Player Matchup

Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
EvolutionOfSins
Kumbhakarna
Level 154
God Stats
2W - 3L
1,469 SR
Queue Stats
19W - 16L
1,566 Elo+
Solo
Hercules
Hercules
FrozenCedar
Hercules
Level 149
God Stats
4W - 10L
1,412 SR
Queue Stats
75W - 72L
1,505 Elo+
Solo
Cernunnos
Cernunnos
billy hustleman
Cernunnos
Level 126
God Stats
29W - 22L
1,589 SR
Queue Stats
31W - 24L
1,553 Elo+
Solo
Poseidon
Poseidon
darkjohnn
Poseidon
Level 127
God Stats
24W - 14L
1,702 SR
Queue Stats
531W - 596L
1,482 Elo+
Solo
Team Averages
Level 141
1,534 SR
1,521 Elo+

VS

Team Averages
Level 120
1,509 SR
1,599 Elo+
Achilles
Achilles
Bran95
Achilles
Level 81
God Stats
16W - 21L
1,537 SR
Queue Stats
308W - 334L
1,444 Elo+
Party 1
Bastet
Bastet
Chewong
Bastet
Level 125
God Stats
31W - 4L
1,905 SR
Queue Stats
613W - 111L
1,795 Elo+
Party 2
Thoth
Thoth
ChunkyWeevil
Thoth
Level 127
God Stats
18W - 13L
1,537 SR
Queue Stats
612W - 112L
1,790 Elo+
Party 2
Jormungandr
Jormungandr
tragicmagicking
Jormungandr
Level 125
God Stats
1W - 3L
1,169 SR
Queue Stats
171W - 199L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
あlぜいd
Ah Muzen Cab
Level 143
God Stats
2W - 4L
1,398 SR
Queue Stats
149W - 188L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
0 / 5 / 0
8,814
881
1,802
6,574
2,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
EvolutionOfSins
Kumbhakarna
16
1 / 6 / 5
10,225
1,023
7,040
18,024
16,408
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
FrozenCedar
Hercules
16
2 / 0 / 4
10,643
1,064
10,098
17,248
19,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
billy hustleman
Cernunnos
16
2 / 3 / 3
10,597
1,060
5,048
11,767
4,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
darkjohnn
Poseidon
16
2 / 6 / 4
10,781
1,078
18,133
14,733
4,592
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

147

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bran95
Achilles
16
2 / 0 / 8
10,751
1,075
10,263
12,884
16,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Chewong
Bastet
17
8 / 2 / 9
12,009
1,201
17,467
8,545
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 10
10,917
1,092
10,611
9,816
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
tragicmagicking
Jormungandr
17
4 / 0 / 14
11,958
1,196
12,920
9,886
11,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
あlぜいd
Ah Muzen Cab
16
2 / 1 / 7
10,415
1,042
9,906
6,451
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
7
Kills
20
20
Deaths
7
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
5
0
0
W
Achilles
Bran95
Achilles
2
0
8
6
W
Bastet
Chewong
Bastet
8
2
9
6.25
W
4
4
10
2.25
L
Kumbhakarna
EvolutionOfSins
Kumbhakarna
1
6
5
0.58
L
Hercules
FrozenCedar
Hercules
2
0
4
4
L
Cernunnos
billy hustleman
Cernunnos
2
3
3
1.17
L
Poseidon
darkjohnn
Poseidon
2
6
4
0.67
W
Jormungandr
tragicmagicking
Jormungandr
4
0
14
11
W
Ah Muzen Cab
あlぜいd
Ah Muzen Cab
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,121
Damage
61,167
68,346
Taken
47,582
47,241
Mitigated
39,090
6,334
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,802
429
0
0
6,574
2,476
0
969
5,375
0
2,154
W
Achilles
Bran95
Achilles
10,263
2,345
0
3,976
12,884
16,479
0
6,699
6,047
474
25,679
W
Bastet
Chewong
Bastet
17,467
2,874
0
1,460
8,545
3,790
0
4,157
4,208
0
30,357
W
10,611
912
0
2,986
9,816
4,437
0
4,989
4,827
23,976
1,261
L
Kumbhakarna
EvolutionOfSins
Kumbhakarna
7,040
844
0
0
18,024
16,408
0
4,403
12,381
19,964
397
L
Hercules
FrozenCedar
Hercules
10,098
1,751
0
3,979
17,248
19,735
0
6,142
10,041
0
23,590
L
Cernunnos
billy hustleman
Cernunnos
5,048
1,377
0
181
11,767
4,030
0
4,271
7,079
0
17,596
L
Poseidon
darkjohnn
Poseidon
18,133
2,171
200
1,974
14,733
4,592
0
4,049
10,242
46,904
1,063
W
Jormungandr
tragicmagicking
Jormungandr
12,920
2,473
0
1,162
9,886
11,287
0
5,598
4,288
29,027
1,090
W
Ah Muzen Cab
あlぜいd
Ah Muzen Cab
9,906
1,523
0
0
6,451
3,097
0
2,831
3,620
0
30,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,060
Gold Earned
56,050
173
Minions Killed
207
3
Camps Cleared
12
787,765
Distance Traveled
1,063,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,814
881
1
0
0
74,827
0
W
Achilles
10,751
1,075
36
4
0
219,899
0
W
Bastet
12,009
1,201
43
4
2
244,268
0
W
Thoth
10,917
1,092
47
5
1
186,818
0
L
Kumbhakarna
10,225
1,023
21
2
0
182,230
0
L
Hercules
10,643
1,064
39
4
1
227,972
0
L
Cernunnos
10,597
1,060
27
3
0
143,224
0
L
Poseidon
10,781
1,078
85
9
2
159,512
0
W
Jormungandr
11,958
1,196
32
3
3
216,435
0
W
Ah Muzen Cab
10,415
1,042
49
5
6
196,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role