Player Matchup

Scylla
Scylla
 
Scylla
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BotKate
Hel
Level 82
God Stats
4W - 4L
1,590 SR
Queue Stats
352W - 372L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
Leadsled
Kuzenbo
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 113L
1,396 Elo+
Party 1
Baba Yaga
Baba Yaga
MR DIVERSITY386
Baba Yaga
Level 141
God Stats
12W - 12L
1,518 SR
Queue Stats
275W - 274L
1,457 Elo+
Solo
Agni
Agni
REMnaut
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 112L
1,396 Elo+
Party 1
Team Averages
Level 102
1,522 SR
1,442 Elo+

VS

Team Averages
Level 130
1,507 SR
1,456 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
blurr2191
Osiris
Level 144
God Stats
1W - 4L
1,138 SR
Queue Stats
264W - 292L
1,400 Elo+
Solo
Ah Puch
Ah Puch
chynaab
Ah Puch
Level 127
God Stats
2W - 0L
1,679 SR
Queue Stats
15W - 16L
1,454 Elo+
Solo
Yemoja
Yemoja
highzerflip
Yemoja
Level 146
God Stats
2W - 0L
1,681 SR
Queue Stats
161W - 159L
1,463 Elo+
Party 2
Chaac
Chaac
rangoondcrab
Chaac
Level 115
God Stats
4W - 4L
1,535 SR
Queue Stats
359W - 353L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 5 / 3
7,145
650
6,940
8,262
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
12
0 / 2 / 2
6,782
617
4,750
10,972
5,384
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
Leadsled
Kuzenbo
15
0 / 2 / 2
7,935
721
7,090
14,279
17,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
MR DIVERSITY386
Baba Yaga
12
0 / 6 / 2
7,025
639
6,682
9,978
4,667
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
REMnaut
Agni
15
2 / 2 / 0
7,620
693
13,996
8,952
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 0 / 10
9,220
838
11,028
7,983
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
blurr2191
Osiris
14
1 / 1 / 11
8,555
778
5,855
20,243
16,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
chynaab
Ah Puch
17
6 / 1 / 9
10,509
955
20,516
8,718
5,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
14
1 / 0 / 12
9,385
853
1,980
9,704
4,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
4 / 2 / 10
8,989
817
9,868
13,971
14,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
2
Kills
17
17
Deaths
4
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
3
0.3
W
Ne Zha
 
Ne Zha
5
0
10
10
L
Hel
0
2
2
0.5
L
Kuzenbo
Leadsled
Kuzenbo
0
2
2
0.5
L
Baba Yaga
MR DIVERSITY386
Baba Yaga
0
6
2
0.17
L
Agni
REMnaut
Agni
2
2
0
1
W
Osiris
blurr2191
Osiris
1
1
11
6.5
W
Ah Puch
chynaab
Ah Puch
6
1
9
10.5
W
Yemoja
1
0
12
7
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,458
Damage
49,247
52,443
Taken
60,619
34,900
Mitigated
44,324
27,667
Healing
40,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,940
932
0
134
8,262
3,237
0
3,173
5,089
12,609
0
W
Ne Zha
 
Ne Zha
11,028
492
211
1,398
7,983
3,511
0
5,495
2,386
0
24,201
L
Hel
4,750
530
13,110
6,529
10,972
5,384
0
4,345
6,627
7,281
0
L
Kuzenbo
Leadsled
Kuzenbo
7,090
3,285
2,415
2,561
14,279
17,461
0
6,627
7,652
17,221
0
L
Baba Yaga
MR DIVERSITY386
Baba Yaga
6,682
0
763
835
9,978
4,667
0
4,590
5,388
14,845
477
L
Agni
REMnaut
Agni
13,996
1,003
816
504
8,952
4,151
0
3,712
5,240
30,352
0
W
Osiris
blurr2191
Osiris
5,855
1,331
909
5,965
20,243
16,277
739
14,076
6,010
0
14,635
W
Ah Puch
chynaab
Ah Puch
20,516
454
1,565
1,928
8,718
5,585
1,458
4,132
4,387
42,446
640
W
Yemoja
1,980
673
17,754
6,136
9,704
4,684
485
8,261
1,165
8,373
0
W
9,868
293
611
3,562
13,971
14,267
339
6,260
7,459
0
26,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
46,658
120
Minions Killed
158
0
Camps Cleared
0
976,659
Distance Traveled
1,115,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,145
650
23
2
0
154,321
0
W
Ne Zha
9,220
838
24
2
0
251,979
0
L
Hel
6,782
617
8
1
0
205,932
0
L
Kuzenbo
7,935
721
15
1
0
230,653
0
L
Baba Yaga
7,025
639
28
3
0
181,249
0
L
Agni
7,620
693
46
4
0
204,504
0
W
Osiris
8,555
778
19
2
0
227,881
0
W
Ah Puch
10,509
955
61
6
0
213,911
0
W
Yemoja
9,385
853
14
1
0
221,451
0
W
Chaac
8,989
817
40
4
0
200,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role