Player Matchup

Da Ji
Da Ji
Gold IV
Gaara-19-01
Da Ji
Gold IV
Level 106
God Stats
15W - 7L
1,690 SR
Queue Stats
114W - 110L
1,511 MMR
Solo
Kukulkan
Kukulkan
Gold II
Kzum31
Kukulkan
Gold II
Level 158
God Stats
7W - 4L
1,430 SR
Queue Stats
375W - 376L
1,504 MMR
Solo
Freya
Freya
Gold III
Sensaiii42
Freya
Gold III
Level 126
God Stats
1W - 2L
1,512 SR
Queue Stats
269W - 281L
1,455 MMR
Solo
Ares
Ares
Gold IV
Woltax59
Ares
Gold IV
Level 147
God Stats
17W - 10L
1,693 SR
Queue Stats
135W - 132L
1,467 MMR
Solo
Surtr
Surtr
Gold V
gyurcitoth
Surtr
Gold V
Level 97
God Stats
193W - 160L
1,526 SR
Queue Stats
343W - 359L
1,394 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,570 SR
1,466 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,598 SR
1,506 MMR
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
Riveeraax
Pele
Gold V
Level 141
God Stats
2W - 3L
1,612 SR
Queue Stats
46W - 46L
1,552 MMR
Solo
Scylla
Scylla
Silver II
pedromartines4
Scylla
Silver II
Level 128
God Stats
2W - 0L
1,880 SR
Queue Stats
11W - 14L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,989
598
830
3,544
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Kzum31
Kukulkan
6
0 / 1 / 0
3,424
685
564
1,509
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Freya
6
2 / 3 / 1
3,388
678
2,629
2,728
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
5
1 / 1 / 0
3,227
645
2,986
4,721
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
3
0 / 2 / 0
2,736
547
720
2,126
934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
CthulhuArachneKumbhakarnaFafnirThanatos

VS

Bans
CabrakanIzanamiAwilixTyrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
3 / 0 / 0
4,429
886
2,324
2,898
920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
 
Chiron
6
4 / 0 / 0
3,722
744
2,561
2,421
769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Khepri
 
Khepri
6
0 / 2 / 5
3,656
731
1,369
5,739
2,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
6
1 / 0 / 1
3,303
661
1,721
2,692
823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 0
3,464
693
454
1,758
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
8
8
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
0
3
W
Chiron
 
Chiron
4
0
0
4
W
Khepri
 
Khepri
0
2
5
1.25
L
0
1
0
0
L
Kukulkan
Kzum31
Kukulkan
0
1
0
0
W
Pele
1
0
1
1.5
L
Freya
2
3
1
0.83
L
Ares
1
1
0
1
L
Surtr
0
2
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,729
Damage
8,429
14,628
Taken
15,508
5,174
Mitigated
5,602
3,645
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,324
333
0
1,457
2,898
920
0
223
2,675
0
19,814
W
Chiron
 
Chiron
2,561
1,585
135
654
2,421
769
0
1,409
1,012
0
15,012
W
Khepri
 
Khepri
1,369
202
583
2,321
5,739
2,622
0
3,334
2,405
9,144
611
L
830
204
0
829
3,544
1,100
0
226
3,318
0
13,472
L
Kukulkan
Kzum31
Kukulkan
564
0
0
443
1,509
433
0
261
1,202
16,610
0
W
Pele
1,721
608
0
509
2,692
823
0
821
1,871
0
18,012
L
Freya
2,629
960
0
387
2,728
641
0
316
2,412
10,813
0
L
Ares
2,986
362
0
1,440
4,721
2,066
0
845
3,836
9,916
0
L
Surtr
720
483
0
546
2,126
934
0
0
2,126
216
4,873
W
454
76
0
697
1,758
468
0
423
1,335
16,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,764
Gold Earned
18,574
104
Minions Killed
162
0
Camps Cleared
0
427,723
Distance Traveled
522,273
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,429
886
45
9
0
108,359
0
W
Chiron
3,722
744
27
5
0
97,612
1
W
Khepri
3,656
731
17
3
0
90,132
2
L
Da Ji
2,989
598
27
5
0
120,674
0
L
Kukulkan
3,424
685
35
7
0
85,508
2
W
Pele
3,303
661
29
6
0
125,419
1
L
Freya
3,388
678
15
3
0
95,289
0
L
Ares
3,227
645
17
3
0
96,161
1
L
Surtr
2,736
547
10
2
0
30,091
0
W
Scylla
3,464
693
44
9
0
100,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role