Player Matchup

Xbalanque
Xbalanque
Diamond II
 
Xbalanque
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond III
CrispyCarry
Horus
Diamond III
Level 87
God Stats
51W - 17L
1,821 SR
Queue Stats
97W - 45L
2,329 MMR
Party 2
Ra
Ra
Diamond V
FireBenderFred
Ra
Diamond V
Level 167
God Stats
3W - 3L
1,483 SR
Queue Stats
248W - 226L
1,954 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
SirOliv
Sun Wukong
Platinum I
Level 150
God Stats
3W - 0L
1,338 SR
Queue Stats
245W - 224L
1,940 MMR
Party 1
Camazotz
Camazotz
Diamond I
SpyroWasTaken
Camazotz
Diamond I
Level 313
God Stats
10W - 5L
1,607 SR
Queue Stats
157W - 119L
2,329 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 175
1,550 SR
2,010 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,500 SR
1,677 MMR
Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
 
Baron Samedi
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond V
 
Skadi
Diamond V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond II
 
Aphrodite
Diamond II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
ShogunZanshin
Scylla
Diamond II
Level 80
God Stats
7W - 13L
1,502 SR
Queue Stats
75W - 75L
2,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
6 / 0 / 2
6,894
689
5,051
4,449
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 8
5,944
594
3,191
7,041
4,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
5 / 1 / 3
6,597
660
4,494
4,491
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SirOliv
Sun Wukong
12
3 / 1 / 2
7,022
702
5,265
5,767
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
SpyroWasTaken
Camazotz
11
5 / 0 / 2
6,071
607
3,084
6,744
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AwilixAresMaman BrigitteJing Wei

VS

Bans
OdinSobekPeleRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 5 / 0
5,394
539
3,091
8,267
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
9
0 / 4 / 1
4,838
484
3,237
6,809
2,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
 
Skadi
8
0 / 5 / 0
4,682
468
2,453
6,143
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
7
0 / 3 / 0
4,549
455
3,027
6,430
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 0
5,771
577
1,837
3,605
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
19
Kills
2
2
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
0
2
7
L
Achilles
 
Achilles
1
5
0
0.2
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
L
Skadi
 
Skadi
0
5
0
0
L
Aphrodite
 
Aphrodite
0
3
0
0
W
0
0
8
4
W
5
1
3
6.5
L
1
2
0
0.5
W
Sun Wukong
SirOliv
Sun Wukong
3
1
2
4
W
Camazotz
SpyroWasTaken
Camazotz
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,085
Damage
13,645
28,492
Taken
31,254
11,821
Mitigated
10,769
15,429
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,051
3,006
0
2,106
4,449
1,524
56
955
3,494
0
51,678
L
Achilles
 
Achilles
3,091
419
0
2,104
8,267
4,407
0
287
7,937
0
27,331
L
Baron Samedi
 
Baron Samedi
3,237
139
152
2,068
6,809
2,484
0
1,432
5,266
25,467
73
L
Skadi
 
Skadi
2,453
543
0
306
6,143
1,377
0
0
6,143
0
27,653
L
Aphrodite
 
Aphrodite
3,027
430
166
3,818
6,430
1,682
0
2,036
4,170
22,617
0
W
3,191
1,379
1,335
3,567
7,041
4,224
0
2,112
4,857
0
11,792
W
4,494
655
399
1,456
4,491
1,762
0
2,465
1,992
48,092
0
L
1,837
148
0
935
3,605
819
0
281
3,244
39,693
0
W
Sun Wukong
SirOliv
Sun Wukong
5,265
1,637
0
1,159
5,767
2,422
0
240
5,207
0
42,089
W
Camazotz
SpyroWasTaken
Camazotz
3,084
553
0
5,407
6,744
1,889
0
2,018
4,560
0
36,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,528
Gold Earned
25,234
368
Minions Killed
303
0
Camps Cleared
0
1,097,947
Distance Traveled
982,702
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,894
689
92
9
0
197,218
1
L
Achilles
5,394
539
58
6
0
171,386
1
L
Baron Samedi
4,838
484
48
5
0
172,714
0
L
Skadi
4,682
468
56
6
0
200,804
2
L
Aphrodite
4,549
455
42
4
0
240,263
0
W
Horus
5,944
594
14
1
0
224,345
1
W
Ra
6,597
660
109
11
0
231,583
0
L
Scylla
5,771
577
99
10
0
197,535
2
W
Sun Wukong
7,022
702
92
9
0
207,318
0
W
Camazotz
6,071
607
61
6
0
237,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role