Player Matchup

Kukulkan
Kukulkan
GermanGunner
Kukulkan
Level 89
God Stats
29W - 23L
1,584 SR
Queue Stats
299W - 295L
1,532 Elo+
Party 2
Mulan
Mulan
Keigokami
Mulan
Level 140
God Stats
8W - 15L
1,445 SR
Queue Stats
362W - 349L
1,541 Elo+
Party 2
Amaterasu
Amaterasu
NoxiousNacht
Amaterasu
Level 108
God Stats
3W - 7L
1,456 SR
Queue Stats
328W - 328L
1,518 Elo+
Party 2
Shiva
Shiva
Spikejaw
Shiva
Level 96
God Stats
130W - 80L
1,654 SR
Queue Stats
284W - 247L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
lil_rascle91
Danzaburou
Level 89
God Stats
2W - 3L
1,520 SR
Queue Stats
123W - 116L
1,538 Elo+
Solo
Team Averages
Level 104
1,532 SR
1,533 Elo+

VS

Team Averages
Level 133
1,632 SR
1,539 Elo+
Sun Wukong
Sun Wukong
RadioBird
Sun Wukong
Level 106
God Stats
2W - 0L
1,865 SR
Queue Stats
184W - 127L
1,560 Elo+
Party 1
Bastet
Bastet
TheDarles
Bastet
Level 120
God Stats
11W - 10L
1,563 SR
Queue Stats
864W - 832L
1,530 Elo+
Solo
Artemis
Artemis
YoureOnMuteLOL
Artemis
Level 154
God Stats
1W - 0L
1,548 SR
Queue Stats
155W - 146L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
ubybubby
Kumbhakarna
Level 126
God Stats
3W - 2L
1,501 SR
Queue Stats
135W - 111L
1,543 Elo+
Party 1
Vulcan
Vulcan
vCask
Vulcan
Level 157
God Stats
21W - 6L
1,683 SR
Queue Stats
401W - 325L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GermanGunner
Kukulkan
15
1 / 6 / 3
9,488
527
7,125
10,283
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
Keigokami
Mulan
17
3 / 5 / 2
9,424
524
13,516
18,404
8,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
NoxiousNacht
Amaterasu
16
2 / 2 / 0
9,805
545
4,787
20,391
13,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
Spikejaw
Shiva
13
2 / 5 / 3
8,988
499
9,407
18,940
15,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
lil_rascle91
Danzaburou
16
3 / 2 / 2
10,545
586
8,194
9,368
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RadioBird
Sun Wukong
16
4 / 2 / 7
9,601
533
10,866
15,253
11,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
TheDarles
Bastet
17
2 / 3 / 5
9,097
505
5,174
16,878
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
5 / 2 / 6
9,749
542
9,421
10,373
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ubybubby
Kumbhakarna
13
0 / 3 / 10
8,481
471
2,929
15,977
14,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
vCask
Vulcan
17
9 / 1 / 8
11,084
616
22,578
6,866
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
20
20
Deaths
11
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GermanGunner
Kukulkan
1
6
3
0.42
L
Mulan
Keigokami
Mulan
3
5
2
0.8
L
Amaterasu
NoxiousNacht
Amaterasu
2
2
0
1
W
Sun Wukong
RadioBird
Sun Wukong
4
2
7
3.75
L
Shiva
Spikejaw
Shiva
2
5
3
0.7
W
Bastet
TheDarles
Bastet
2
3
5
1.5
W
5
2
6
4
L
Danzaburou
lil_rascle91
Danzaburou
3
2
2
2
W
Kumbhakarna
ubybubby
Kumbhakarna
0
3
10
1.67
W
Vulcan
vCask
Vulcan
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,029
Damage
50,968
77,386
Taken
65,347
43,344
Mitigated
38,029
20,283
Healing
23,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GermanGunner
Kukulkan
7,125
730
0
586
10,283
2,960
1,359
4,759
5,231
69,252
70
L
Mulan
Keigokami
Mulan
13,516
1,001
0
4,268
18,404
8,392
0
5,542
12,236
0
84,003
L
Amaterasu
NoxiousNacht
Amaterasu
4,787
996
0
8,728
20,391
13,858
63
4,456
15,106
0
61,862
W
Sun Wukong
RadioBird
Sun Wukong
10,866
1,875
0
6,636
15,253
11,369
22
2,177
13,076
0
59,328
L
Shiva
Spikejaw
Shiva
9,407
1,075
128
3,066
18,940
15,187
168
6,563
11,824
3,509
30,958
W
Bastet
TheDarles
Bastet
5,174
1,390
0
10,085
16,878
5,520
0
751
16,127
0
82,966
W
9,421
4,838
0
4,261
10,373
3,639
0
1,073
9,300
0
63,338
L
Danzaburou
lil_rascle91
Danzaburou
8,194
2,104
0
3,507
9,368
2,947
2,980
3,147
6,144
0
76,536
W
Kumbhakarna
ubybubby
Kumbhakarna
2,929
90
0
1,572
15,977
14,701
0
4,267
11,710
21,257
0
W
Vulcan
vCask
Vulcan
22,578
366
0
750
6,866
2,800
0
515
6,351
91,868
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,250
Gold Earned
48,012
550
Minions Killed
482
0
Camps Cleared
0
1,777,391
Distance Traveled
1,945,782
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,488
527
147
8
0
336,825
4
L
Mulan
9,424
524
102
6
0
381,748
0
L
Amaterasu
9,805
545
120
7
0
357,175
3
W
Sun Wukong
9,601
533
89
5
0
390,373
3
L
Shiva
8,988
499
36
2
0
363,632
0
W
Bastet
9,097
505
112
6
0
378,266
8
W
Artemis
9,749
542
103
6
0
352,400
4
L
Danzaburou
10,545
586
145
8
0
338,011
1
W
Kumbhakarna
8,481
471
25
1
0
409,503
4
W
Vulcan
11,084
616
153
9
0
415,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role