Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AIG Fear
Tyr
Level 195
God Stats
5W - 7L
1,573 SR
Queue Stats
496W - 490L
1,468 Elo+
Solo
Poseidon
Poseidon
CrimsonLion7
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
Sukura47
Sol
Level 125
God Stats
4W - 6L
1,417 SR
Queue Stats
71W - 71L
1,474 Elo+
Party 1
Bacchus
Bacchus
drewski698
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 91
1,498 SR
1,488 Elo+

VS

Team Averages
Level 120
1,584 SR
1,477 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JustLLama8037
Thanatos
Level 101
God Stats
2W - 0L
1,561 SR
Queue Stats
252W - 231L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Rejoena
Cernunnos
Level 109
God Stats
7W - 5L
1,526 SR
Queue Stats
127W - 127L
1,470 Elo+
Solo
Chang'e
Chang'e
SATINYDUCKLORD
Chang'e
Level 158
God Stats
5W - 4L
1,721 SR
Queue Stats
334W - 346L
1,527 Elo+
Solo
Guan Yu
Guan Yu
vinethrower5
Guan Yu
Level 40
God Stats
3W - 3L
1,613 SR
Queue Stats
10W - 14L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 2 / 1
4,811
481
2,612
6,645
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
5,193
519
3,708
7,084
6,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
CrimsonLion7
Poseidon
8
0 / 8 / 0
4,486
449
926
6,246
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 3 / 0
5,395
540
3,341
6,194
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bacchus
drewski698
Bacchus
7
0 / 4 / 1
4,711
471
1,582
7,320
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 0 / 0
6,060
606
4,016
6,708
5,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
JustLLama8037
Thanatos
10
5 / 1 / 2
6,349
635
3,147
6,243
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Rejoena
Cernunnos
11
3 / 0 / 4
6,286
629
6,775
4,791
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 3
7,689
769
5,007
4,576
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
vinethrower5
Guan Yu
10
3 / 1 / 4
6,137
614
3,271
8,074
5,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
18
18
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
1
0.25
W
Kuzenbo
 
Kuzenbo
1
0
0
1
L
0
1
0
0
L
Poseidon
CrimsonLion7
Poseidon
0
8
0
0
W
Thanatos
JustLLama8037
Thanatos
5
1
2
6
W
Cernunnos
Rejoena
Cernunnos
3
0
4
5
W
6
0
3
7.5
L
2
3
0
0.67
L
Bacchus
drewski698
Bacchus
0
4
1
0.13
W
Guan Yu
vinethrower5
Guan Yu
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,169
Damage
22,216
33,489
Taken
30,392
17,181
Mitigated
15,585
5,389
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,612
475
0
1,515
6,645
2,328
0
938
5,707
0
30,895
W
Kuzenbo
 
Kuzenbo
4,016
1,445
0
3,025
6,708
5,424
0
262
6,446
28,845
4,295
L
3,708
787
0
1,224
7,084
6,429
0
3,496
3,588
2,268
29,482
L
Poseidon
CrimsonLion7
Poseidon
926
298
0
27
6,246
1,537
0
3,465
2,781
11,566
533
W
Thanatos
JustLLama8037
Thanatos
3,147
797
0
4,533
6,243
2,237
0
201
5,820
0
32,258
W
Cernunnos
Rejoena
Cernunnos
6,775
2,608
0
1,863
4,791
1,546
294
1,184
3,607
0
43,973
W
5,007
477
161
2,359
4,576
1,329
444
1,088
3,332
46,148
2,077
L
3,341
1,017
0
1,940
6,194
1,227
0
590
5,604
21,193
1,858
L
Bacchus
drewski698
Bacchus
1,582
286
0
683
7,320
5,660
0
0
7,320
6,436
0
W
Guan Yu
vinethrower5
Guan Yu
3,271
516
264
2,575
8,074
5,049
298
3,296
4,778
0
16,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
32,521
203
Minions Killed
322
0
Camps Cleared
0
984,718
Distance Traveled
984,462
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,811
481
68
7
0
229,817
0
W
Kuzenbo
6,060
606
69
7
0
188,194
0
L
Tyr
5,193
519
71
7
0
211,562
0
L
Poseidon
4,486
449
18
2
0
159,746
0
W
Thanatos
6,349
635
62
6
0
219,328
0
W
Cernunnos
6,286
629
60
6
0
160,413
2
W
Chang'e
7,689
769
101
10
0
211,204
0
L
Sol
5,395
540
38
4
0
190,165
2
L
Bacchus
4,711
471
8
1
0
193,428
0
W
Guan Yu
6,137
614
30
3
0
205,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role