Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jimmy_RapOLD
Sylvanus
Level 201
God Stats
4W - 3L
1,436 SR
Queue Stats
195W - 204L
1,533 Elo+
Solo
Shiva
Shiva
NevinDаrk
Shiva
Level 159
God Stats
10W - 11L
1,614 SR
Queue Stats
682W - 710L
1,474 Elo+
Solo
Artemis
Artemis
Optiii
Artemis
Level 147
God Stats
3W - 1L
1,927 SR
Queue Stats
213W - 203L
1,607 Elo+
Solo
Jormungandr
Jormungandr
asgsah
Jormungandr
Level 106
God Stats
1W - 1L
1,711 SR
Queue Stats
107W - 78L
1,618 Elo+
Solo
Team Averages
Level 148
1,638 SR
1,546 Elo+

VS

Team Averages
Level 121
1,572 SR
1,584 Elo+
Medusa
Medusa
NinjaFace87
Medusa
Level 112
God Stats
3W - 2L
1,587 SR
Queue Stats
138W - 121L
1,544 Elo+
Party 2
Ymir
Ymir
XgThorsHammer
Ymir
Level 149
God Stats
1W - 1L
1,280 SR
Queue Stats
148W - 125L
1,549 Elo+
Party 2
Da Ji
Da Ji
opseniitty
Da Ji
Level 155
God Stats
3W - 1L
1,585 SR
Queue Stats
306W - 312L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
ЫГРНКХЫ
Zhong Kui
Level 26
God Stats
3W - 2L
1,773 SR
Queue Stats
102W - 63L
1,611 Elo+
Party 1
Guan Yu
Guan Yu
ЫРГХЭ
Guan Yu
Level 163
God Stats
4W - 1L
1,636 SR
Queue Stats
598W - 263L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
8 / 0 / 12
10,989
785
22,987
13,801
8,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Jimmy_RapOLD
Sylvanus
16
4 / 5 / 11
9,770
698
11,740
22,088
19,697
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
16
4 / 5 / 13
9,855
704
17,635
21,723
23,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Optiii
Artemis
14
3 / 7 / 12
9,045
646
18,755
16,917
8,596
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
asgsah
Jormungandr
17
3 / 6 / 13
10,585
756
23,220
18,243
20,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 3 / 16
10,959
783
19,700
16,580
8,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

17
4 / 4 / 12
10,612
758
13,685
32,949
41,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Da Ji
15
2 / 7 / 12
10,152
725
11,855
15,475
9,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ЫГРНКХЫ
Zhong Kui
18
10 / 4 / 9
11,300
807
30,686
27,036
26,596
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
ЫРГХЭ
Guan Yu
17
2 / 4 / 14
10,933
781
10,905
29,345
32,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
85
22
Kills
22
23
Deaths
22
61
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
8
0
12
14
L
Sylvanus
Jimmy_RapOLD
Sylvanus
4
5
11
1.9
L
Shiva
4
5
13
2.1
W
Medusa
4
3
16
4
L
Artemis
Optiii
Artemis
3
7
12
1.29
W
4
4
12
2.5
L
Jormungandr
asgsah
Jormungandr
3
6
13
1.58
W
Da Ji
2
7
12
1.14
W
Zhong Kui
ЫГРНКХЫ
Zhong Kui
10
4
9
3.63
W
Guan Yu
ЫРГХЭ
Guan Yu
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,337
Damage
86,831
92,772
Taken
121,385
81,474
Mitigated
118,247
34,238
Healing
62,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
22,987
4,673
988
5,057
13,801
8,441
100
6,133
7,668
0
46,287
L
Sylvanus
Jimmy_RapOLD
Sylvanus
11,740
1,079
11,687
7,894
22,088
19,697
74
10,268
11,820
14,939
0
L
Shiva
17,635
1,914
1,272
1,909
21,723
23,794
129
11,493
10,230
0
27,333
W
Medusa
19,700
4,213
2,055
3,129
16,580
8,314
4,295
7,418
8,936
0
56,622
L
Artemis
Optiii
Artemis
18,755
8,704
617
1,747
16,917
8,596
1,139
8,875
8,042
0
25,966
W
13,685
1,734
800
9,824
32,949
41,606
226
8,454
24,032
22,386
287
L
Jormungandr
asgsah
Jormungandr
23,220
2,500
1,075
1,992
18,243
20,946
0
8,049
10,194
41,697
1,330
W
Da Ji
11,855
1,498
1,385
606
15,475
9,596
236
4,714
10,585
0
26,137
W
Zhong Kui
ЫГРНКХЫ
Zhong Kui
30,686
3,323
5,579
11,975
27,036
26,596
2,804
6,792
19,977
43,913
0
W
Guan Yu
ЫРГХЭ
Guan Yu
10,905
779
14,942
11,983
29,345
32,135
73
5,110
23,935
698
17,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
53,956
137
Minions Killed
173
0
Camps Cleared
0
1,134,387
Distance Traveled
1,192,749
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,989
785
35
3
0
273,149
0
L
Sylvanus
9,770
698
10
1
0
204,441
0
L
Shiva
9,855
704
27
2
0
238,228
0
W
Medusa
10,959
783
72
5
0
261,386
0
L
Artemis
9,045
646
21
2
0
197,820
0
W
Ymir
10,612
758
20
1
0
222,439
0
L
Jormungandr
10,585
756
44
3
0
220,749
0
W
Da Ji
10,152
725
26
2
0
227,259
0
W
Zhong Kui
11,300
807
43
3
0
218,984
0
W
Guan Yu
10,933
781
12
1
0
262,681
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role