Player Matchup

Medusa
Medusa
Gandalf300
Medusa
Level 157
God Stats
5W - 6L
1,492 SR
Queue Stats
147W - 147L
1,534 Elo+
Solo
Tyr
Tyr
Jade Fireborn
Tyr
Level 86
God Stats
2W - 3L
1,657 SR
Queue Stats
183W - 200L
1,493 Elo+
Solo
Ne Zha
Ne Zha
Ktone777
Ne Zha
Level 158
God Stats
26W - 24L
1,523 SR
Queue Stats
1,581W - 1,638L
1,525 Elo+
Solo
Horus
Horus
RanaMosh
Horus
Level 166
God Stats
0W - 2L
1,443 SR
Queue Stats
236W - 231L
1,442 Elo+
Solo
Surtr
Surtr
UNICORN SLAYUR
Surtr
Level 104
God Stats
4W - 2L
1,775 SR
Queue Stats
115W - 118L
1,486 Elo+
Solo
Team Averages
Level 134
1,578 SR
1,496 Elo+

VS

Team Averages
Level 133
1,510 SR
1,484 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Asti-Dcallis
Chang'e
Level 130
God Stats
3W - 0L
1,816 SR
Queue Stats
172W - 172L
1,395 Elo+
Solo
He Bo
He Bo
Gmo Skeev
He Bo
Level 136
God Stats
3W - 6L
1,278 SR
Queue Stats
778W - 795L
1,514 Elo+
Solo
Ah Puch
Ah Puch
totwoToo2
Ah Puch
Level 157
God Stats
2W - 2L
1,454 SR
Queue Stats
235W - 256L
1,474 Elo+
Solo
Ishtar
Ishtar
uckdaddy
Ishtar
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gandalf300
Medusa
15
4 / 6 / 3
9,210
708
14,273
11,701
5,543
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 3
8,485
653
4,016
17,758
15,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Ktone777
Ne Zha
16
1 / 3 / 5
8,724
671
13,602
20,334
12,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
RanaMosh
Horus
15
5 / 5 / 3
9,975
767
11,741
21,718
24,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 4 / 7
8,540
657
8,385
21,007
16,900
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
5 / 2 / 15
10,759
828
10,699
14,994
13,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Asti-Dcallis
Chang'e
19
4 / 1 / 17
10,742
826
16,590
14,911
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Gmo Skeev
He Bo
18
2 / 2 / 16
10,485
807
17,352
9,364
3,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Puch
totwoToo2
Ah Puch
18
10 / 1 / 10
11,656
897
24,814
15,365
6,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
uckdaddy
Ishtar
15
2 / 5 / 16
9,779
752
11,665
10,881
3,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
11
Kills
23
23
Deaths
11
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
2
15
6.25
W
Chang'e
Asti-Dcallis
Chang'e
4
1
17
12.5
L
Medusa
Gandalf300
Medusa
4
6
3
0.92
W
He Bo
Gmo Skeev
He Bo
2
2
16
5
L
0
5
3
0.3
L
Ne Zha
Ktone777
Ne Zha
1
3
5
1.17
L
Horus
RanaMosh
Horus
5
5
3
1.3
L
1
4
7
1.13
W
Ah Puch
totwoToo2
Ah Puch
10
1
10
15
W
Ishtar
uckdaddy
Ishtar
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,017
Damage
81,120
92,518
Taken
65,515
74,682
Mitigated
32,522
33,920
Healing
39,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,699
1,087
3,996
5,029
14,994
13,166
96
335
14,659
2,594
21,969
W
Chang'e
Asti-Dcallis
Chang'e
16,590
1,127
11,521
9,677
14,911
5,884
0
388
14,523
31,767
0
L
Medusa
Gandalf300
Medusa
14,273
5,956
1,207
511
11,701
5,543
530
8,045
3,645
0
31,602
W
He Bo
Gmo Skeev
He Bo
17,352
914
396
2,224
9,364
3,470
1,581
402
8,962
27,553
906
L
4,016
265
829
2,359
17,758
15,413
312
12,072
5,647
0
17,083
L
Ne Zha
Ktone777
Ne Zha
13,602
1,283
1,943
7,674
20,334
12,136
0
11,892
8,435
0
28,694
L
Horus
RanaMosh
Horus
11,741
4,217
4,371
6,589
21,718
24,690
0
14,086
7,618
2,945
15,362
L
8,385
2,099
669
7,768
21,007
16,900
123
12,955
8,042
382
13,698
W
Ah Puch
totwoToo2
Ah Puch
24,814
864
1,105
4,467
15,365
6,311
1,691
432
14,933
43,238
0
W
Ishtar
uckdaddy
Ishtar
11,665
5,933
283
582
10,881
3,691
3,034
333
10,548
0
24,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,934
Gold Earned
53,421
152
Minions Killed
165
0
Camps Cleared
0
1,155,214
Distance Traveled
1,286,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,759
828
29
2
0
258,185
0
W
Chang'e
10,742
826
42
3
0
289,061
0
L
Medusa
9,210
708
31
2
0
212,243
0
W
He Bo
10,485
807
31
2
0
265,111
0
L
Tyr
8,485
653
49
4
0
232,171
0
L
Ne Zha
8,724
671
41
3
0
243,193
0
L
Horus
9,975
767
17
1
0
217,654
0
L
Surtr
8,540
657
14
1
0
249,953
0
W
Ah Puch
11,656
897
33
3
0
279,033
0
W
Ishtar
9,779
752
30
2
0
194,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role