Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AandA022722
Thanatos
Level 68
God Stats
6W - 14L
1,312 SR
Queue Stats
58W - 65L
1,440 Elo+
Party 1
Ra
Ra
SgtSpanky1905
Ra
Level 118
God Stats
16W - 11L
1,641 SR
Queue Stats
136W - 119L
1,563 Elo+
Solo
Bacchus
Bacchus
Silentdurhead
Bacchus
Level 62
God Stats
76W - 57L
1,642 SR
Queue Stats
143W - 128L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
nimrod655
Heimdallr
Level 125
God Stats
3W - 3L
1,671 SR
Queue Stats
242W - 238L
1,498 Elo+
Party 1
Team Averages
Level 95
1,553 SR
1,505 Elo+

VS

Team Averages
Level 129
1,580 SR
1,497 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BLAZEGGRYT
Ares
Level 156
God Stats
2W - 1L
1,591 SR
Queue Stats
299W - 280L
1,481 Elo+
Solo
Janus
Janus
SugaryGolf16
Janus
Level 123
God Stats
44W - 34L
1,569 SR
Queue Stats
296W - 286L
1,513 Elo+
Solo
Kali
Kali
ilovezainhotdog
Kali
Level 129
God Stats
12W - 4L
1,656 SR
Queue Stats
192W - 177L
1,459 Elo+
Solo
Cupid
Cupid
whocanplay
Cupid
Level 77
God Stats
12W - 8L
1,583 SR
Queue Stats
277W - 258L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 0
6,165
617
5,184
6,838
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
AandA022722
Thanatos
9
1 / 5 / 2
5,276
528
3,611
9,046
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 2 / 0
5,822
582
3,125
5,832
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
7
0 / 6 / 4
5,170
517
2,482
8,113
6,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
nimrod655
Heimdallr
8
4 / 5 / 0
5,259
526
5,288
9,291
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 2 / 0
6,645
665
4,884
8,447
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 3 / 10
6,321
632
5,562
8,944
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 1 / 1
6,730
673
4,926
4,892
1,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 4
7,000
700
5,629
10,698
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
12
10 / 0 / 2
7,329
733
8,748
4,947
1,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
21
21
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
0
0.67
W
Tyr
 
Tyr
3
2
0
1.5
L
Thanatos
AandA022722
Thanatos
1
5
2
0.4
W
1
3
10
2
L
0
2
0
0
L
Bacchus
0
6
4
0.33
W
3
1
1
3.5
W
4
1
4
6
L
Heimdallr
nimrod655
Heimdallr
4
5
0
0.8
W
Cupid
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,690
Damage
29,749
39,120
Taken
37,928
16,936
Mitigated
18,129
12,228
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,184
699
0
2,033
6,838
3,465
0
0
6,838
38,479
682
W
Tyr
 
Tyr
4,884
686
0
2,639
8,447
4,534
0
4,488
3,288
0
37,881
L
Thanatos
AandA022722
Thanatos
3,611
1,043
0
4,610
9,046
2,358
0
2,601
6,445
0
20,149
W
5,562
672
63
2,264
8,944
5,990
0
1,724
7,220
15,697
867
L
3,125
0
516
2,287
5,832
1,715
0
2,393
3,439
45,676
1,171
L
Bacchus
2,482
573
0
1,045
8,113
6,333
0
1,702
6,411
11,739
0
W
4,926
305
0
1,691
4,892
1,160
0
2,188
2,704
45,393
0
W
5,629
2,432
0
4,808
10,698
4,467
0
1,019
9,679
0
56,348
L
Heimdallr
nimrod655
Heimdallr
5,288
3,159
0
1,737
9,291
3,065
0
3,593
5,698
0
24,993
W
Cupid
8,748
6,311
1,393
3,204
4,947
1,978
677
1,308
3,639
0
54,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
34,025
261
Minions Killed
357
0
Camps Cleared
0
1,000,803
Distance Traveled
1,038,197
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,165
617
82
8
0
175,257
0
W
Tyr
6,645
665
70
7
0
170,798
0
L
Thanatos
5,276
528
40
4
0
218,207
0
W
Ares
6,321
632
20
2
0
217,765
4
L
Ra
5,822
582
80
8
0
216,855
1
L
Bacchus
5,170
517
16
2
0
198,180
2
W
Janus
6,730
673
94
9
0
222,523
0
W
Kali
7,000
700
90
9
0
242,484
0
L
Heimdallr
5,259
526
43
4
0
192,304
0
W
Cupid
7,329
733
83
8
0
184,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role