Player Matchup

Ra
Ra
FirmerGun
Ra
Level 133
God Stats
5W - 6L
1,647 SR
Queue Stats
184W - 190L
1,547 Elo+
Party 1
Lancelot
Lancelot
InfiniteGz
Lancelot
Level 108
God Stats
2W - 1L
1,532 SR
Queue Stats
76W - 83L
1,484 Elo+
Party 1
Bacchus
Bacchus
LilVisaje
Bacchus
Level 65
God Stats
32W - 32L
1,526 SR
Queue Stats
74W - 78L
1,455 Elo+
Party 1
Hachiman
Hachiman
itsZhados
Hachiman
Level 140
God Stats
1W - 0L
1,703 SR
Queue Stats
162W - 135L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
xanaxjuanjo
Gilgamesh
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 81L
1,556 Elo+
Party 1
Team Averages
Level 108
1,581 SR
1,524 Elo+

VS

Team Averages
Level 92
1,625 SR
1,564 Elo+
Persephone
Persephone
 
Persephone
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DeathScythe999
Nut
Level 83
God Stats
38W - 28L
1,579 SR
Queue Stats
315W - 259L
1,538 Elo+
Solo
Geb
Geb
DoubleTheDB
Geb
Level 123
God Stats
6W - 2L
1,703 SR
Queue Stats
85W - 89L
1,522 Elo+
Solo
Mulan
Mulan
Littlestar04
Mulan
Level 64
God Stats
3W - 1L
1,757 SR
Queue Stats
126W - 62L
1,739 Elo+
Solo
Nemesis
Nemesis
Toxic_Driift_
Nemesis
Level 129
God Stats
9W - 6L
1,584 SR
Queue Stats
374W - 335L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,925
785
1,147
2,101
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
InfiniteGz
Lancelot
7
2 / 0 / 0
3,949
790
1,121
2,801
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
LilVisaje
Bacchus
5
0 / 1 / 0
3,167
633
1,618
4,675
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
itsZhados
Hachiman
6
0 / 1 / 0
3,259
652
3,102
2,528
566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
xanaxjuanjo
Gilgamesh
6
1 / 1 / 2
3,938
788
2,609
4,315
2,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
0 / 0 / 0
3,704
741
1,257
2,574
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 0 / 1
3,537
707
2,104
3,435
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 0 / 0
2,855
571
551
2,347
854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 1
3,366
673
1,899
5,125
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
6
2 / 0 / 0
3,699
740
2,052
3,219
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
0
0
L
1
0
1
1.5
L
0
0
0
0
W
0
0
0
0
W
Lancelot
InfiniteGz
Lancelot
2
0
0
2
W
Bacchus
LilVisaje
Bacchus
0
1
0
0
L
0
3
1
0.17
L
Nemesis
2
0
0
2
W
Hachiman
itsZhados
Hachiman
0
1
0
0
W
Gilgamesh
xanaxjuanjo
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,597
Damage
7,863
16,420
Taken
16,700
6,842
Mitigated
5,047
6,325
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,257
40
0
517
2,574
517
0
1,129
1,173
18,626
0
L
2,104
1,278
0
2,264
3,435
837
0
878
2,557
0
17,062
L
551
62
0
924
2,347
854
0
486
1,861
2,280
0
W
1,147
43
168
1,170
2,101
527
0
1,043
924
22,944
205
W
Lancelot
InfiniteGz
Lancelot
1,121
268
0
1,676
2,801
897
0
78
2,721
0
16,659
W
Bacchus
LilVisaje
Bacchus
1,618
242
0
1,438
4,675
2,288
0
283
4,392
6,933
0
L
1,899
339
0
1,385
5,125
1,881
0
0
4,909
0
12,936
L
Nemesis
2,052
983
0
1,013
3,219
958
0
0
3,185
0
15,142
W
Hachiman
itsZhados
Hachiman
3,102
1,923
0
1,055
2,528
566
0
268
2,260
0
19,871
W
Gilgamesh
xanaxjuanjo
Gilgamesh
2,609
829
0
818
4,315
2,564
0
0
4,315
0
15,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,238
Gold Earned
17,161
162
Minions Killed
143
0
Camps Cleared
0
569,511
Distance Traveled
520,668
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
3,704
741
47
9
0
118,837
1
L
Nut
3,537
707
32
6
0
112,872
0
L
Geb
2,855
571
5
1
0
53,037
0
W
Ra
3,925
785
51
10
0
117,885
0
W
Lancelot
3,949
790
36
7
0
122,246
0
W
Bacchus
3,167
633
9
2
0
121,176
2
L
Mulan
3,366
673
27
5
0
117,484
0
L
Nemesis
3,699
740
32
6
0
118,438
0
W
Hachiman
3,259
652
32
6
0
107,740
0
W
Gilgamesh
3,938
788
34
7
0
100,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role