Player Matchup

Thanatos
Thanatos
MonkeyDdooby
Thanatos
Level 27
God Stats
2W - 6L
1,329 SR
Queue Stats
2W - 9L
1,222 Elo+
Party 1
Jormungandr
Jormungandr
Oppiated
Jormungandr
Level 46
God Stats
3W - 9L
1,334 SR
Queue Stats
31W - 32L
1,423 Elo+
Party 1
Ymir
Ymir
StayFrosty3877
Ymir
Level 7
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 7L
1,243 Elo+
Party 1
Ra
Ra
Uhxvro
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Party 1
Hou Yi
Hou Yi
awuziiii
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,274 Elo+
Party 1
Team Averages
Level 27
1,480 SR
1,365 Elo+

VS

Team Averages
Level 94
1,568 SR
1,460 Elo+
Mercury
Mercury
EL_CHAPO_9000
Mercury
Level 104
God Stats
2W - 1L
1,494 SR
Queue Stats
76W - 64L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 149
God Stats
301W - 268L
1,571 SR
Queue Stats
369W - 349L
1,542 Elo+
Solo
Danzaburou
Danzaburou
cptn_uakirk28
Danzaburou
Level 42
God Stats
3W - 1L
1,776 SR
Queue Stats
3W - 4L
1,343 Elo+
Party 2
Achilles
Achilles
nebulosouchiha
Achilles
Level 88
God Stats
7W - 5L
1,496 SR
Queue Stats
112W - 115L
1,463 Elo+
Solo
Yu Huang
Yu Huang
small_dude1234
Yu Huang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 72L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MonkeyDdooby
Thanatos
13
7 / 6 / 3
8,258
551
6,558
13,426
6,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
Oppiated
Jormungandr
12
2 / 3 / 0
7,551
503
7,008
12,854
9,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 7
6,717
448
5,475
15,253
11,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ra
12
0 / 7 / 0
6,660
444
2,688
9,571
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
awuziiii
Hou Yi
13
4 / 3 / 3
7,326
488
6,734
9,182
3,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
7 / 0 / 2
8,479
565
10,496
7,444
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Jormungandr
Siervo de El
Jormungandr
13
5 / 3 / 5
8,348
557
6,668
12,708
8,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
cptn_uakirk28
Danzaburou
14
3 / 6 / 6
8,952
597
10,003
11,422
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
13
2 / 2 / 1
7,669
511
7,883
12,274
10,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
15
6 / 2 / 2
9,005
600
7,839
4,263
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
13
Kills
23
23
Deaths
13
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
7
0
2
8
L
Thanatos
MonkeyDdooby
Thanatos
7
6
3
1.42
L
Jormungandr
Oppiated
Jormungandr
2
3
0
0.67
W
Jormungandr
Siervo de El
Jormungandr
5
3
5
2.5
L
0
4
7
0.88
L
Ra
0
7
0
0
L
Hou Yi
awuziiii
Hou Yi
4
3
3
1.83
W
Danzaburou
cptn_uakirk28
Danzaburou
3
6
6
1
W
Achilles
2
2
1
1.25
W
Yu Huang
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,463
Damage
42,889
60,286
Taken
48,111
32,287
Mitigated
26,794
16,403
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
10,496
5,622
0
491
7,444
2,800
651
617
6,827
0
57,705
L
Thanatos
MonkeyDdooby
Thanatos
6,558
864
0
6,101
13,426
6,082
0
1,297
12,129
0
45,259
L
Jormungandr
Oppiated
Jormungandr
7,008
2,909
0
3,425
12,854
9,030
20
747
11,437
42,410
2,432
W
Jormungandr
Siervo de El
Jormungandr
6,668
2,026
0
3,682
12,708
8,316
600
4,516
8,192
41,380
851
L
5,475
1,372
0
2,998
15,253
11,572
0
4,881
10,372
30,191
0
L
Ra
2,688
503
96
926
9,571
2,170
0
6,703
2,868
45,632
0
L
Hou Yi
awuziiii
Hou Yi
6,734
3,145
0
2,857
9,182
3,433
63
896
8,286
0
43,945
W
Danzaburou
cptn_uakirk28
Danzaburou
10,003
2,987
0
3,004
11,422
3,751
528
1,762
9,584
0
51,297
W
Achilles
7,883
2,900
0
4,179
12,274
10,367
470
6,215
6,059
152
45,633
W
Yu Huang
7,839
522
0
142
4,263
1,560
0
1,361
2,902
61,137
963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,512
Gold Earned
42,453
338
Minions Killed
398
0
Camps Cleared
0
1,376,142
Distance Traveled
1,429,604
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,479
565
91
6
0
368,250
0
L
Thanatos
8,258
551
72
5
0
337,039
0
L
Jormungandr
7,551
503
70
5
0
234,801
0
W
Jormungandr
8,348
557
66
4
0
262,605
0
L
Ymir
6,717
448
50
3
0
271,384
0
L
Ra
6,660
444
81
5
0
258,691
0
L
Hou Yi
7,326
488
65
4
0
274,227
0
W
Danzaburou
8,952
597
67
4
0
269,253
0
W
Achilles
7,669
511
74
5
0
251,789
3
W
Yu Huang
9,005
600
100
7
0
277,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role