Player Matchup

Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
CJlblW
Kuzenbo
Level 124
God Stats
5W - 0L
1,957 SR
Queue Stats
130W - 136L
1,507 Elo+
Solo
Ra
Ra
Sauliukxxx
Ra
Level 148
God Stats
2W - 0L
1,910 SR
Queue Stats
102W - 69L
1,546 Elo+
Solo
Ymir
Ymir
TF9527
Ymir
Level 159
God Stats
14W - 2L
1,910 SR
Queue Stats
452W - 474L
1,475 Elo+
Solo
Team Averages
Level 140
1,755 SR
1,506 Elo+

VS

Team Averages
Level 131
1,556 SR
1,474 Elo+
Camazotz
Camazotz
 
Camazotz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Doriathrin
Sylvanus
Level 103
God Stats
1W - 1L
1,752 SR
Queue Stats
39W - 47L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
Gebmoves
Zhong Kui
Level 119
God Stats
5W - 3L
1,703 SR
Queue Stats
704W - 714L
1,472 Elo+
Solo
Vamana
Vamana
JAD-izzle
Vamana
Level 154
God Stats
0W - 7L
1,021 SR
Queue Stats
519W - 529L
1,501 Elo+
Solo
Cernunnos
Cernunnos
MarbleH0rnet
Cernunnos
Level 155
God Stats
1W - 1L
1,805 SR
Queue Stats
40W - 53L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
10 / 2 / 7
9,281
928
10,534
7,680
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
 
Anubis
14
1 / 1 / 13
8,364
836
11,204
9,220
5,932
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
CJlblW
Kuzenbo
16
2 / 0 / 16
9,525
953
8,018
11,856
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 14
9,147
915
10,244
8,365
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ymir
TF9527
Ymir
14
2 / 1 / 14
8,285
829
9,100
16,249
14,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
1 / 4 / 1
6,819
682
5,589
9,707
4,473
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Doriathrin
Sylvanus
15
2 / 1 / 0
7,348
735
3,083
8,232
7,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Zhong Kui
Gebmoves
Zhong Kui
12
0 / 6 / 3
6,794
679
12,421
12,901
12,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
JAD-izzle
Vamana
11
1 / 7 / 1
6,971
697
7,238
14,667
15,591
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cernunnos
MarbleH0rnet
Cernunnos
15
0 / 1 / 2
7,075
708
13,665
9,412
5,242
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
11
19
Kills
4
5
Deaths
19
64
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
2
7
6.75
W
Anubis
 
Anubis
1
1
13
7.5
L
Camazotz
 
Camazotz
1
4
1
0.38
W
Kuzenbo
CJlblW
Kuzenbo
2
0
16
10
L
Sylvanus
Doriathrin
Sylvanus
2
1
0
2
L
Zhong Kui
Gebmoves
Zhong Kui
0
6
3
0.25
L
Vamana
JAD-izzle
Vamana
1
7
1
0.21
L
Cernunnos
MarbleH0rnet
Cernunnos
0
1
2
1
W
4
1
14
11
W
Ymir
TF9527
Ymir
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,100
Damage
41,996
53,370
Taken
54,919
44,462
Mitigated
45,658
29,508
Healing
22,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,534
3,472
1,125
597
7,680
4,002
32
1,650
6,030
0
13,990
W
Anubis
 
Anubis
11,204
843
279
1,701
9,220
5,932
492
1,814
7,406
27,101
2,036
L
Camazotz
 
Camazotz
5,589
384
781
1,875
9,707
4,473
0
5,506
4,083
0
12,005
W
Kuzenbo
CJlblW
Kuzenbo
8,018
3,483
1,513
1,577
11,856
15,164
723
4,897
6,959
14,185
0
L
Sylvanus
Doriathrin
Sylvanus
3,083
761
8,226
4,178
8,232
7,894
0
5,713
2,409
8,052
0
L
Zhong Kui
Gebmoves
Zhong Kui
12,421
1,305
815
3,062
12,901
12,458
0
9,051
3,735
20,329
0
L
Vamana
JAD-izzle
Vamana
7,238
3,219
196
677
14,667
15,591
0
8,028
6,415
0
12,665
L
Cernunnos
MarbleH0rnet
Cernunnos
13,665
5,302
236
2,585
9,412
5,242
0
7,805
1,543
0
35,377
W
10,244
982
14,848
3,554
8,365
4,923
587
3,215
5,150
31,780
0
W
Ymir
TF9527
Ymir
9,100
789
1,899
2,415
16,249
14,441
195
3,928
12,321
12,096
2,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
35,007
146
Minions Killed
107
0
Camps Cleared
0
997,460
Distance Traveled
885,575
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,281
928
9
1
0
196,045
1
W
Anubis
8,364
836
64
6
0
191,696
0
L
Camazotz
6,819
682
14
1
0
193,064
0
W
Kuzenbo
9,525
953
13
1
0
207,710
0
L
Sylvanus
7,348
735
10
1
0
169,208
0
L
Zhong Kui
6,794
679
19
2
0
160,960
0
L
Vamana
6,971
697
7
1
0
182,468
0
L
Cernunnos
7,075
708
57
6
0
179,875
0
W
Ra
9,147
915
35
4
0
193,553
0
W
Ymir
8,285
829
25
3
0
208,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role