Player Matchup

Bacchus
Bacchus
Dave Meister 99
Bacchus
Level 68
God Stats
1W - 2L
1,533 SR
Queue Stats
7W - 9L
1,452 Elo+
Solo
Kali
Kali
Santhu
Kali
Level 35
God Stats
3W - 9L
1,500 SR
Queue Stats
23W - 41L
1,448 Elo+
Solo
Sol
Sol
Shiro-ygdrassyl
Sol
Level 62
God Stats
232W - 255L
1,543 SR
Queue Stats
232W - 259L
1,507 Elo+
Solo
Nu Wa
Nu Wa
WindedPilot84
Nu Wa
Level 141
God Stats
230W - 239L
1,573 SR
Queue Stats
284W - 320L
1,521 Elo+
Solo
Kukulkan
Kukulkan
jony492
Kukulkan
Level 86
God Stats
209W - 191L
1,482 SR
Queue Stats
252W - 239L
1,427 Elo+
Solo
Team Averages
Level 78
1,526 SR
1,471 Elo+

VS

Team Averages
Level 91
1,488 SR
1,440 Elo+
Chang'e
Chang'e
DXSXCXE
Chang'e
Level 32
God Stats
8W - 9L
1,484 SR
Queue Stats
8W - 9L
1,445 Elo+
Solo
Agni
Agni
IanLau
Agni
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,452 Elo+
Party 1
Medusa
Medusa
Jop023
Medusa
Level 171
God Stats
15W - 4L
1,765 SR
Queue Stats
302W - 321L
1,423 Elo+
Solo
Hun Batz
Hun Batz
KAKOS45
Hun Batz
Level 126
God Stats
34W - 31L
1,499 SR
Queue Stats
337W - 335L
1,458 Elo+
Solo
Cliodhna
Cliodhna
LOSTMH
Cliodhna
Level 50
God Stats
2W - 2L
1,192 SR
Queue Stats
36W - 58L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,303
1,217
5,530
12,325
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
Santhu
Kali
12
0 / 7 / 1
6,655
1,109
2,172
10,459
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 1
6,705
1,118
8,978
8,577
1,955
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 0
6,861
1,144
6,365
2,719
838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
jony492
Kukulkan
11
0 / 2 / 0
5,915
986
0
1,520
456
Team 1 Tickets

272

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DXSXCXE
Chang'e
12
0 / 0 / 6
7,215
1,203
1,574
3,912
2,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Agni
IanLau
Agni
12
4 / 1 / 8
7,632
1,272
7,060
5,757
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Jop023
Medusa
12
1 / 0 / 6
7,267
1,211
4,861
4,330
1,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hun Batz
KAKOS45
Hun Batz
12
3 / 1 / 8
7,717
1,286
7,363
5,349
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
LOSTMH
Cliodhna
13
7 / 0 / 6
8,455
1,409
8,483
6,438
2,114
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
15
16
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DXSXCXE
Chang'e
0
0
6
3
L
1
2
1
0.75
W
Agni
IanLau
Agni
4
1
8
8
W
Medusa
Jop023
Medusa
1
0
6
4
W
Hun Batz
KAKOS45
Hun Batz
3
1
8
7
W
Cliodhna
LOSTMH
Cliodhna
7
0
6
10
L
Kali
Santhu
Kali
0
7
1
0.07
L
0
4
1
0.13
L
1
1
0
1
L
Kukulkan
jony492
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
29,341
35,600
Taken
25,786
20,176
Mitigated
9,964
3,896
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DXSXCXE
Chang'e
1,574
187
3,741
2,455
3,912
2,536
0
3,307
574
9,550
0
L
5,530
670
0
865
12,325
12,407
0
4,623
7,702
7,981
0
W
Agni
IanLau
Agni
7,060
508
0
0
5,757
1,711
0
4,845
872
15,540
0
W
Medusa
Jop023
Medusa
4,861
1,936
0
670
4,330
1,356
0
3,354
904
0
28,368
W
Hun Batz
KAKOS45
Hun Batz
7,363
982
0
119
5,349
2,247
0
4,249
1,100
0
20,458
W
Cliodhna
LOSTMH
Cliodhna
8,483
1,329
0
764
6,438
2,114
0
5,118
1,206
0
17,092
L
Kali
Santhu
Kali
2,172
475
0
458
10,459
4,520
0
1,822
8,637
0
16,394
L
8,978
2,692
0
2,392
8,577
1,955
0
1,278
7,299
23,458
0
L
6,365
1,980
0
181
2,719
838
0
527
2,192
29,197
0
L
Kukulkan
jony492
Kukulkan
0
0
0
0
1,520
456
0
384
1,136
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
38,286
110
Minions Killed
142
6
Camps Cleared
3
497,660
Distance Traveled
696,837
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,215
1,203
17
3
0
154,447
4
L
Bacchus
7,303
1,217
7
1
1
141,984
0
W
Agni
7,632
1,272
24
4
1
129,743
0
W
Medusa
7,267
1,211
44
7
0
127,393
2
W
Hun Batz
7,717
1,286
33
6
2
137,868
0
W
Cliodhna
8,455
1,409
24
4
0
147,386
0
L
Kali
6,655
1,109
34
6
1
114,515
0
L
Sol
6,705
1,118
27
5
4
120,193
0
L
Nu Wa
6,861
1,144
42
7
0
105,589
0
L
Kukulkan
5,915
986
0
0
0
15,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role