Player Matchup

Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Gremista
Shiva
Level 157
God Stats
2W - 1L
1,492 SR
Queue Stats
141W - 147L
1,501 Elo+
Solo
Chronos
Chronos
Themaxiteampro
Chronos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,519 Elo+
Solo
Team Averages
Level 135
1,498 SR
1,504 Elo+

VS

Team Averages
Level 129
1,562 SR
1,515 Elo+
Thanatos
Thanatos
 
Thanatos
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Anpertan
Mulan
Level 75
God Stats
5W - 8L
1,459 SR
Queue Stats
264W - 258L
1,566 Elo+
Solo
Ra
Ra
DestroyerCs
Ra
Level 100
God Stats
9W - 3L
1,747 SR
Queue Stats
92W - 97L
1,535 Elo+
Solo
Cernunnos
Cernunnos
NiltonSanso
Cernunnos
Level 166
God Stats
8W - 13L
1,467 SR
Queue Stats
234W - 228L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
peleta
Cthulhu
Level 89
God Stats
2W - 2L
1,638 SR
Queue Stats
400W - 395L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 3
7,631
763
5,488
3,763
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
 
Ratatoskr
11
3 / 1 / 2
6,348
635
5,861
6,413
1,837
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
 
Ullr
11
3 / 0 / 1
6,007
601
4,838
6,522
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Gremista
Shiva
12
1 / 1 / 3
7,129
713
3,249
6,369
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 0 / 3
5,102
510
3,066
6,705
3,291
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 2 / 0
4,798
480
1,216
5,461
1,299
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Anpertan
Mulan
8
0 / 2 / 1
4,619
462
7,411
8,787
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 4 / 0
5,579
558
1,886
5,692
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
NiltonSanso
Cernunnos
9
0 / 2 / 1
4,882
488
2,779
6,177
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
peleta
Cthulhu
9
1 / 3 / 0
5,125
513
2,742
8,733
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
3
5.5
W
Ratatoskr
 
Ratatoskr
3
1
2
4
W
Ullr
 
Ullr
3
0
1
3.5
L
Thanatos
 
Thanatos
1
2
0
0.5
L
Mulan
Anpertan
Mulan
0
2
1
0.25
L
0
4
0
0
W
Shiva
Gremista
Shiva
1
1
3
2.5
L
Cernunnos
NiltonSanso
Cernunnos
0
2
1
0.25
W
1
0
3
2.5
L
Cthulhu
peleta
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,502
Damage
16,034
29,772
Taken
34,850
10,987
Mitigated
13,049
8,591
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,488
117
0
591
3,763
1,197
280
1,456
2,289
52,083
1,250
W
Ratatoskr
 
Ratatoskr
5,861
1,231
0
3,083
6,413
1,837
0
818
5,535
0
40,672
W
Ullr
 
Ullr
4,838
1,763
0
2,206
6,522
2,030
0
0
6,522
0
37,158
L
Thanatos
 
Thanatos
1,216
125
0
3,736
5,461
1,299
0
1,287
4,110
0
20,749
L
Mulan
Anpertan
Mulan
7,411
1,434
0
1,576
8,787
3,917
0
1,817
6,970
0
27,240
L
1,886
295
82
1,400
5,692
1,293
0
2,490
2,983
35,307
0
W
Shiva
Gremista
Shiva
3,249
769
70
1,592
6,369
2,632
404
1,857
4,169
0
48,902
L
Cernunnos
NiltonSanso
Cernunnos
2,779
983
0
1,571
6,177
1,640
0
1,643
4,494
0
31,382
W
3,066
792
0
1,049
6,705
3,291
0
76
6,629
17,876
0
L
Cthulhu
peleta
Cthulhu
2,742
265
0
1,031
8,733
4,900
0
870
7,823
26,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
25,003
392
Minions Killed
260
0
Camps Cleared
0
1,198,750
Distance Traveled
1,015,413
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,631
763
111
11
0
244,084
2
W
Ratatoskr
6,348
635
78
8
0
283,214
0
W
Ullr
6,007
601
96
10
0
221,806
1
L
Thanatos
4,798
480
40
4
0
189,530
0
L
Mulan
4,619
462
35
4
0
211,452
4
L
Ra
5,579
558
68
7
0
220,370
2
W
Shiva
7,129
713
87
9
0
208,124
0
L
Cernunnos
4,882
488
63
6
0
203,710
0
W
Chronos
5,102
510
20
2
0
241,522
1
L
Cthulhu
5,125
513
54
5
0
190,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role