Player Matchup

Osiris
Osiris
CoffeeConjurer
Osiris
Level 161
God Stats
2W - 2L
1,518 SR
Queue Stats
174W - 196L
1,497 Elo+
Party 2
Nemesis
Nemesis
Eatsleftovers
Nemesis
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
62W - 58L
1,487 Elo+
Solo
Aphrodite
Aphrodite
HeartOfSouls
Aphrodite
Level 161
God Stats
40W - 31L
1,636 SR
Queue Stats
145W - 170L
1,489 Elo+
Party 2
Neith
Neith
Hrelf
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Moonboy420999
Cthulhu
Level 123
God Stats
52W - 67L
1,552 SR
Queue Stats
124W - 143L
1,485 Elo+
Party 2
Team Averages
Level 116
1,498 SR
1,491 Elo+

VS

Team Averages
Level 138
1,541 SR
1,546 Elo+
Ah Muzen Cab
Ah Muzen Cab
Leonidas-XVI
Ah Muzen Cab
Level 171
God Stats
2W - 4L
1,232 SR
Queue Stats
284W - 287L
1,459 Elo+
Solo
Discordia
Discordia
LoveBreakLoss
Discordia
Level 128
God Stats
2W - 0L
1,735 SR
Queue Stats
6W - 2L
1,619 Elo+
Party 1
Atlas
Atlas
SquelchingSack
Atlas
Level 146
God Stats
1W - 0L
1,720 SR
Queue Stats
6W - 3L
1,642 Elo+
Party 1
Susano
Susano
aczino_tu_rosca
Susano
Level 89
God Stats
17W - 14L
1,533 SR
Queue Stats
328W - 296L
1,515 Elo+
Solo
Ravana
Ravana
athiepro
Ravana
Level 158
God Stats
51W - 47L
1,486 SR
Queue Stats
755W - 691L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,967
497
1,570
9,495
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
11
2 / 2 / 1
5,558
556
4,391
10,357
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
HeartOfSouls
Aphrodite
13
3 / 0 / 0
6,804
680
3,527
5,054
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Hrelf
Neith
8
1 / 2 / 0
4,883
488
2,566
5,572
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
8
0 / 4 / 1
4,737
474
4,619
7,312
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Leonidas-XVI
Ah Muzen Cab
11
2 / 2 / 4
6,469
647
4,444
5,957
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
LoveBreakLoss
Discordia
11
0 / 2 / 0
5,613
561
3,097
3,769
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 3
6,425
643
3,612
7,119
4,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,387
539
4,998
8,197
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
athiepro
Ravana
13
3 / 0 / 1
7,256
726
7,467
4,535
2,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
6
Kills
10
10
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Nemesis
2
2
1
1.25
L
Aphrodite
HeartOfSouls
Aphrodite
3
0
0
3
L
Neith
Hrelf
Neith
1
2
0
0.5
W
Ah Muzen Cab
Leonidas-XVI
Ah Muzen Cab
2
2
4
2
W
Discordia
LoveBreakLoss
Discordia
0
2
0
0
L
Cthulhu
0
4
1
0.13
W
4
0
3
5.5
W
1
2
1
0.75
W
Ravana
athiepro
Ravana
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,673
Damage
23,618
37,790
Taken
29,577
18,428
Mitigated
12,286
13,094
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,570
560
0
2,085
9,495
7,290
0
579
8,916
0
25,436
L
Nemesis
4,391
1,574
0
3,673
10,357
3,367
0
1,417
8,940
0
34,138
L
Aphrodite
HeartOfSouls
Aphrodite
3,527
546
1,224
4,368
5,054
1,735
0
1,928
3,126
41,189
2,468
L
Neith
Hrelf
Neith
2,566
697
0
959
5,572
1,677
0
1,412
4,160
0
27,273
W
Ah Muzen Cab
Leonidas-XVI
Ah Muzen Cab
4,444
1,403
0
430
5,957
1,849
0
1,764
3,978
0
44,380
W
Discordia
LoveBreakLoss
Discordia
3,097
41
0
523
3,769
869
0
1,143
2,534
31,911
0
L
Cthulhu
4,619
730
58
727
7,312
4,359
52
1,595
5,717
24,619
1,374
W
3,612
1,707
0
2,185
7,119
4,618
0
1,738
5,089
16,122
0
W
4,998
1,175
0
3,450
8,197
2,134
0
2,410
5,541
0
39,096
W
Ravana
athiepro
Ravana
7,467
2,748
0
2,668
4,535
2,816
0
0
4,535
567
56,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
31,150
288
Minions Killed
352
0
Camps Cleared
0
1,043,009
Distance Traveled
1,077,591
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,967
497
47
5
0
194,233
0
L
Nemesis
5,558
556
71
7
0
255,418
0
L
Aphrodite
6,804
680
86
9
0
196,865
4
L
Neith
4,883
488
53
5
0
188,141
0
W
Ah Muzen Cab
6,469
647
89
9
0
184,928
0
W
Discordia
5,613
561
76
8
0
197,654
0
L
Cthulhu
4,737
474
31
3
0
208,352
0
W
Atlas
6,425
643
25
3
0
221,801
4
W
Susano
5,387
539
57
6
0
255,041
0
W
Ravana
7,256
726
105
11
0
218,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role