Player Matchup

Awilix
Awilix
Gold V
Kriss13
Awilix
Gold V
Level 158
God Stats
2W - 1L
1,534 SR
Queue Stats
174W - 201L
1,328 MMR
Solo
Chernobog
Chernobog
Gold IV
Pogłos
Chernobog
Gold IV
Level 127
God Stats
16W - 21L
1,464 SR
Queue Stats
283W - 283L
1,334 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
PyskaczXD
Cu Chulainn
Gold V
Level 293
God Stats
11W - 10L
1,569 SR
Queue Stats
648W - 677L
1,330 MMR
Solo
Maui
Maui
Gold IV
infinitycnz99
Maui
Gold IV
Level 157
God Stats
2W - 1L
1,529 SR
Queue Stats
37W - 42L
1,473 MMR
Solo
Poseidon
Poseidon
Silver II
luisprobaza
Poseidon
Silver II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,346 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 175
1,519 SR
1,362 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,400 SR
1,361 MMR
Baron Samedi
Baron Samedi
Silver V
Axpyuz
Baron Samedi
Silver V
Level 105
God Stats
1W - 3L
1,371 SR
Queue Stats
13W - 28L
1,276 MMR
Solo
Terra
Terra
Gold V
KuKuzKlan
Terra
Gold V
Level 101
God Stats
14W - 14L
1,560 SR
Queue Stats
70W - 71L
1,314 MMR
Solo
Heimdallr
Heimdallr
Silver II
SerenityShield
Heimdallr
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,446 MMR
Solo
Pele
Pele
Bronze IV
SertBerk
Pele
Bronze IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,317 MMR
Solo
Cerberus
Cerberus
Bronze III
ZOUXINYU
Cerberus
Bronze III
Level 126
God Stats
0W - 1L
1,071 SR
Queue Stats
0W - 2L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kriss13
Awilix
18
7 / 1 / 6
10,714
536
8,159
14,499
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Pogłos
Chernobog
19
10 / 4 / 7
12,424
621
13,668
13,519
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
PyskaczXD
Cu Chulainn
17
3 / 0 / 12
11,584
579
16,877
22,361
19,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 0 / 19
11,207
560
9,725
16,759
18,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
luisprobaza
Poseidon
18
9 / 3 / 11
12,283
614
19,763
12,611
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AnhurBake KujiraLoki

VS

Bans
ArachneBakasuraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Axpyuz
Baron Samedi
14
2 / 9 / 3
9,547
477
9,055
15,223
6,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
KuKuzKlan
Terra
16
1 / 6 / 4
9,796
490
10,393
22,094
15,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
SerenityShield
Heimdallr
14
0 / 5 / 5
9,192
460
8,642
12,426
4,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
16
2 / 5 / 1
9,682
484
3,708
16,478
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ZOUXINYU
Cerberus
16
3 / 8 / 2
10,343
517
5,635
22,047
20,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
33
Kills
8
8
Deaths
33
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Axpyuz
Baron Samedi
2
9
3
0.39
W
Awilix
Kriss13
Awilix
7
1
6
10
L
Terra
KuKuzKlan
Terra
1
6
4
0.5
W
Chernobog
Pogłos
Chernobog
10
4
7
3.38
W
Cu Chulainn
PyskaczXD
Cu Chulainn
3
0
12
9
L
Heimdallr
SerenityShield
Heimdallr
0
5
5
0.5
L
Pele
2
5
1
0.5
L
Cerberus
ZOUXINYU
Cerberus
3
8
2
0.5
W
4
0
19
13.5
W
Poseidon
luisprobaza
Poseidon
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,192
Damage
37,433
79,749
Taken
88,268
55,472
Mitigated
54,570
14,151
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Axpyuz
Baron Samedi
9,055
182
71
881
15,223
6,929
0
8,475
6,748
40,325
331
W
Awilix
Kriss13
Awilix
8,159
1,558
0
500
14,499
6,319
74
3,977
10,346
0
76,923
L
Terra
KuKuzKlan
Terra
10,393
832
219
5,857
22,094
15,044
0
3,673
18,421
59,126
10,227
W
Chernobog
Pogłos
Chernobog
13,668
9,321
0
3,480
13,519
5,976
740
2,714
10,761
0
110,735
W
Cu Chulainn
PyskaczXD
Cu Chulainn
16,877
1,765
0
6,759
22,361
19,569
482
5,625
16,610
0
85,934
L
Heimdallr
SerenityShield
Heimdallr
8,642
3,029
0
2,937
12,426
4,943
0
3,268
9,158
0
57,646
L
Pele
3,708
385
0
2,149
16,478
6,764
0
5,022
11,456
0
69,568
L
Cerberus
ZOUXINYU
Cerberus
5,635
347
0
2,870
22,047
20,890
129
8,945
13,102
34,092
1,040
W
9,725
1,710
0
2,417
16,759
18,976
0
4,319
12,117
28,052
1,120
W
Poseidon
luisprobaza
Poseidon
19,763
3,845
0
995
12,611
4,632
1,312
6,091
6,112
106,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,212
Gold Earned
48,560
577
Minions Killed
511
0
Camps Cleared
0
2,177,972
Distance Traveled
1,859,636
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,547
477
96
5
0
351,746
5
W
Awilix
10,714
536
92
5
0
496,546
4
L
Terra
9,796
490
111
6
0
397,747
0
W
Chernobog
12,424
621
168
8
0
454,706
0
W
Cu Chulainn
11,584
579
123
6
0
415,624
0
L
Heimdallr
9,192
460
109
5
0
370,344
0
L
Pele
9,682
484
122
6
0
382,350
3
L
Cerberus
10,343
517
73
4
0
357,449
0
W
Maui
11,207
560
25
1
0
404,417
8
W
Poseidon
12,283
614
169
8
0
406,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role