Player Matchup

Ao Kuang
Ao Kuang
Bοmi
Ao Kuang
Level 166
God Stats
3W - 0L
1,844 SR
Queue Stats
418W - 214L
1,937 Elo+
Party 1
Anhur
Anhur
IntroMission
Anhur
Level 164
God Stats
4W - 0L
2,094 SR
Queue Stats
136W - 48L
1,844 Elo+
Party 1
Hercules
Hercules
JoelDaAzzhole
Hercules
Level 294
God Stats
141W - 98L
1,738 SR
Queue Stats
1,007W - 611L
1,756 Elo+
Party 1
Team Averages
Level 208
1,892 SR
1,846 Elo+

VS

Team Averages
Level 161
1,580 SR
1,599 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Dconeo
Sylvanus
Level 120
God Stats
18W - 15L
1,615 SR
Queue Stats
218W - 212L
1,638 Elo+
Party 2
Xbalanque
Xbalanque
killerra22Twitch
Xbalanque
Level 204
God Stats
18W - 15L
1,624 SR
Queue Stats
237W - 213L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bοmi
Ao Kuang
17
1 / 0 / 5
9,975
831
3,937
7,503
2,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 0 / 5
10,657
888
6,674
4,390
1,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
JoelDaAzzhole
Hercules
18
4 / 0 / 3
10,965
914
7,165
9,141
9,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 3 / 0
8,692
724
3,167
5,845
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Dconeo
Sylvanus
15
0 / 3 / 0
8,470
706
2,439
7,382
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
14
0 / 1 / 0
8,630
719
6,492
6,778
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Ao Kuang
Bοmi
Ao Kuang
1
0
5
3.5
L
Sylvanus
Dconeo
Sylvanus
0
3
0
0
W
2
0
5
4.5
W
Hercules
JoelDaAzzhole
Hercules
4
0
3
5.5
L
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
12,098
21,034
Taken
20,005
13,564
Mitigated
11,225
12,676
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,167
42
0
602
5,845
2,509
0
831
5,014
30,592
535
W
Ao Kuang
Bοmi
Ao Kuang
3,937
1,426
0
4,437
7,503
2,682
583
1,660
5,843
38,432
0
L
Sylvanus
Dconeo
Sylvanus
2,439
529
627
1,129
7,382
6,125
0
2,108
5,262
10,905
360
W
6,674
2,967
0
2,752
4,390
1,553
793
1,331
3,059
0
52,458
W
Hercules
JoelDaAzzhole
Hercules
7,165
704
0
5,487
9,141
9,329
303
2,445
6,696
528
28,985
L
Xbalanque
6,492
2,772
0
906
6,778
2,591
0
1,549
5,209
0
31,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
25,792
205
Minions Killed
147
0
Camps Cleared
0
772,257
Distance Traveled
744,399
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,692
724
75
6
0
249,992
2
W
Ao Kuang
9,975
831
52
4
0
284,515
0
L
Sylvanus
8,470
706
19
2
0
242,522
5
W
Anhur
10,657
888
102
9
0
235,237
0
W
Hercules
10,965
914
51
4
0
252,505
0
L
Xbalanque
8,630
719
53
4
0
251,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role