Player Matchup

Mulan
Mulan
 
Mulan
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Pavel_NEDVED78
Thor
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 123L
1,494 Elo+
Solo
Hel
Hel
ShinrartaDezhra
Hel
Level 126
God Stats
16W - 12L
1,702 SR
Queue Stats
1,033W - 1,048L
1,437 Elo+
Solo
Arachne
Arachne
last-84-fr
Arachne
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 423L
1,433 Elo+
Solo
Atlas
Atlas
xTriviaa
Atlas
Level 139
God Stats
5W - 2L
1,751 SR
Queue Stats
431W - 452L
1,517 Elo+
Solo
Team Averages
Level 158
1,591 SR
1,476 Elo+

VS

Team Averages
Level 133
1,449 SR
1,491 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DeadMoroz11
Sol
Level 87
God Stats
4W - 4L
1,451 SR
Queue Stats
244W - 273L
1,510 Elo+
Solo
Medusa
Medusa
Milogu
Medusa
Level 158
God Stats
3W - 2L
1,574 SR
Queue Stats
156W - 168L
1,465 Elo+
Solo
Hel
Hel
grenya19
Hel
Level 134
God Stats
1W - 2L
1,222 SR
Queue Stats
303W - 299L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 5 / 5
6,981
997
7,722
9,652
10,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 1 / 0
1,748
250
0
537
121
5
0 / 1 / 0
4,748
678
0
749
271
Arachne
last-84-fr
Arachne
14
4 / 3 / 0
6,386
912
4,450
6,947
6,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
xTriviaa
Atlas
13
1 / 6 / 8
6,540
934
5,904
15,479
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 3 / 10
7,432
1,062
2,814
8,000
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
 
Cernunnos
10
0 / 5 / 7
6,520
931
4,545
7,693
2,842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 0 / 9
8,870
1,267
10,248
5,466
2,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Milogu
Medusa
14
6 / 2 / 4
8,373
1,196
6,805
5,274
2,275
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 9
7,580
1,083
4,865
6,225
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
10
Kills
16
16
Deaths
12
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
5
5
1.5
W
Cabrakan
 
Cabrakan
0
3
10
1.67
W
Cernunnos
 
Cernunnos
0
5
7
0.7
W
7
0
9
11.5
W
Medusa
Milogu
Medusa
6
2
4
4
L
0
1
0
0
L
0
1
0
0
W
3
2
9
3.75
L
Arachne
last-84-fr
Arachne
4
3
0
1.33
L
Atlas
xTriviaa
Atlas
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,076
Damage
29,277
33,364
Taken
32,658
27,232
Mitigated
19,752
6,420
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,722
1,036
271
1,152
9,652
10,121
0
5,019
4,633
0
13,984
W
Cabrakan
 
Cabrakan
2,814
484
359
805
8,000
10,040
413
446
7,522
6,407
2,204
W
Cernunnos
 
Cernunnos
4,545
2,601
0
795
7,693
2,842
866
1,636
5,867
0
14,357
W
10,248
3,074
18
1,374
5,466
2,027
3,736
856
4,534
25,194
881
W
Medusa
Milogu
Medusa
6,805
3,782
163
551
5,274
2,275
950
1,651
3,538
0
19,397
L
0
0
0
0
537
121
0
508
29
0
0
L
0
0
0
0
749
271
0
724
25
0
0
W
4,865
298
5,675
3,209
6,225
2,568
573
1,315
4,867
16,914
0
L
Arachne
last-84-fr
Arachne
4,450
3,296
214
1,593
6,947
6,408
0
3,040
3,907
0
8,774
L
Atlas
xTriviaa
Atlas
5,904
2,041
462
2,728
15,479
10,311
0
7,414
8,065
14,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
38,775
29
Minions Killed
127
0
Camps Cleared
0
308,264
Distance Traveled
627,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,981
997
9
1
0
107,421
0
W
Cabrakan
7,432
1,062
12
2
0
108,482
0
W
Cernunnos
6,520
931
27
4
0
122,584
0
W
Sol
8,870
1,267
39
6
0
122,121
0
W
Medusa
8,373
1,196
20
3
0
140,845
0
L
Thor
1,748
250
0
0
0
104
0
L
Hel
4,748
678
0
0
0
98
0
W
Hel
7,580
1,083
29
4
0
133,300
0
L
Arachne
6,386
912
14
2
0
100,730
0
L
Atlas
6,540
934
6
1
0
99,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role