Player Matchup

Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Dbug217
Charon
Level 158
God Stats
14W - 8L
1,818 SR
Queue Stats
530W - 531L
1,547 Elo+
Solo
Bacchus
Bacchus
GineGaming
Bacchus
Level 135
God Stats
1W - 1L
1,717 SR
Queue Stats
128W - 75L
1,656 Elo+
Solo
Jing Wei
Jing Wei
Juicykill91
Jing Wei
Level 158
God Stats
1W - 2L
1,649 SR
Queue Stats
47W - 49L
1,512 Elo+
Solo
Bellona
Bellona
Tsumerius
Bellona
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,404 Elo+
Solo
Team Averages
Level 145
1,637 SR
1,524 Elo+

VS

Team Averages
Level 129
1,404 SR
1,515 Elo+
Janus
Janus
JetDragonHero
Janus
Level 145
God Stats
2W - 2L
1,389 SR
Queue Stats
188W - 199L
1,545 Elo+
Party 1
Arachne
Arachne
Sully0
Arachne
Level 142
God Stats
2W - 5L
1,356 SR
Queue Stats
213W - 204L
1,573 Elo+
Solo
Sol
Sol
mrDownyjr22
Sol
Level 102
God Stats
3W - 2L
1,480 SR
Queue Stats
146W - 169L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
tolusnefa
Sun Wukong
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,545 Elo+
Solo
Set
Set
xTripCordx
Set
Level 109
God Stats
1W - 1L
1,298 SR
Queue Stats
137W - 131L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 5 / 1
6,912
768
4,169
7,776
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Dbug217
Charon
15
1 / 1 / 4
7,242
805
5,540
12,078
7,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
GineGaming
Bacchus
14
1 / 1 / 3
7,952
884
6,331
7,412
5,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Juicykill91
Jing Wei
13
0 / 1 / 2
7,037
782
5,237
5,958
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Tsumerius
Bellona
1
0 / 0 / 0
2,364
263
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,207
801
6,447
3,733
1,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Sully0
Arachne
13
2 / 1 / 5
7,475
831
7,278
7,663
6,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 5
7,803
867
5,303
2,895
1,042
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
tolusnefa
Sun Wukong
13
1 / 2 / 6
7,237
804
6,524
8,436
6,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 1 / 4
7,667
852
5,217
5,249
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
3
Kills
7
8
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
5
1
0.3
L
Charon
Dbug217
Charon
1
1
4
3
L
Bacchus
GineGaming
Bacchus
1
1
3
2.5
W
0
1
5
2.5
L
Jing Wei
Juicykill91
Jing Wei
0
1
2
1
W
Arachne
Sully0
Arachne
2
1
5
4.5
L
Bellona
Tsumerius
Bellona
0
0
0
0
W
2
0
5
4.5
W
Sun Wukong
tolusnefa
Sun Wukong
1
2
6
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
30,769
33,224
Taken
27,976
16,939
Mitigated
18,686
12,335
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,169
198
0
664
7,776
2,655
0
2,726
4,982
0
14,031
L
Charon
Dbug217
Charon
5,540
86
1,432
5,764
12,078
7,136
0
3,560
8,478
24,378
0
L
Bacchus
GineGaming
Bacchus
6,331
222
640
1,540
7,412
5,051
0
2,695
4,681
15,843
0
W
6,447
169
211
375
3,733
1,384
47
2,363
1,370
20,874
445
L
Jing Wei
Juicykill91
Jing Wei
5,237
3,921
745
1,550
5,958
2,097
0
2,388
3,530
0
21,333
W
Arachne
Sully0
Arachne
7,278
5,843
977
1,517
7,663
6,714
156
2,335
5,328
0
15,539
L
Bellona
Tsumerius
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
5,303
345
1,275
835
2,895
1,042
484
1,855
1,040
17,021
0
W
Sun Wukong
tolusnefa
Sun Wukong
6,524
212
1,895
1,824
8,436
6,971
0
2,991
5,445
0
10,188
W
5,217
1,221
1,888
626
5,249
2,575
74
2,327
2,922
0
12,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
37,389
132
Minions Killed
103
0
Camps Cleared
0
747,656
Distance Traveled
985,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,912
768
36
4
0
149,701
0
L
Charon
7,242
805
28
3
0
201,967
0
L
Bacchus
7,952
884
24
3
0
203,088
0
W
Janus
7,207
801
27
3
0
201,326
0
L
Jing Wei
7,037
782
44
5
0
192,900
0
W
Arachne
7,475
831
31
3
0
193,673
0
L
Bellona
2,364
263
0
0
0
0
0
W
Sol
7,803
867
22
2
0
188,399
0
W
Sun Wukong
7,237
804
2
0
0
201,116
0
W
Set
7,667
852
21
2
0
201,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role