Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NotPhenos
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,145 Elo+
Party 1
Yemoja
Yemoja
Picromenus
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,062 Elo+
Party 1
Cthulhu
Cthulhu
ZAYZAYERA
Cthulhu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 17L
1,185 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,131 Elo+

VS

Team Averages
Level 47
1,414 SR
1,284 Elo+
Kuzenbo
Kuzenbo
BalzOnChyn10
Kuzenbo
Level 88
God Stats
7W - 5L
1,394 SR
Queue Stats
17W - 41L
1,196 Elo+
Party 2
Zeus
Zeus
DaDink4059
Zeus
Level 22
God Stats
8W - 7L
1,428 SR
Queue Stats
14W - 33L
1,160 Elo+
Party 2
Medusa
Medusa
asdfwieufc
Medusa
Level 31
God Stats
3W - 3L
1,420 SR
Queue Stats
10W - 6L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NotPhenos
Ah Muzen Cab
18
3 / 2 / 0
12,147
810
18,494
12,586
4,592
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Picromenus
Yemoja
16
0 / 6 / 2
10,238
683
3,549
16,475
15,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZAYZAYERA
Cthulhu
15
0 / 11 / 1
9,956
664
7,851
24,099
20,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BalzOnChyn10
Kuzenbo
18
3 / 1 / 9
12,454
830
11,518
14,231
17,002
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 1 / 7
13,076
872
13,856
12,349
4,370
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
asdfwieufc
Medusa
20
9 / 1 / 8
13,861
924
17,692
13,779
5,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
19
19
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BalzOnChyn10
Kuzenbo
3
1
9
7.5
W
7
1
7
10.5
L
Ah Muzen Cab
NotPhenos
Ah Muzen Cab
3
2
0
1.5
L
Yemoja
Picromenus
Yemoja
0
6
2
0.17
L
Cthulhu
ZAYZAYERA
Cthulhu
0
11
1
0.05
W
Medusa
asdfwieufc
Medusa
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
43,066
53,160
Taken
40,359
40,889
Mitigated
27,123
2,367
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BalzOnChyn10
Kuzenbo
11,518
3,593
529
6,353
14,231
17,002
0
5,248
8,979
33,882
3,294
W
13,856
2,837
0
2,776
12,349
4,370
928
1,771
10,576
38,193
242
L
Ah Muzen Cab
NotPhenos
Ah Muzen Cab
18,494
6,533
0
0
12,586
4,592
1,311
6,176
6,410
0
49,467
L
Yemoja
Picromenus
Yemoja
3,549
1,356
2,027
340
16,475
15,524
60
9,189
7,239
18,190
0
L
Cthulhu
ZAYZAYERA
Cthulhu
7,851
672
0
0
24,099
20,773
173
8,992
15,097
27,215
604
W
Medusa
asdfwieufc
Medusa
17,692
11,239
0
6,234
13,779
5,751
2,464
4,210
9,565
0
67,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
39,391
150
Minions Killed
202
0
Camps Cleared
0
692,844
Distance Traveled
856,239
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,454
830
37
2
0
284,747
0
W
Zeus
13,076
872
57
4
0
270,477
0
L
Ah Muzen Cab
12,147
810
87
6
0
274,450
0
L
Yemoja
10,238
683
32
2
0
186,811
3
L
Cthulhu
9,956
664
31
2
0
231,583
1
W
Medusa
13,861
924
108
7
0
301,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role