Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Katy__Forever
Maui
Level 157
God Stats
19W - 11L
1,738 SR
Queue Stats
697W - 607L
1,450 Elo+
Solo
Artio
Artio
Radicaled06
Artio
Level 170
God Stats
2W - 1L
1,737 SR
Queue Stats
217W - 199L
1,589 Elo+
Solo
Ishtar
Ishtar
Rulackniel01
Ishtar
Level 76
God Stats
1W - 2L
1,509 SR
Queue Stats
142W - 137L
1,504 Elo+
Party 2
Tiamat
Tiamat
thiagoniel
Tiamat
Level 65
God Stats
1W - 2L
1,469 SR
Queue Stats
34W - 43L
1,492 Elo+
Party 2
Team Averages
Level 125
1,591 SR
1,507 Elo+

VS

Team Averages
Level 142
1,474 SR
1,507 Elo+
Hachiman
Hachiman
AlejandriaHolIow
Hachiman
Level 62
God Stats
1W - 0L
1,810 SR
Queue Stats
64W - 60L
1,519 Elo+
Solo
Eset
Eset
CouchTater1983
Eset
Level 155
God Stats
1W - 2L
1,203 SR
Queue Stats
148W - 142L
1,509 Elo+
Party 1
Thor
Thor
ISAACRAM
Thor
Level 157
God Stats
2W - 2L
1,311 SR
Queue Stats
140W - 146L
1,484 Elo+
Solo
Zeus
Zeus
KILLASIN515
Zeus
Level 191
God Stats
12W - 8L
1,546 SR
Queue Stats
541W - 586L
1,470 Elo+
Solo
Sol
Sol
N7Harlequin
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 1 / 2
4,459
892
811
1,752
1,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
1 / 2 / 3
4,841
968
2,578
5,548
4,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 1
5,026
1,005
1,195
6,896
6,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ishtar
10
1 / 4 / 2
4,842
968
1,979
5,643
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
thiagoniel
Tiamat
10
2 / 3 / 1
5,104
1,021
3,308
4,127
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 5
6,677
1,335
4,529
2,993
874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 10
5,649
1,130
3,723
3,531
1,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
4 / 1 / 6
6,452
1,290
3,462
4,619
1,331
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

10
1 / 0 / 6
5,824
1,165
3,924
1,429
354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 10
6,556
1,311
6,076
3,242
893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
4
Kills
13
13
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
2
1
W
5
1
5
7.5
W
0
2
10
2.5
W
Thor
4
1
6
7
W
1
0
6
4
L
1
2
3
1.25
W
3
1
10
8
L
0
3
1
0.17
L
Ishtar
1
4
2
0.5
L
Tiamat
thiagoniel
Tiamat
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,871
Damage
21,714
23,966
Taken
15,814
16,262
Mitigated
4,481
4,481
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
811
0
0
386
1,752
1,144
0
788
964
1,510
0
W
4,529
2,907
0
61
2,993
874
550
1,234
1,663
0
9,611
W
3,723
99
395
972
3,531
1,029
0
1,556
1,899
10,372
0
W
Thor
3,462
312
293
621
4,619
1,331
0
2,511
2,012
0
6,781
W
3,924
89
713
632
1,429
354
265
291
1,138
9,646
0
L
2,578
126
187
959
5,548
4,429
0
3,193
2,141
4,448
0
W
6,076
659
427
909
3,242
893
369
1,765
1,271
11,346
0
L
1,195
70
235
702
6,896
6,064
0
3,647
3,073
4,280
101
L
Ishtar
1,979
814
490
717
5,643
1,988
0
2,643
2,848
0
5,241
L
Tiamat
thiagoniel
Tiamat
3,308
266
272
533
4,127
2,637
0
2,705
1,217
5,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
31,158
25
Minions Killed
65
0
Camps Cleared
0
395,809
Distance Traveled
502,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,459
892
3
1
0
25,282
0
W
Hachiman
6,677
1,335
13
3
0
101,293
0
W
Eset
5,649
1,130
10
2
0
108,029
0
W
Thor
6,452
1,290
10
2
0
99,416
0
W
Zeus
5,824
1,165
19
4
0
91,134
0
L
Maui
4,841
968
2
0
0
86,367
0
W
Sol
6,556
1,311
13
3
0
102,929
0
L
Artio
5,026
1,005
5
1
0
89,754
0
L
Ishtar
4,842
968
4
1
0
93,646
0
L
Tiamat
5,104
1,021
11
2
0
100,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role