Player Matchup

Arachne
Arachne
 
Arachne
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DankGankandBank
Ne Zha
Level 81
God Stats
35W - 30L
1,557 SR
Queue Stats
344W - 303L
1,582 Elo+
Solo
Aphrodite
Aphrodite
Umbla200
Aphrodite
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,486 Elo+
Solo
Ymir
Ymir
chicagostarr3
Ymir
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 28L
1,409 Elo+
Solo
Team Averages
Level 136
1,511 SR
1,495 Elo+

VS

Team Averages
Level 83
1,524 SR
1,494 Elo+
Thor
Thor
Backshots227160
Thor
Level 29
God Stats
2W - 3L
1,820 SR
Queue Stats
61W - 74L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
LovelyNeith
Cthulhu
Level 67
God Stats
0W - 2L
1,513 SR
Queue Stats
188W - 206L
1,532 Elo+
Solo
Hou Yi
Hou Yi
V380
Hou Yi
Level 106
God Stats
3W - 4L
1,256 SR
Queue Stats
685W - 673L
1,481 Elo+
Solo
Zeus
Zeus
jf_20k
Zeus
Level 61
God Stats
3W - 3L
1,641 SR
Queue Stats
122W - 147L
1,451 Elo+
Party 1
Surtr
Surtr
vanillacreamer
Surtr
Level 151
God Stats
1W - 3L
1,388 SR
Queue Stats
181W - 173L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
7 / 0 / 1
7,725
702
6,934
7,237
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
10
0 / 3 / 1
5,710
519
3,990
8,572
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
11 / 0 / 2
8,185
744
10,556
9,169
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Umbla200
Aphrodite
11
1 / 3 / 0
6,605
600
3,719
7,279
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 2 / 3
5,877
534
3,398
10,629
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 2
5,787
526
4,778
10,266
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
LovelyNeith
Cthulhu
9
0 / 3 / 3
5,088
463
7,315
9,355
6,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
V380
Hou Yi
10
3 / 2 / 2
5,670
515
6,311
5,770
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
jf_20k
Zeus
9
0 / 7 / 0
5,426
493
3,449
7,146
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,586
508
5,075
8,967
4,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
19
Kills
8
8
Deaths
20
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
1
7.5
W
Danzaburou
 
Danzaburou
0
3
1
0.17
L
3
6
2
0.67
W
11
0
2
12
L
Cthulhu
LovelyNeith
Cthulhu
0
3
3
0.5
W
Aphrodite
Umbla200
Aphrodite
1
3
0
0.33
L
Hou Yi
V380
Hou Yi
3
2
2
2
W
0
2
3
0.75
L
Zeus
jf_20k
Zeus
0
7
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,597
Damage
26,928
42,886
Taken
41,504
18,202
Mitigated
17,136
15,245
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,934
4,500
0
2,223
7,237
2,482
444
3,283
3,954
0
48,972
W
Danzaburou
 
Danzaburou
3,990
998
0
3,028
8,572
2,704
0
3,122
5,450
0
41,508
L
4,778
1,284
0
3,409
10,266
2,932
0
688
9,578
0
42,463
W
10,556
3,615
0
2,797
9,169
3,678
0
1,337
7,729
0
53,275
L
Cthulhu
LovelyNeith
Cthulhu
7,315
503
148
2,749
9,355
6,528
0
1,642
7,713
24,843
0
W
Aphrodite
Umbla200
Aphrodite
3,719
302
424
4,650
7,279
2,018
0
118
6,695
37,403
1,254
L
Hou Yi
V380
Hou Yi
6,311
2,913
0
1,079
5,770
1,756
0
1,470
4,300
0
32,599
W
3,398
500
0
2,123
10,629
7,320
84
3,108
7,521
16,522
0
L
Zeus
jf_20k
Zeus
3,449
301
0
0
7,146
1,441
0
0
7,146
38,305
0
L
5,075
2,099
0
2,842
8,967
4,479
4
3,244
5,723
508
29,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
27,557
345
Minions Killed
304
0
Camps Cleared
0
1,077,710
Distance Traveled
983,371
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,725
702
85
8
0
213,539
0
W
Danzaburou
5,710
519
73
7
0
190,762
0
L
Thor
5,787
526
72
7
0
218,536
0
W
Ne Zha
8,185
744
85
8
0
262,362
1
L
Cthulhu
5,088
463
48
4
0
194,983
6
W
Aphrodite
6,605
600
79
7
0
195,203
2
L
Hou Yi
5,670
515
48
4
0
201,861
3
W
Ymir
5,877
534
23
2
0
215,844
0
L
Zeus
5,426
493
77
7
0
174,975
1
L
Surtr
5,586
508
59
5
0
193,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role