Player Matchup

Anhur
Anhur
CuckedGaming
Anhur
Level 157
God Stats
1W - 0L
1,756 SR
Queue Stats
13W - 13L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Megabriel
Sun Wukong
Level 145
God Stats
11W - 6L
1,677 SR
Queue Stats
217W - 192L
1,522 Elo+
Solo
Geb
Geb
StoneDrg
Geb
Level 130
God Stats
9W - 9L
1,511 SR
Queue Stats
477W - 465L
1,462 Elo+
Solo
Sol
Sol
X Z4D1CO X
Sol
Level 71
God Stats
1W - 1L
1,285 SR
Queue Stats
331W - 333L
1,422 Elo+
Party 1
Loki
Loki
Xl-M1L1T4R-lX
Loki
Level 69
God Stats
4W - 3L
1,422 SR
Queue Stats
85W - 86L
1,472 Elo+
Party 1
Team Averages
Level 114
1,530 SR
1,481 Elo+

VS

Team Averages
Level 123
1,513 SR
1,524 Elo+
Bakasura
Bakasura
 
Bakasura
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Brettman026
Scylla
Level 103
God Stats
2W - 1L
1,733 SR
Queue Stats
16W - 10L
1,577 Elo+
Party 2
Bacchus
Bacchus
Cruzzl
Bacchus
Level 123
God Stats
0W - 2L
1,309 SR
Queue Stats
13W - 11L
1,538 Elo+
Party 2
Chang'e
Chang'e
Pinckney
Chang'e
Level 159
God Stats
48W - 52L
1,498 SR
Queue Stats
266W - 278L
1,462 Elo+
Solo
Izanami
Izanami
Trisha2575
Izanami
Level 19
God Stats
6W - 4L
1,526 SR
Queue Stats
8W - 4L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,333
667
1,467
3,004
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Megabriel
Sun Wukong
7
1 / 0 / 0
4,022
804
812
2,211
694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 1
3,536
707
1,767
3,326
1,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 1 / 0
3,604
721
1,001
1,277
289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 0 / 0
3,352
670
290
3,445
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
1
0 / 0 / 0
936
187
0
0
0
Scylla
7
1 / 0 / 0
3,593
719
319
1,954
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
Cruzzl
Bacchus
5
0 / 0 / 0
3,309
662
2,439
3,606
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Pinckney
Chang'e
5
0 / 1 / 0
2,925
585
902
2,530
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
Trisha2575
Izanami
5
0 / 1 / 0
3,072
614
811
1,841
439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
L
Scylla
1
0
0
1
L
Bacchus
Cruzzl
Bacchus
0
0
0
0
W
1
0
0
1
W
Sun Wukong
Megabriel
Sun Wukong
1
0
0
1
L
Chang'e
Pinckney
Chang'e
0
1
0
0
W
0
0
1
0.5
L
Izanami
Trisha2575
Izanami
0
1
0
0
W
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,337
Damage
4,471
13,263
Taken
9,931
3,881
Mitigated
3,406
7,706
Healing
3,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
319
130
0
530
1,954
459
0
935
1,019
13,809
373
L
Bacchus
Cruzzl
Bacchus
2,439
457
0
1,646
3,606
2,045
0
688
2,918
10,324
1,527
W
1,467
726
0
1,795
3,004
772
0
1,194
1,810
0
18,464
W
Sun Wukong
Megabriel
Sun Wukong
812
39
0
1,035
2,211
694
0
615
1,446
0
20,943
L
Chang'e
Pinckney
Chang'e
902
0
0
1,082
2,530
463
0
0
2,530
8,053
257
W
1,767
177
75
1,592
3,326
1,377
0
935
2,391
8,926
0
L
Izanami
Trisha2575
Izanami
811
609
0
0
1,841
439
0
1,079
762
0
10,818
W
1,001
166
0
226
1,277
289
0
244
1,009
16,080
447
W
290
0
0
2,983
3,445
749
0
95
3,344
0
19,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,847
Gold Earned
13,835
170
Minions Killed
94
0
Camps Cleared
0
520,277
Distance Traveled
404,547
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
936
187
0
0
0
0
0
L
Scylla
3,593
719
39
8
0
107,078
0
L
Bacchus
3,309
662
13
3
0
112,123
0
W
Anhur
3,333
667
37
7
0
79,799
0
W
Sun Wukong
4,022
804
37
7
0
98,779
0
L
Chang'e
2,925
585
17
3
0
93,162
0
W
Geb
3,536
707
9
2
0
106,338
1
L
Izanami
3,072
614
25
5
0
92,184
0
W
Sol
3,604
721
34
7
0
106,286
0
W
Loki
3,352
670
53
11
0
129,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role