Player Matchup

Cthulhu
Cthulhu
Ghostlymma
Cthulhu
Level 86
God Stats
13W - 14L
1,509 SR
Queue Stats
683W - 740L
1,491 Elo+
Party 1
Hel
Hel
PhatPoupeeh
Hel
Level 129
God Stats
9W - 7L
1,539 SR
Queue Stats
447W - 466L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SammyDooky
Ah Muzen Cab
Level 69
God Stats
2W - 0L
1,638 SR
Queue Stats
11W - 18L
1,336 Elo+
Solo
Zeus
Zeus
xXCanesyyXx
Zeus
Level 68
God Stats
8W - 9L
1,436 SR
Queue Stats
448W - 481L
1,447 Elo+
Party 1
Bellona
Bellona
zonal_tear18
Bellona
Level 88
God Stats
8W - 12L
1,270 SR
Queue Stats
537W - 538L
1,443 Elo+
Party 1
Team Averages
Level 88
1,478 SR
1,436 Elo+

VS

Team Averages
Level 142
1,454 SR
1,467 Elo+
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JOKO13
Neith
Level 167
God Stats
18W - 17L
1,526 SR
Queue Stats
526W - 549L
1,524 Elo+
Solo
Poseidon
Poseidon
Jeffynton
Poseidon
Level 134
God Stats
0W - 2L
1,241 SR
Queue Stats
27W - 28L
1,414 Elo+
Solo
Hel
Hel
ReneTM
Hel
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 89L
1,398 Elo+
Solo
Thor
Thor
xBattycaninex
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghostlymma
Cthulhu
11
2 / 3 / 3
6,896
1,149
4,368
7,780
6,200
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 0 / 7
6,433
1,072
2,324
6,227
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
SammyDooky
Ah Muzen Cab
12
1 / 0 / 5
6,692
1,115
5,615
5,755
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
4 / 2 / 4
7,265
1,211
9,947
4,147
1,602
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
zonal_tear18
Bellona
11
3 / 2 / 4
6,687
1,115
2,572
11,439
9,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 2 / 4
6,339
1,057
5,742
7,525
5,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
JOKO13
Neith
12
2 / 2 / 3
6,195
1,033
9,985
6,952
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Jeffynton
Poseidon
11
1 / 3 / 4
5,967
995
3,923
5,273
1,681
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
ReneTM
Hel
11
1 / 3 / 4
5,773
962
4,860
6,680
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,588
265
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
10
Kills
7
7
Deaths
10
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
4
2.5
W
Cthulhu
Ghostlymma
Cthulhu
2
3
3
1.17
L
Neith
JOKO13
Neith
2
2
3
1.75
L
Poseidon
Jeffynton
Poseidon
1
3
4
1
W
0
0
7
3.5
L
Hel
ReneTM
Hel
1
3
4
1
W
Ah Muzen Cab
SammyDooky
Ah Muzen Cab
1
0
5
3.5
L
0
0
0
0
W
4
2
4
3
W
Bellona
zonal_tear18
Bellona
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,826
Damage
24,510
35,348
Taken
26,430
22,029
Mitigated
12,020
14,902
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,742
817
42
1,242
7,525
5,480
0
5,903
1,622
0
7,567
W
Cthulhu
Ghostlymma
Cthulhu
4,368
75
430
212
7,780
6,200
91
750
6,930
7,701
331
L
Neith
JOKO13
Neith
9,985
2,227
435
1,924
6,952
2,415
0
3,860
3,092
0
21,608
L
Poseidon
Jeffynton
Poseidon
3,923
254
64
158
5,273
1,681
0
2,504
2,769
9,612
0
W
2,324
515
5,555
4,018
6,227
3,221
443
1,389
4,838
8,096
129
L
Hel
ReneTM
Hel
4,860
147
2,276
3,052
6,680
2,444
0
3,818
2,862
7,771
0
W
Ah Muzen Cab
SammyDooky
Ah Muzen Cab
5,615
1,697
302
744
5,755
1,970
953
1,943
3,730
0
15,455
L
0
0
0
0
0
0
0
0
0
0
0
W
9,947
834
318
153
4,147
1,602
523
2,407
1,706
17,426
537
W
Bellona
zonal_tear18
Bellona
2,572
612
298
2,872
11,439
9,036
144
2,294
8,844
0
5,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
25,862
78
Minions Killed
61
0
Camps Cleared
0
589,044
Distance Traveled
488,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,339
1,057
10
2
0
137,069
0
W
Cthulhu
6,896
1,149
16
3
0
97,434
0
L
Neith
6,195
1,033
24
4
0
119,074
0
L
Poseidon
5,967
995
15
3
0
110,673
0
W
Hel
6,433
1,072
16
3
0
120,904
0
L
Hel
5,773
962
12
2
0
121,732
0
W
Ah Muzen Cab
6,692
1,115
19
3
0
143,696
0
L
Thor
1,588
265
0
0
0
0
0
W
Zeus
7,265
1,211
21
4
0
104,327
0
W
Bellona
6,687
1,115
6
1
0
122,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role