Player Matchup

Sylvanus
Sylvanus
BIGJUICER1221
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,429 Elo+
Solo
Nut
Nut
Capibara666
Nut
Level 48
God Stats
2W - 3L
1,416 SR
Queue Stats
208W - 235L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
MgallegoP420
Gilgamesh
Level 116
God Stats
1W - 1L
1,266 SR
Queue Stats
109W - 126L
1,391 Elo+
Solo
Nu Wa
Nu Wa
Xx420xGoddessxX
Nu Wa
Level 60
God Stats
3W - 2L
1,501 SR
Queue Stats
37W - 65L
1,314 Elo+
Solo
Atlas
Atlas
jessy979
Atlas
Level 124
God Stats
8W - 8L
1,410 SR
Queue Stats
454W - 515L
1,409 Elo+
Party 1
Team Averages
Level 83
1,419 SR
1,398 Elo+

VS

Team Averages
Level 104
1,450 SR
1,458 Elo+
Thanatos
Thanatos
AzraelV
Thanatos
Level 114
God Stats
2W - 2L
1,731 SR
Queue Stats
68W - 65L
1,489 Elo+
Party 2
Janus
Janus
GagaProdigy
Janus
Level 140
God Stats
4W - 2L
1,785 SR
Queue Stats
240W - 239L
1,432 Elo+
Solo
Baba Yaga
Baba Yaga
RabbitWolf
Baba Yaga
Level 105
God Stats
5W - 5L
1,401 SR
Queue Stats
160W - 146L
1,435 Elo+
Party 2
Ra
Ra
UrbanFer
Ra
Level 58
God Stats
0W - 4L
1,122 SR
Queue Stats
135W - 163L
1,493 Elo+
Solo
Ares
Ares
tiking_buding
Ares
Level 103
God Stats
6W - 5L
1,210 SR
Queue Stats
278W - 288L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIGJUICER1221
Sylvanus
20
1 / 1 / 12
10,487
655
5,093
13,951
13,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

2
0 / 0 / 0
4,592
287
0
0
0
Gilgamesh
MgallegoP420
Gilgamesh
19
6 / 5 / 10
11,101
694
16,966
25,836
21,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 3 / 12
11,457
716
17,930
11,916
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Atlas
jessy979
Atlas
20
8 / 0 / 7
12,114
757
17,783
19,681
13,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AzraelV
Thanatos
15
3 / 6 / 5
9,720
608
11,668
14,259
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 2 / 2
9,688
606
13,223
7,534
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
RabbitWolf
Baba Yaga
18
0 / 4 / 6
9,811
613
16,847
17,472
9,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 2 / 4
10,673
667
13,726
8,099
6,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 4 / 5
10,454
653
5,705
17,008
18,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
31
18
Kills
9
9
Deaths
18
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AzraelV
Thanatos
3
6
5
0.92
W
Sylvanus
BIGJUICER1221
Sylvanus
1
1
12
7
W
0
0
0
0
L
3
2
2
2
W
Gilgamesh
MgallegoP420
Gilgamesh
6
5
10
2.2
L
Baba Yaga
RabbitWolf
Baba Yaga
0
4
6
0.75
L
3
2
4
2.5
W
3
3
12
3
W
Atlas
jessy979
Atlas
8
0
7
11.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,772
Damage
61,169
71,384
Taken
64,372
53,240
Mitigated
44,867
30,063
Healing
24,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AzraelV
Thanatos
11,668
2,666
663
5,230
14,259
6,352
0
7,975
5,910
0
26,853
W
Sylvanus
BIGJUICER1221
Sylvanus
5,093
2,055
5,187
4,937
13,951
13,572
1,227
9,457
3,908
16,930
2,290
W
0
0
0
0
0
0
0
0
0
0
0
L
13,223
288
276
924
7,534
3,818
0
4,176
3,277
34,234
573
W
Gilgamesh
MgallegoP420
Gilgamesh
16,966
3,505
1,009
2,908
25,836
21,801
516
15,091
10,251
0
29,371
L
Baba Yaga
RabbitWolf
Baba Yaga
16,847
1,448
233
2,741
17,472
9,760
292
12,339
4,863
40,391
1,744
L
13,726
373
10,627
2,501
8,099
6,013
0
5,370
2,593
52,970
296
W
17,930
7,155
2,130
2,875
11,916
4,824
998
8,863
2,545
39,304
0
W
Atlas
jessy979
Atlas
17,783
5,737
1,414
9,603
19,681
13,043
772
12,710
6,309
41,450
0
L
5,705
356
185
1,546
17,008
18,924
0
10,643
6,067
12,156
1,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,751
Gold Earned
50,346
149
Minions Killed
236
0
Camps Cleared
0
1,183,209
Distance Traveled
1,374,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,720
608
27
2
0
268,053
0
W
Sylvanus
10,487
655
37
2
0
277,208
0
W
Nut
4,592
287
0
0
0
0
0
L
Janus
9,688
606
70
4
0
258,257
0
W
Gilgamesh
11,101
694
22
1
0
287,055
0
L
Baba Yaga
9,811
613
53
3
0
271,561
0
L
Ra
10,673
667
72
5
0
297,682
0
W
Nu Wa
11,457
716
40
3
0
297,512
0
W
Atlas
12,114
757
50
3
0
321,434
0
L
Ares
10,454
653
14
1
0
279,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role