Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Jinanqui
Maman Brigitte
Level 101
God Stats
11W - 5L
1,679 SR
Queue Stats
80W - 55L
1,559 Elo+
Solo
Achilles
Achilles
Radik-264
Achilles
Level 86
God Stats
3W - 3L
1,841 SR
Queue Stats
63W - 48L
1,558 Elo+
Solo
Scylla
Scylla
Stepper385
Scylla
Level 122
God Stats
0W - 2L
1,303 SR
Queue Stats
317W - 297L
1,520 Elo+
Party 1
Camazotz
Camazotz
ƒancy
Camazotz
Level 153
God Stats
24W - 26L
1,570 SR
Queue Stats
439W - 376L
1,572 Elo+
Solo
Team Averages
Level 110
1,578 SR
1,542 Elo+

VS

Team Averages
Level 153
1,572 SR
1,518 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AwhTystiK
Ra
Level 223
God Stats
10W - 15L
1,511 SR
Queue Stats
193W - 194L
1,489 Elo+
Solo
Cerberus
Cerberus
PerryBearxox
Cerberus
Level 117
God Stats
5W - 3L
1,634 SR
Queue Stats
192W - 183L
1,480 Elo+
Solo
Kali
Kali
i_vRocket
Kali
Level 127
God Stats
7W - 4L
1,659 SR
Queue Stats
167W - 162L
1,607 Elo+
Solo
Sobek
Sobek
indian88
Sobek
Level 172
God Stats
2W - 0L
1,558 SR
Queue Stats
13W - 13L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
4,163
416
1,674
2,696
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maman Brigitte
Jinanqui
Maman Brigitte
11
4 / 3 / 1
6,103
610
5,625
9,173
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Radik-264
Achilles
8
0 / 0 / 3
5,068
507
2,408
5,514
3,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Stepper385
Scylla
10
0 / 2 / 1
5,396
540
2,817
5,397
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
ƒancy
Camazotz
11
7 / 0 / 0
7,373
737
9,875
9,894
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 2
5,743
574
3,557
5,818
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
2 / 2 / 2
6,766
677
4,416
4,422
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PerryBearxox
Cerberus
8
0 / 5 / 0
4,984
498
2,980
9,643
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
10
1 / 2 / 2
5,487
549
3,232
8,546
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
indian88
Sobek
7
2 / 1 / 1
5,474
547
4,318
6,571
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
11
Kills
5
5
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Charybdis
 
Charybdis
0
1
2
1
W
2
2
2
1.5
L
Maman Brigitte
Jinanqui
Maman Brigitte
4
3
1
1.5
W
Cerberus
PerryBearxox
Cerberus
0
5
0
0
L
Achilles
Radik-264
Achilles
0
0
3
1.5
L
Scylla
Stepper385
Scylla
0
2
1
0.25
W
Kali
1
2
2
1
W
Sobek
indian88
Sobek
2
1
1
2.5
L
Camazotz
ƒancy
Camazotz
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
18,503
32,674
Taken
35,000
11,773
Mitigated
16,771
16,180
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,674
593
0
1,421
2,696
632
0
448
2,248
0
16,029
W
Charybdis
 
Charybdis
3,557
1,893
0
2,582
5,818
1,914
202
105
5,671
0
45,904
W
4,416
147
420
1,198
4,422
1,311
0
2,250
2,018
47,691
2,386
L
Maman Brigitte
Jinanqui
Maman Brigitte
5,625
537
0
4,750
9,173
2,546
0
2,289
6,612
45,185
0
W
Cerberus
PerryBearxox
Cerberus
2,980
214
0
3,068
9,643
4,844
0
1,400
7,739
21,428
0
L
Achilles
Radik-264
Achilles
2,408
406
0
2,810
5,514
3,643
0
1,496
3,902
0
13,827
L
Scylla
Stepper385
Scylla
2,817
405
0
1,000
5,397
1,467
0
3,432
1,593
31,686
0
W
Kali
3,232
1,446
0
1,773
8,546
3,041
0
2,178
6,212
0
29,581
W
Sobek
indian88
Sobek
4,318
134
0
2,145
6,571
5,661
0
2,171
4,224
10,810
0
L
Camazotz
ƒancy
Camazotz
9,875
3,476
0
6,199
9,894
3,485
0
2,570
6,860
0
44,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
28,454
270
Minions Killed
304
0
Camps Cleared
0
1,049,372
Distance Traveled
1,014,666
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,163
416
37
4
0
131,716
0
W
Charybdis
5,743
574
72
7
0
181,760
0
W
Ra
6,766
677
106
11
0
208,041
0
L
Maman Brigitte
6,103
610
75
8
0
262,394
0
W
Cerberus
4,984
498
61
6
0
187,050
0
L
Achilles
5,068
507
19
2
0
219,227
2
L
Scylla
5,396
540
61
6
0
213,602
3
W
Kali
5,487
549
51
5
0
226,650
0
W
Sobek
5,474
547
14
1
0
211,165
1
L
Camazotz
7,373
737
78
8
0
222,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role