Player Matchup

Ix Chel
Ix Chel
ShaeBy90
Ix Chel
Level 43
God Stats
20W - 16L
1,523 SR
Queue Stats
38W - 38L
1,421 Elo+
Solo
Amaterasu
Amaterasu
WafflyFall95829
Amaterasu
Level 111
God Stats
43W - 45L
1,501 SR
Queue Stats
915W - 935L
1,449 Elo+
Solo
Sol
Sol
Xp edits
Sol
Level 68
God Stats
7W - 9L
1,541 SR
Queue Stats
26W - 23L
1,512 Elo+
Party 1
Surtr
Surtr
iron_illusion_
Surtr
Level 97
God Stats
1W - 1L
1,616 SR
Queue Stats
158W - 128L
1,570 Elo+
Party 1
Yu Huang
Yu Huang
mostaf-R
Yu Huang
Level 48
God Stats
0W - 2L
1,294 SR
Queue Stats
89W - 82L
1,364 Elo+
Solo
Team Averages
Level 73
1,495 SR
1,463 Elo+

VS

Team Averages
Level 61
1,606 SR
1,450 Elo+
Amaterasu
Amaterasu
Mr Orangutan728
Amaterasu
Level 86
God Stats
2W - 1L
1,288 SR
Queue Stats
104W - 93L
1,416 Elo+
Party 2
Arachne
Arachne
Onlypurp42
Arachne
Level 62
God Stats
31W - 36L
1,535 SR
Queue Stats
178W - 198L
1,474 Elo+
Solo
Medusa
Medusa
S4uR0
Medusa
Level 35
God Stats
6W - 5L
1,594 SR
Queue Stats
75W - 76L
1,485 Elo+
Party 3
Persephone
Persephone
SamanthaPo0py
Persephone
Level 57
God Stats
4W - 7L
1,820 SR
Queue Stats
35W - 38L
1,388 Elo+
Party 2
Fafnir
Fafnir
gadozin_YT
Fafnir
Level 64
God Stats
7W - 1L
1,791 SR
Queue Stats
79W - 81L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ShaeBy90
Ix Chel
4
0 / 2 / 0
6,431
292
786
1,836
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
WafflyFall95829
Amaterasu
16
3 / 3 / 2
10,107
459
8,405
19,874
22,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 7 / 0
10,168
462
14,734
17,413
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
1 / 9 / 5
9,582
436
14,266
20,127
11,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
mostaf-R
Yu Huang
16
1 / 5 / 0
10,290
468
11,161
14,357
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mr Orangutan728
Amaterasu
19
6 / 3 / 4
13,008
591
14,972
25,354
17,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
Onlypurp42
Arachne
20
4 / 0 / 1
12,008
546
8,499
14,252
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
S4uR0
Medusa
20
10 / 3 / 5
13,471
612
16,649
9,536
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
SamanthaPo0py
Persephone
18
3 / 1 / 4
12,503
568
11,786
11,488
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
gadozin_YT
Fafnir
17
3 / 0 / 12
12,451
566
7,160
25,748
36,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
26
26
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Mr Orangutan728
Amaterasu
6
3
4
2.67
W
Arachne
Onlypurp42
Arachne
4
0
1
4.5
W
Medusa
S4uR0
Medusa
10
3
5
4.17
W
Persephone
SamanthaPo0py
Persephone
3
1
4
5
L
Ix Chel
ShaeBy90
Ix Chel
0
2
0
0
L
Amaterasu
WafflyFall95829
Amaterasu
3
3
2
1.33
L
2
7
0
0.29
W
Fafnir
gadozin_YT
Fafnir
3
0
12
9
L
1
9
5
0.39
L
Yu Huang
mostaf-R
Yu Huang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,352
Damage
59,066
73,607
Taken
86,378
52,357
Mitigated
67,911
12,262
Healing
36,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Mr Orangutan728
Amaterasu
14,972
6,679
0
13,571
25,354
17,900
4,234
13,635
10,616
0
99,257
W
Arachne
Onlypurp42
Arachne
8,499
6,691
0
7,368
14,252
5,930
1,747
3,319
10,818
0
104,593
W
Medusa
S4uR0
Medusa
16,649
8,051
0
4,329
9,536
3,990
2,126
928
8,559
0
123,041
W
Persephone
SamanthaPo0py
Persephone
11,786
751
0
3,104
11,488
3,485
896
6,526
4,847
76,224
1,374
L
Ix Chel
ShaeBy90
Ix Chel
786
317
50
418
1,836
401
0
205
1,631
7,495
360
L
Amaterasu
WafflyFall95829
Amaterasu
8,405
2,048
0
4,140
19,874
22,005
0
4,236
15,638
0
49,103
L
14,734
3,878
0
3,701
17,413
13,727
891
2,883
14,530
69,373
1,765
W
Fafnir
gadozin_YT
Fafnir
7,160
1,334
0
8,111
25,748
36,606
876
5,042
20,564
36,091
344
L
14,266
6,028
0
2,012
20,127
11,060
239
4,726
15,401
1,501
62,093
L
Yu Huang
mostaf-R
Yu Huang
11,161
692
0
1,941
14,357
5,164
490
6,970
7,387
69,895
2,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,578
Gold Earned
63,441
416
Minions Killed
609
0
Camps Cleared
0
1,684,319
Distance Traveled
2,131,535
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,008
591
145
7
0
439,658
2
W
Arachne
12,008
546
149
7
0
460,327
0
W
Medusa
13,471
612
151
7
0
404,233
0
W
Persephone
12,503
568
124
6
0
409,067
0
L
Ix Chel
6,431
292
14
1
0
68,113
0
L
Amaterasu
10,107
459
79
4
0
496,989
0
L
Sol
10,168
462
113
5
0
324,620
0
W
Fafnir
12,451
566
40
2
0
418,250
0
L
Surtr
9,582
436
78
4
0
416,345
0
L
Yu Huang
10,290
468
132
6
0
378,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role