Player Matchup

Thor
Thor
BEASTPOPER2828
Thor
Level 124
God Stats
35W - 28L
1,535 SR
Queue Stats
566W - 520L
1,453 Elo+
Solo
Chernobog
Chernobog
Colby Cheese 21
Chernobog
Level 46
God Stats
15W - 26L
1,416 SR
Queue Stats
41W - 64L
1,334 Elo+
Solo
Kukulkan
Kukulkan
Jimmy2_taufu
Kukulkan
Level 158
God Stats
6W - 3L
1,710 SR
Queue Stats
99W - 100L
1,477 Elo+
Solo
Ravana
Ravana
juand13
Ravana
Level 159
God Stats
8W - 5L
1,699 SR
Queue Stats
383W - 364L
1,564 Elo+
Solo
Bacchus
Bacchus
vue_123
Bacchus
Level 113
God Stats
23W - 19L
1,583 SR
Queue Stats
787W - 763L
1,454 Elo+
Solo
Team Averages
Level 120
1,589 SR
1,457 Elo+

VS

Team Averages
Level 120
1,553 SR
1,496 Elo+
Cthulhu
Cthulhu
FRENCHY XVII
Cthulhu
Level 115
God Stats
8W - 9L
1,491 SR
Queue Stats
277W - 276L
1,501 Elo+
Party 1
Poseidon
Poseidon
PapiAaron
Poseidon
Level 76
God Stats
10W - 12L
1,404 SR
Queue Stats
202W - 185L
1,493 Elo+
Solo
Shiva
Shiva
Striker 615
Shiva
Level 140
God Stats
4W - 2L
1,614 SR
Queue Stats
315W - 308L
1,496 Elo+
Party 1
Neith
Neith
bresenpai
Neith
Level 138
God Stats
21W - 19L
1,519 SR
Queue Stats
375W - 368L
1,512 Elo+
Solo
Kali
Kali
ilovezainhotdog
Kali
Level 129
God Stats
12W - 5L
1,737 SR
Queue Stats
193W - 179L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
5,836
584
4,458
7,523
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chernobog
Colby Cheese 21
Chernobog
8
1 / 4 / 1
4,920
492
3,009
5,926
1,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Jimmy2_taufu
Kukulkan
10
0 / 2 / 2
5,682
568
2,751
4,688
1,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
juand13
Ravana
11
2 / 4 / 1
6,328
633
5,443
7,939
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
vue_123
Bacchus
6
0 / 2 / 2
4,875
488
3,292
6,950
5,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FRENCHY XVII
Cthulhu
9
3 / 1 / 1
6,174
617
3,715
6,739
3,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
PapiAaron
Poseidon
11
1 / 3 / 0
5,949
595
1,642
4,471
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 2 / 1
6,631
663
8,758
10,660
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
bresenpai
Neith
10
1 / 1 / 2
5,530
553
4,446
5,646
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 1
6,126
613
3,217
8,806
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
14
14
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Chernobog
Colby Cheese 21
Chernobog
1
4
1
0.38
W
Cthulhu
FRENCHY XVII
Cthulhu
3
1
1
3.5
L
Kukulkan
Jimmy2_taufu
Kukulkan
0
2
2
0.5
W
Poseidon
PapiAaron
Poseidon
1
3
0
0.33
W
6
2
1
3.25
W
Neith
bresenpai
Neith
1
1
2
2
W
3
1
1
3.5
L
Ravana
juand13
Ravana
2
4
1
0.63
L
Bacchus
vue_123
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,953
Damage
21,778
33,026
Taken
36,322
13,797
Mitigated
15,770
7,647
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,458
1,214
0
675
7,523
2,749
0
538
6,911
0
32,335
L
Chernobog
Colby Cheese 21
Chernobog
3,009
2,278
0
942
5,926
1,539
0
1,382
4,422
0
29,326
W
Cthulhu
FRENCHY XVII
Cthulhu
3,715
681
1,138
2,098
6,739
3,386
0
1,660
5,079
16,746
828
L
Kukulkan
Jimmy2_taufu
Kukulkan
2,751
313
0
1,210
4,688
1,370
0
1,608
2,816
36,377
1,314
W
Poseidon
PapiAaron
Poseidon
1,642
123
0
980
4,471
1,156
0
1,086
3,385
45,091
124
W
8,758
1,903
0
2,608
10,660
6,056
0
783
9,877
0
38,232
W
Neith
bresenpai
Neith
4,446
983
0
1,656
5,646
1,804
0
568
5,078
0
38,288
W
3,217
1,226
0
3,460
8,806
3,368
0
1,739
7,067
0
51,874
L
Ravana
juand13
Ravana
5,443
1,583
0
2,904
7,939
2,888
0
379
7,303
0
39,667
L
Bacchus
vue_123
Bacchus
3,292
845
0
1,916
6,950
5,251
0
1,144
5,773
13,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,641
Gold Earned
30,410
267
Minions Killed
329
0
Camps Cleared
0
978,153
Distance Traveled
1,100,569
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,836
584
56
6
0
213,239
0
L
Chernobog
4,920
492
42
4
0
198,378
0
W
Cthulhu
6,174
617
19
2
0
221,566
0
L
Kukulkan
5,682
568
65
7
0
171,480
1
W
Poseidon
5,949
595
92
9
0
209,759
2
W
Shiva
6,631
663
61
6
0
211,194
0
W
Neith
5,530
553
67
7
0
211,445
4
W
Kali
6,126
613
90
9
0
246,605
0
L
Ravana
6,328
633
80
8
0
200,215
3
L
Bacchus
4,875
488
24
2
0
194,841
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role