Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
JumpmanJT
Ah Muzen Cab
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,427 MMR
Party 1
Jormungandr
Jormungandr
Gold V
TheFlatOne
Jormungandr
Gold V
Level 152
God Stats
1W - 0L
1,859 SR
Queue Stats
14W - 11L
1,398 MMR
Party 1
Martichoras
Martichoras
Gold V
cooljody
Martichoras
Gold V
Level 167
God Stats
1W - 0L
1,793 SR
Queue Stats
15W - 11L
1,421 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,717 SR
1,415 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,468 SR
1,428 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
BrianTheGoldKing
Olorun
Gold V
Level 144
God Stats
0W - 2L
1,311 SR
Queue Stats
8W - 5L
1,672 MMR
Party 2
Cthulhu
Cthulhu
Silver III
Finesse-_-abc
Cthulhu
Silver III
Level 89
God Stats
15W - 11L
1,592 SR
Queue Stats
40W - 47L
1,113 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JumpmanJT
Ah Muzen Cab
15
3 / 1 / 1
8,959
814
7,162
8,676
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
TheFlatOne
Jormungandr
15
1 / 3 / 4
8,782
798
6,542
13,348
12,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
cooljody
Martichoras
17
2 / 0 / 4
9,615
874
7,779
5,405
5,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesHorusKumbhakarnaHou YiAphrodite

VS

Bans
FreyaKuzenboAmaterasuCharonFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 2 / 2
8,542
777
8,251
8,602
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 1
8,647
786
4,985
7,035
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
15
0 / 2 / 3
8,785
799
6,797
8,811
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
3
4
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
2
1
L
2
2
1
1.25
L
Cthulhu
0
2
3
0.75
W
Ah Muzen Cab
JumpmanJT
Ah Muzen Cab
3
1
1
3.5
W
Jormungandr
TheFlatOne
Jormungandr
1
3
4
1
W
Martichoras
cooljody
Martichoras
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,483
Damage
20,033
27,429
Taken
24,448
21,780
Mitigated
10,940
3,669
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,251
2,646
0
894
8,602
2,854
0
2,098
6,106
0
31,166
L
4,985
2,219
445
2,739
7,035
2,685
0
2,222
4,589
22,549
0
L
Cthulhu
6,797
213
0
3,175
8,811
5,401
0
1,790
6,733
27,311
1,694
W
Ah Muzen Cab
JumpmanJT
Ah Muzen Cab
7,162
1,798
0
1,520
8,676
4,151
336
3,657
4,778
0
41,074
W
Jormungandr
TheFlatOne
Jormungandr
6,542
890
0
923
13,348
12,626
334
4,468
8,605
22,418
427
W
Martichoras
cooljody
Martichoras
7,779
1,734
0
1,226
5,405
5,003
0
2,413
2,804
0
34,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,356
Gold Earned
25,974
169
Minions Killed
171
0
Camps Cleared
0
621,056
Distance Traveled
644,483
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,542
777
63
6
0
191,187
0
L
Olorun
8,647
786
51
5
0
214,523
0
L
Cthulhu
8,785
799
57
5
0
238,773
2
W
Ah Muzen Cab
8,959
814
59
5
0
188,916
0
W
Jormungandr
8,782
798
54
5
0
207,862
0
W
Martichoras
9,615
874
56
5
0
224,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role