Player Matchup

Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 120
God Stats
589W - 576L
1,525 SR
Queue Stats
721W - 748L
1,482 Elo+
Solo
King Arthur
King Arthur
Prins_Snuggles
King Arthur
Level 66
God Stats
2W - 3L
1,549 SR
Queue Stats
244W - 273L
1,491 Elo+
Solo
Ishtar
Ishtar
TheBigaFig
Ishtar
Level 102
God Stats
19W - 20L
1,520 SR
Queue Stats
377W - 330L
1,430 Elo+
Solo
Janus
Janus
fucqns
Janus
Level 122
God Stats
8W - 10L
1,492 SR
Queue Stats
448W - 425L
1,520 Elo+
Solo
Team Averages
Level 111
1,517 SR
1,485 Elo+

VS

Team Averages
Level 128
1,422 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Astro JD
Izanami
Level 106
God Stats
43W - 37L
1,446 SR
Queue Stats
128W - 118L
1,445 Elo+
Solo
Anubis
Anubis
AtomicQUOMO
Anubis
Level 191
God Stats
11W - 13L
1,290 SR
Queue Stats
310W - 324L
1,427 Elo+
Solo
Thanatos
Thanatos
FerretGames9614
Thanatos
Level 109
God Stats
33W - 48L
1,417 SR
Queue Stats
448W - 448L
1,412 Elo+
Solo
Bacchus
Bacchus
TriFeathers
Bacchus
Level 115
God Stats
60W - 89L
1,455 SR
Queue Stats
877W - 843L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
2 / 1 / 0
3,743
749
2,379
2,743
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Graiskye
Cthulhu
5
0 / 1 / 0
3,133
627
199
3,056
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

King Arthur
Prins_Snuggles
King Arthur
6
0 / 0 / 0
3,349
670
1,201
4,018
1,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
TheBigaFig
Ishtar
6
0 / 2 / 0
2,926
585
1,334
2,637
686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
fucqns
Janus
1
0 / 0 / 0
972
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 2 / 1
4,265
853
961
2,691
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Astro JD
Izanami
6
0 / 0 / 2
3,555
711
2,127
2,595
560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
7
0 / 0 / 0
3,940
788
937
1,381
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
6
3 / 0 / 0
4,127
825
753
3,625
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TriFeathers
Bacchus
6
1 / 0 / 1
3,693
739
2,361
3,109
1,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
1
0
2
W
Sol
 
Sol
0
2
1
0.25
W
Izanami
Astro JD
Izanami
0
0
2
1
W
Anubis
0
0
0
0
W
Thanatos
3
0
0
3
L
Cthulhu
Graiskye
Cthulhu
0
1
0
0
L
King Arthur
Prins_Snuggles
King Arthur
0
0
0
0
L
Ishtar
TheBigaFig
Ishtar
0
2
0
0
W
Bacchus
TriFeathers
Bacchus
1
0
1
1.5
L
Janus
fucqns
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,113
Damage
7,139
12,454
Taken
13,401
4,190
Mitigated
4,197
4,260
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,379
960
0
982
2,743
740
0
1,047
1,658
0
15,557
W
Sol
 
Sol
961
89
0
774
2,691
580
2,067
0
2,691
17,501
4,890
W
Izanami
Astro JD
Izanami
2,127
1,284
0
1,167
2,595
560
0
0
2,595
0
14,511
W
Anubis
937
38
0
826
1,381
405
0
155
1,182
14,612
2,451
W
Thanatos
753
212
0
4,237
3,625
776
0
0
3,625
0
14,687
L
Cthulhu
Graiskye
Cthulhu
199
0
0
750
3,056
969
0
646
2,312
9,119
217
L
King Arthur
Prins_Snuggles
King Arthur
1,201
30
0
1,824
4,018
1,795
0
1,414
2,604
0
5,206
L
Ishtar
TheBigaFig
Ishtar
1,334
409
0
704
2,637
686
0
947
1,690
0
13,952
W
Bacchus
TriFeathers
Bacchus
2,361
315
0
1,244
3,109
1,876
0
0
3,109
12,588
0
L
Janus
fucqns
Janus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,123
Gold Earned
19,580
72
Minions Killed
151
0
Camps Cleared
0
425,944
Distance Traveled
491,587
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,743
749
28
6
0
117,772
0
W
Sol
4,265
853
39
8
0
81,220
0
W
Izanami
3,555
711
21
4
0
98,306
0
W
Anubis
3,940
788
34
7
0
85,216
0
W
Thanatos
4,127
825
40
8
0
116,213
2
L
Cthulhu
3,133
627
18
4
0
101,304
3
L
King Arthur
3,349
670
6
1
0
102,279
0
L
Ishtar
2,926
585
20
4
0
104,589
0
W
Bacchus
3,693
739
17
3
0
110,632
1
L
Janus
972
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role