Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Damsikk
The Morrigan
Level 129
God Stats
2W - 4L
1,686 SR
Queue Stats
194W - 186L
1,514 Elo+
Solo
Bacchus
Bacchus
Gudsul
Bacchus
Level 88
God Stats
14W - 17L
1,450 SR
Queue Stats
282W - 276L
1,487 Elo+
Solo
Lancelot
Lancelot
Ocivilix
Lancelot
Level 161
God Stats
1W - 3L
1,427 SR
Queue Stats
137W - 148L
1,528 Elo+
Solo
Skadi
Skadi
kovgarenok
Skadi
Level 159
God Stats
86W - 43L
1,693 SR
Queue Stats
1,056W - 950L
1,562 Elo+
Solo
Team Averages
Level 133
1,551 SR
1,518 Elo+

VS

Team Averages
Level 116
1,605 SR
1,503 Elo+
Da Ji
Da Ji
KaarnaKulli
Da Ji
Level 63
God Stats
7W - 5L
1,494 SR
Queue Stats
77W - 91L
1,465 Elo+
Party 1
Neith
Neith
Life
Neith
Level 162
God Stats
4W - 2L
1,667 SR
Queue Stats
247W - 236L
1,549 Elo+
Party 1
Ymir
Ymir
Nicoleamon
Ymir
Level 141
God Stats
9W - 6L
1,579 SR
Queue Stats
409W - 375L
1,431 Elo+
Solo
Agni
Agni
giveu5
Agni
Level 96
God Stats
136W - 85L
1,676 SR
Queue Stats
236W - 217L
1,503 Elo+
Solo
Discordia
Discordia
tiitagsxR
Discordia
Level 120
God Stats
23W - 9L
1,608 SR
Queue Stats
299W - 272L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 1
4,715
524
2,132
7,948
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Damsikk
The Morrigan
10
0 / 1 / 0
4,797
533
1,245
4,790
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Gudsul
Bacchus
8
2 / 2 / 2
4,978
553
2,896
7,450
4,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
Ocivilix
Lancelot
5
0 / 1 / 0
3,787
421
382
2,125
678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
9
2 / 3 / 1
5,099
567
4,847
6,011
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,436
604
1,988
7,266
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Life
Neith
9
1 / 2 / 3
5,118
569
5,249
3,982
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
4 / 0 / 1
6,186
687
3,343
4,493
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Agni
giveu5
Agni
9
2 / 1 / 2
5,205
578
3,215
5,378
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
tiitagsxR
Discordia
10
0 / 0 / 1
5,430
603
3,579
2,351
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
1
0.75
L
The Morrigan
Damsikk
The Morrigan
0
1
0
0
L
Bacchus
Gudsul
Bacchus
2
2
2
1.5
W
2
2
0
1
W
Neith
Life
Neith
1
2
3
1.25
W
4
0
1
4.5
L
Lancelot
Ocivilix
Lancelot
0
1
0
0
W
Agni
giveu5
Agni
2
1
2
3
L
Skadi
2
3
1
0.83
W
Discordia
tiitagsxR
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,502
Damage
17,374
28,324
Taken
23,470
10,821
Mitigated
8,018
9,558
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,132
829
0
3,672
7,948
2,614
0
1,911
5,871
0
34,620
L
The Morrigan
Damsikk
The Morrigan
1,245
263
0
1,640
4,790
1,253
0
2,446
1,968
29,094
1,827
L
Bacchus
Gudsul
Bacchus
2,896
460
0
2,103
7,450
4,777
0
1,522
5,711
8,856
0
W
1,988
434
0
3,753
7,266
2,099
0
726
6,540
0
39,736
W
Neith
Life
Neith
5,249
1,833
0
653
3,982
1,063
330
954
3,028
0
31,953
W
3,343
1,034
0
1,425
4,493
3,098
0
297
4,139
25,229
2,173
L
Lancelot
Ocivilix
Lancelot
382
44
0
1,058
2,125
678
0
561
1,424
0
6,873
W
Agni
giveu5
Agni
3,215
218
0
2,543
5,378
1,241
62
1,078
4,300
18,741
561
L
Skadi
4,847
1,495
0
1,085
6,011
1,499
0
2,155
3,618
0
35,742
W
Discordia
tiitagsxR
Discordia
3,579
252
0
990
2,351
517
0
815
1,536
29,842
1,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,376
Gold Earned
27,375
213
Minions Killed
266
0
Camps Cleared
0
816,180
Distance Traveled
892,563
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,715
524
68
8
0
210,414
0
L
The Morrigan
4,797
533
61
7
0
173,797
0
L
Bacchus
4,978
553
17
2
0
195,560
3
W
Da Ji
5,436
604
76
8
0
213,780
0
W
Neith
5,118
569
46
5
0
158,255
0
W
Ymir
6,186
687
53
6
0
170,486
0
L
Lancelot
3,787
421
14
2
0
57,195
0
W
Agni
5,205
578
38
4
0
184,907
0
L
Skadi
5,099
567
53
6
0
179,214
4
W
Discordia
5,430
603
53
6
0
165,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role