Player Matchup

Ymir
Ymir
 
Ymir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Tanghil
Bacchus
Level 67
God Stats
73W - 68L
1,524 SR
Queue Stats
213W - 221L
1,432 Elo+
Solo
Neith
Neith
Zagerus8
Neith
Level 63
God Stats
33W - 31L
1,548 SR
Queue Stats
149W - 160L
1,447 Elo+
Solo
Anubis
Anubis
bigdparsa
Anubis
Level 49
God Stats
8W - 6L
1,546 SR
Queue Stats
79W - 96L
1,538 Elo+
Party 1
Skadi
Skadi
sepikhatar
Skadi
Level 63
God Stats
50W - 25L
1,542 SR
Queue Stats
97W - 108L
1,540 Elo+
Party 1
Team Averages
Level 75
1,532 SR
1,491 Elo+

VS

Team Averages
Level 82
1,453 SR
1,490 Elo+
Yu Huang
Yu Huang
BadMotherFoca
Yu Huang
Level 65
God Stats
1W - 5L
1,150 SR
Queue Stats
248W - 251L
1,453 Elo+
Party 2
Tyr
Tyr
Matterseer
Tyr
Level 88
God Stats
0W - 1L
1,583 SR
Queue Stats
10W - 7L
1,563 Elo+
Solo
Cupid
Cupid
charlivicious
Cupid
Level 62
God Stats
3W - 3L
1,471 SR
Queue Stats
144W - 147L
1,491 Elo+
Solo
Set
Set
esmeraldina
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 256L
1,457 Elo+
Party 2
Horus
Horus
ortiflo-G
Horus
Level 129
God Stats
26W - 17L
1,560 SR
Queue Stats
262W - 266L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
6 / 1 / 2
6,902
627
5,549
8,272
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Tanghil
Bacchus
10
5 / 1 / 6
6,750
614
4,442
6,664
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Zagerus8
Neith
11
4 / 0 / 8
6,640
604
8,828
6,013
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
bigdparsa
Anubis
10
1 / 2 / 0
5,994
545
1,440
6,239
2,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Skadi
12
3 / 3 / 1
7,051
641
8,331
8,288
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BadMotherFoca
Yu Huang
12
3 / 1 / 0
6,609
601
5,680
5,419
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 4 / 0
5,951
541
5,350
11,552
6,423
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 5 / 0
5,137
467
3,433
8,326
2,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 2
5,094
463
1,691
9,623
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
ortiflo-G
Horus
7
0 / 5 / 0
4,915
447
1,691
8,906
5,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
7
7
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
2
7
L
Yu Huang
BadMotherFoca
Yu Huang
3
1
0
3
L
3
4
0
0.75
W
Bacchus
Tanghil
Bacchus
5
1
6
8
W
Neith
Zagerus8
Neith
4
0
8
8
W
Anubis
bigdparsa
Anubis
1
2
0
0.5
L
1
5
0
0.2
L
0
4
2
0.25
L
Horus
ortiflo-G
Horus
0
5
0
0
W
Skadi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
17,845
35,476
Taken
43,826
15,563
Mitigated
19,018
12,650
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,549
1,457
0
2,825
8,272
3,276
0
2,145
6,127
42,760
0
L
Yu Huang
BadMotherFoca
Yu Huang
5,680
701
0
1,500
5,419
1,567
0
3,674
1,745
35,732
941
L
5,350
530
0
2,488
11,552
6,423
70
86
11,466
1,576
18,574
W
Bacchus
Tanghil
Bacchus
4,442
422
0
1,823
6,664
5,183
31
0
6,664
21,877
1,228
W
Neith
Zagerus8
Neith
8,828
3,777
0
2,173
6,013
1,944
746
0
6,013
0
48,151
W
Anubis
bigdparsa
Anubis
1,440
44
0
3,240
6,239
2,403
143
3,483
2,756
35,699
0
L
3,433
1,842
541
2,803
8,326
2,320
0
2,758
5,568
0
22,883
L
1,691
944
0
3,802
9,623
2,760
0
2,726
6,897
0
24,138
L
Horus
ortiflo-G
Horus
1,691
955
322
1,041
8,906
5,948
0
1,982
6,924
0
13,503
W
Skadi
8,331
2,772
0
2,589
8,288
2,757
0
405
7,883
0
46,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
27,706
313
Minions Killed
215
0
Camps Cleared
0
1,044,588
Distance Traveled
1,018,670
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,902
627
74
7
0
226,181
0
L
Yu Huang
6,609
601
83
8
0
203,828
0
L
Tyr
5,951
541
25
2
0
243,824
0
W
Bacchus
6,750
614
42
4
0
225,297
3
W
Neith
6,640
604
62
6
0
187,796
0
W
Anubis
5,994
545
64
6
0
202,452
0
L
Cupid
5,137
467
35
3
0
176,255
0
L
Set
5,094
463
51
5
0
217,862
0
L
Horus
4,915
447
21
2
0
176,901
2
W
Skadi
7,051
641
71
6
0
202,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role