Player Matchup

Arachne
Arachne
 
Arachne
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DarkMessiah4161
Hel
Level 146
God Stats
2W - 0L
1,744 SR
Queue Stats
187W - 184L
1,465 Elo+
Party 1
Merlin
Merlin
FluffJediMaster
Merlin
Level 144
God Stats
9W - 5L
1,648 SR
Queue Stats
187W - 192L
1,530 Elo+
Solo
Ares
Ares
Hypheab
Ares
Level 121
God Stats
4W - 2L
1,494 SR
Queue Stats
311W - 334L
1,460 Elo+
Party 1
Apollo
Apollo
Keeners
Apollo
Level 41
God Stats
5W - 5L
1,470 SR
Queue Stats
172W - 194L
1,443 Elo+
Party 1
Team Averages
Level 124
1,571 SR
1,480 Elo+

VS

Team Averages
Level 139
1,612 SR
1,477 Elo+
Rama
Rama
DodgyElhCat
Rama
Level 122
God Stats
5W - 3L
1,474 SR
Queue Stats
383W - 383L
1,477 Elo+
Solo
Hun Batz
Hun Batz
EvilKing5000
Hun Batz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 207L
1,458 Elo+
Solo
Nike
Nike
HAVI94
Nike
Level 159
God Stats
3W - 3L
1,565 SR
Queue Stats
426W - 444L
1,499 Elo+
Solo
Fafnir
Fafnir
SmokeJoss
Fafnir
Level 130
God Stats
7W - 2L
1,862 SR
Queue Stats
304W - 290L
1,542 Elo+
Solo
Yemoja
Yemoja
jatin p
Yemoja
Level 129
God Stats
3W - 2L
1,660 SR
Queue Stats
321W - 347L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 1 / 8
10,012
1,001
7,785
9,203
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
9 / 0 / 4
9,888
989
7,050
7,273
3,298
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
0 / 3 / 9
8,037
804
8,404
6,261
2,423
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Hypheab
Ares
13
2 / 2 / 8
8,601
860
6,225
11,929
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Keeners
Apollo
12
0 / 2 / 6
7,554
755
2,937
6,101
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
7,843
784
6,276
7,212
2,747
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hun Batz
EvilKing5000
Hun Batz
15
3 / 7 / 1
7,723
772
9,155
9,761
5,010
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nike
HAVI94
Nike
10
0 / 2 / 2
6,001
600
6,131
4,669
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
SmokeJoss
Fafnir
16
3 / 3 / 2
7,461
746
5,834
15,352
13,317
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
jatin p
Yemoja
1
0 / 0 / 0
2,428
243
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
16
Kills
8
8
Deaths
16
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
8
9
W
9
0
4
11
L
2
4
4
1
L
Hun Batz
EvilKing5000
Hun Batz
3
7
1
0.5
W
0
3
9
1.5
L
Nike
HAVI94
Nike
0
2
2
0.5
W
Ares
Hypheab
Ares
2
2
8
3
W
Apollo
Keeners
Apollo
0
2
6
1.5
L
Fafnir
SmokeJoss
Fafnir
3
3
2
1.33
L
Yemoja
jatin p
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
27,396
40,767
Taken
36,994
31,147
Mitigated
24,412
21,379
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,785
5,541
1,670
2,586
9,203
10,162
298
767
8,436
302
15,719
W
7,050
906
6,999
5,276
7,273
3,298
1,173
1,547
5,726
25,051
581
L
6,276
4,319
517
1,399
7,212
2,747
0
4,546
2,445
0
20,160
L
Hun Batz
EvilKing5000
Hun Batz
9,155
1,420
0
248
9,761
5,010
0
6,044
3,507
0
23,727
W
8,404
741
615
966
6,261
2,423
883
574
5,687
22,830
0
L
Nike
HAVI94
Nike
6,131
162
81
781
4,669
3,338
0
2,470
2,130
0
11,856
W
Ares
Hypheab
Ares
6,225
568
662
1,162
11,929
12,769
533
1,562
10,367
8,022
0
W
Apollo
Keeners
Apollo
2,937
2,520
821
622
6,101
2,495
2,457
1,129
4,972
0
8,664
L
Fafnir
SmokeJoss
Fafnir
5,834
2,119
213
5,680
15,352
13,317
0
8,699
6,300
14,474
255
L
Yemoja
jatin p
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,092
Gold Earned
31,456
119
Minions Killed
96
0
Camps Cleared
0
912,519
Distance Traveled
545,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,012
1,001
29
3
0
183,862
0
W
Hel
9,888
989
43
4
0
194,490
0
L
Rama
7,843
784
32
3
0
162,140
0
L
Hun Batz
7,723
772
37
4
0
150,932
0
W
Merlin
8,037
804
27
3
0
173,121
0
L
Nike
6,001
600
9
1
0
83,127
0
W
Ares
8,601
860
3
0
0
189,112
0
W
Apollo
7,554
755
17
2
0
171,934
0
L
Fafnir
7,461
746
18
2
0
149,399
0
L
Yemoja
2,428
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role