Player Matchup

The Morrigan
The Morrigan
FarKarmadan
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,055 Elo+
Solo
Hou Yi
Hou Yi
MamaBunbuns
Hou Yi
Level 87
God Stats
3W - 4L
1,347 SR
Queue Stats
142W - 133L
1,415 Elo+
Party 1
King Arthur
King Arthur
StupidDucky1
King Arthur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,481 Elo+
Party 1
Ares
Ares
Voidblade1
Ares
Level 105
God Stats
3W - 0L
1,798 SR
Queue Stats
52W - 37L
1,463 Elo+
Solo
Anubis
Anubis
sopapias
Anubis
Level 63
God Stats
3W - 2L
1,483 SR
Queue Stats
130W - 124L
1,414 Elo+
Party 1
Team Averages
Level 67
1,526 SR
1,365 Elo+

VS

Team Averages
Level 82
1,555 SR
1,469 Elo+
Kumbhakarna
Kumbhakarna
AlexisGomez
Kumbhakarna
Level 106
God Stats
2W - 3L
1,599 SR
Queue Stats
133W - 147L
1,473 Elo+
Solo
Susano
Susano
GuiiGuii
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,503 Elo+
Solo
Freya
Freya
HD_Rose_Dragon
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 256L
1,460 Elo+
Solo
Cabrakan
Cabrakan
KingsRiot59
Cabrakan
Level 29
God Stats
2W - 1L
1,828 SR
Queue Stats
28W - 37L
1,414 Elo+
Solo
Nox
Nox
TBT_ragnar
Nox
Level 67
God Stats
2W - 5L
1,348 SR
Queue Stats
183W - 188L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FarKarmadan
The Morrigan
13
0 / 6 / 12
8,718
623
1,253
6,849
3,123
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
20
12 / 1 / 19
12,496
893
25,110
9,985
4,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
StupidDucky1
King Arthur
18
4 / 5 / 20
10,931
781
9,812
16,343
23,821
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
4 / 4 / 29
11,975
855
14,589
22,551
31,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
sopapias
Anubis
20
16 / 5 / 16
13,507
965
22,653
12,887
8,618
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlexisGomez
Kumbhakarna
18
3 / 6 / 12
11,273
805
7,288
25,732
26,535
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
GuiiGuii
Susano
15
3 / 8 / 5
8,994
642
4,014
12,794
4,919
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 8 / 7
10,243
732
11,419
15,736
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
KingsRiot59
Cabrakan
19
8 / 8 / 8
12,242
874
11,605
20,947
29,537
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 6 / 11
9,521
680
10,391
13,880
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
64
36
Kills
21
21
Deaths
36
96
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AlexisGomez
Kumbhakarna
3
6
12
1.5
W
The Morrigan
FarKarmadan
The Morrigan
0
6
12
1
L
Susano
GuiiGuii
Susano
3
8
5
0.69
L
5
8
7
1.06
L
Cabrakan
KingsRiot59
Cabrakan
8
8
8
1.5
W
Hou Yi
12
1
19
21.5
W
King Arthur
StupidDucky1
King Arthur
4
5
20
2.8
L
2
6
11
1.25
W
4
4
29
4.63
W
Anubis
sopapias
Anubis
16
5
16
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,417
Damage
44,717
68,615
Taken
89,089
71,943
Mitigated
72,552
19,041
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AlexisGomez
Kumbhakarna
7,288
563
3,754
5,061
25,732
26,535
132
7,483
18,249
22,063
0
W
The Morrigan
FarKarmadan
The Morrigan
1,253
716
198
8
6,849
3,123
252
4,932
1,917
9,491
907
L
Susano
GuiiGuii
Susano
4,014
1,023
719
1,013
12,794
4,919
792
6,791
6,003
0
10,964
L
11,419
3,716
492
1,806
15,736
6,019
888
7,897
7,839
22,892
1,140
L
Cabrakan
KingsRiot59
Cabrakan
11,605
2,126
1,281
3,883
20,947
29,537
135
8,061
12,886
24,012
0
W
Hou Yi
25,110
12,342
474
3,564
9,985
4,528
2,626
8,275
1,710
0
52,097
W
King Arthur
StupidDucky1
King Arthur
9,812
1,219
799
2,562
16,343
23,821
114
9,702
6,641
2,833
15,456
L
10,391
1,723
911
3,262
13,880
5,542
660
9,678
4,202
23,442
0
W
14,589
1,398
1,391
5,985
22,551
31,853
395
10,663
11,888
20,341
0
W
Anubis
sopapias
Anubis
22,653
1,004
907
3,153
12,887
8,618
668
6,864
6,023
46,515
716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,627
Gold Earned
52,273
166
Minions Killed
117
0
Camps Cleared
0
1,048,158
Distance Traveled
1,118,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,273
805
16
1
0
265,041
0
W
The Morrigan
8,718
623
13
1
0
172,690
0
L
Susano
8,994
642
11
1
0
200,126
0
L
Freya
10,243
732
31
2
0
185,543
0
L
Cabrakan
12,242
874
30
2
0
215,483
0
W
Hou Yi
12,496
893
55
4
0
220,724
0
W
King Arthur
10,931
781
10
1
0
208,690
0
L
Nox
9,521
680
29
2
0
252,028
0
W
Ares
11,975
855
8
1
0
249,446
0
W
Anubis
13,507
965
80
6
0
196,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role