Player Matchup

Nu Wa
Nu Wa
DoubleWestern131
Nu Wa
Level 49
God Stats
5W - 5L
1,591 SR
Queue Stats
67W - 57L
1,592 Elo+
Party 2
Mercury
Mercury
Fearanoma
Mercury
Level 149
God Stats
1W - 4L
1,377 SR
Queue Stats
334W - 328L
1,496 Elo+
Solo
Atlas
Atlas
Meıtøu
Atlas
Level 113
God Stats
5W - 4L
1,647 SR
Queue Stats
92W - 108L
1,557 Elo+
Party 2
Janus
Janus
shkont
Janus
Level 102
God Stats
3W - 12L
1,367 SR
Queue Stats
412W - 429L
1,536 Elo+
Party 2
Heimdallr
Heimdallr
symisfits
Heimdallr
Level 129
God Stats
4W - 9L
1,377 SR
Queue Stats
146W - 151L
1,484 Elo+
Solo
Team Averages
Level 108
1,472 SR
1,533 Elo+

VS

Team Averages
Level 160
1,487 SR
1,455 Elo+
Chronos
Chronos
Guaxoquim
Chronos
Level 168
God Stats
1W - 3L
1,387 SR
Queue Stats
171W - 188L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
Karthuss
Gilgamesh
Level 213
God Stats
2W - 2L
1,401 SR
Queue Stats
99W - 121L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
VentX92
Sylvanus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,462 Elo+
Party 1
Fenrir
Fenrir
WinkyTaru
Fenrir
Level 164
God Stats
3W - 3L
1,571 SR
Queue Stats
47W - 69L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
shilphick
Baron Samedi
Level 111
God Stats
11W - 9L
1,574 SR
Queue Stats
57W - 61L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,463
470
15,613
9,882
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Fearanoma
Mercury
15
2 / 9 / 2
8,876
493
6,767
17,580
7,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Meıtøu
Atlas
13
2 / 6 / 0
7,896
439
12,040
17,101
10,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
shkont
Janus
15
0 / 4 / 2
8,875
493
7,911
7,078
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
symisfits
Heimdallr
14
1 / 3 / 0
8,352
464
5,060
10,667
3,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Guaxoquim
Chronos
18
5 / 3 / 3
11,344
630
12,148
13,473
5,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Karthuss
Gilgamesh
15
4 / 2 / 10
10,524
585
11,084
19,942
16,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
VentX92
Sylvanus
14
5 / 0 / 6
10,089
561
5,718
13,776
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
WinkyTaru
Fenrir
18
9 / 1 / 8
10,946
608
10,304
17,077
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
shilphick
Baron Samedi
17
5 / 1 / 9
10,616
590
9,614
10,260
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
6
Kills
28
28
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Mercury
Fearanoma
Mercury
2
9
2
0.33
W
Chronos
Guaxoquim
Chronos
5
3
3
2.17
W
Gilgamesh
Karthuss
Gilgamesh
4
2
10
4.5
L
Atlas
Meıtøu
Atlas
2
6
0
0.33
W
Sylvanus
VentX92
Sylvanus
5
0
6
8
W
Fenrir
WinkyTaru
Fenrir
9
1
8
13
W
Baron Samedi
shilphick
Baron Samedi
5
1
9
9.5
L
Janus
shkont
Janus
0
4
2
0.25
L
Heimdallr
symisfits
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,391
Damage
48,868
62,308
Taken
74,528
26,559
Mitigated
47,099
8,071
Healing
33,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,613
4,357
0
500
9,882
2,735
0
1,128
8,241
43,497
261
L
Mercury
Fearanoma
Mercury
6,767
3,550
0
1,658
17,580
7,012
266
6,611
10,876
0
57,834
W
Chronos
Guaxoquim
Chronos
12,148
5,574
0
5,763
13,473
5,201
1,098
4,166
8,769
102,629
1,079
W
Gilgamesh
Karthuss
Gilgamesh
11,084
2,075
0
3,469
19,942
16,969
112
10,967
7,755
0
76,649
L
Atlas
Meıtøu
Atlas
12,040
3,412
0
2,960
17,101
10,610
0
10,624
6,297
39,837
3,820
W
Sylvanus
VentX92
Sylvanus
5,718
1,365
3,206
7,316
13,776
11,986
0
7,894
4,838
29,740
334
W
Fenrir
WinkyTaru
Fenrir
10,304
2,160
0
10,644
17,077
8,209
308
3,095
13,678
0
90,248
W
Baron Samedi
shilphick
Baron Samedi
9,614
255
382
3,040
10,260
4,734
0
6,341
3,307
64,642
0
L
Janus
shkont
Janus
7,911
283
0
353
7,078
2,347
0
3,093
3,985
65,741
967
L
Heimdallr
symisfits
Heimdallr
5,060
2,365
0
2,600
10,667
3,855
0
5,864
4,755
0
58,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,462
Gold Earned
53,519
469
Minions Killed
585
0
Camps Cleared
0
1,827,580
Distance Traveled
1,942,762
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,463
470
61
3
0
322,447
6
L
Mercury
8,876
493
97
5
0
376,867
9
W
Chronos
11,344
630
168
9
0
355,386
3
W
Gilgamesh
10,524
585
123
7
0
367,994
6
L
Atlas
7,896
439
51
3
0
355,386
5
W
Sylvanus
10,089
561
39
2
0
358,776
6
W
Fenrir
10,946
608
124
7
0
472,801
6
W
Baron Samedi
10,616
590
131
7
0
387,805
13
L
Janus
8,875
493
145
8
0
394,277
0
L
Heimdallr
8,352
464
115
6
0
378,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role