Gilgamesh
 
Gilgamesh
545
271
0
281
1,267
542
0
0
1,211
0
2,869
W
1,565
646
0
3,589
6,201
1,530
1,219
940
5,261
42,737
0
W
Janus
ImSarasti
Janus
3,119
153
0
940
4,621
1,399
0
1,543
3,078
38,385
0
W
Fenrir
4,931
748
0
1,831
8,100
3,136
0
1,866
6,234
0
46,116
L
3,749
1,893
0
3,672
9,110
2,545
0
1,228
7,700
0
31,216
L
Xing Tian
Tanjiro_cp3
Xing Tian
4,126
432
0
908
8,067
3,417
0
855
6,856
36,270
2,538
W
Erlang Shen
WhiteSilence313
Erlang Shen
4,864
2,193
0
2,466
7,045
3,975
0
2,949
4,040
0
38,390
L
Ah Muzen Cab
ares_will09
Ah Muzen Cab
3,817
718
0
714
4,695
1,394
0
2,068
2,627
0
41,586
W
2,273
784
153
3,219
6,765
3,121
0
1,191
5,574
16,295
2,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
26,254
361
Minions Killed
266
0
Camps Cleared
0
1,070,842
Distance Traveled
850,772
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,713
571
52
5
0
191,452
0
L
Gilgamesh
3,688
369
8
1
0
21,381
0
W
Sol
5,661
566
83
8
0
188,100
0
W
Janus
6,024
602
93
9
0
210,394
1
W
Fenrir
6,329
633
77
8
0
254,516
2
L
Kali
5,399
540
52
5
0
221,344
0
L
Xing Tian
5,978
598
82
8
0
209,184
0
W
Erlang Shen
6,970
697
79
8
0
211,052
0
L
Ah Muzen Cab
5,476
548
72
7
0
207,411
0
W
Atlas
5,399
540
29
3
0
206,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role