Player Matchup

Tyr
Tyr
Bengin13
Tyr
Level 75
God Stats
4W - 2L
1,560 SR
Queue Stats
92W - 110L
1,453 Elo+
Party 1
Anubis
Anubis
ChefxCR
Anubis
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ELjugitOOO
Danzaburou
Level 127
God Stats
57W - 41L
1,625 SR
Queue Stats
141W - 154L
1,492 Elo+
Solo
Da Ji
Da Ji
ParacetamolGotti
Da Ji
Level 67
God Stats
4W - 1L
1,889 SR
Queue Stats
41W - 29L
1,578 Elo+
Party 1
Geb
Geb
x forge 31
Geb
Level 96
God Stats
0W - 1L
1,405 SR
Queue Stats
2W - 4L
1,556 Elo+
Party 1
Team Averages
Level 77
1,551 SR
1,516 Elo+

VS

Team Averages
Level 143
1,551 SR
1,486 Elo+
Medusa
Medusa
Dona1210
Medusa
Level 125
God Stats
4W - 7L
1,287 SR
Queue Stats
68W - 65L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Guttaboyswag
Nu Wa
Level 147
God Stats
21W - 10L
1,613 SR
Queue Stats
369W - 347L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
Triforce4Sanity
Kumbhakarna
Level 171
God Stats
5W - 1L
1,761 SR
Queue Stats
392W - 382L
1,474 Elo+
Solo
Odin
Odin
XxMONSTERTWINSxX
Odin
Level 129
God Stats
2W - 1L
1,526 SR
Queue Stats
9W - 8L
1,596 Elo+
Solo
Fenrir
Fenrir
spencyspice
Fenrir
Level 144
God Stats
13W - 2L
1,570 SR
Queue Stats
551W - 553L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,559
456
1,849
7,475
3,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ChefxCR
Anubis
8
0 / 2 / 0
4,549
455
1,410
4,493
1,303
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ELjugitOOO
Danzaburou
8
1 / 2 / 0
4,686
469
3,572
6,439
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 0
4,512
451
1,917
6,881
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,567
457
2,137
6,845
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dona1210
Medusa
10
4 / 1 / 0
5,764
576
5,423
5,069
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 4
7,111
711
5,614
2,616
621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Triforce4Sanity
Kumbhakarna
9
0 / 0 / 3
5,138
514
1,987
6,603
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 0 / 0
6,895
690
4,058
4,687
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
1 / 0 / 4
5,915
592
2,583
6,692
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Anubis
ChefxCR
Anubis
0
2
0
0
W
Medusa
Dona1210
Medusa
4
1
0
4
L
Danzaburou
ELjugitOOO
Danzaburou
1
2
0
0.5
W
4
0
4
6
L
0
3
0
0
W
Kumbhakarna
Triforce4Sanity
Kumbhakarna
0
0
3
1.5
W
4
0
0
4
W
Fenrir
1
0
4
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,885
Damage
19,665
32,133
Taken
25,667
12,883
Mitigated
10,762
6,448
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,849
520
0
2,189
7,475
3,463
0
488
6,570
0
17,305
L
Anubis
ChefxCR
Anubis
1,410
0
0
1,337
4,493
1,303
0
2,648
1,845
25,044
0
W
Medusa
Dona1210
Medusa
5,423
2,413
231
981
5,069
1,367
983
1,051
4,018
0
33,078
L
Danzaburou
ELjugitOOO
Danzaburou
3,572
930
0
1,950
6,439
1,790
0
1,477
4,699
0
25,410
W
5,614
1,498
0
610
2,616
621
0
901
1,715
43,725
0
L
1,917
145
0
107
6,881
2,297
0
1,625
5,256
0
28,472
W
Kumbhakarna
Triforce4Sanity
Kumbhakarna
1,987
226
0
1,986
6,603
3,120
91
989
5,614
13,096
1,804
W
4,058
709
0
724
4,687
3,200
90
0
4,436
0
39,353
W
Fenrir
2,583
350
0
797
6,692
2,454
0
606
6,086
0
39,700
L
2,137
261
73
792
6,845
4,030
0
900
5,768
12,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
30,823
166
Minions Killed
296
0
Camps Cleared
0
882,534
Distance Traveled
966,946
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,559
456
31
3
0
186,646
0
L
Anubis
4,549
455
38
4
0
170,430
0
W
Medusa
5,764
576
42
4
0
182,567
1
L
Danzaburou
4,686
469
40
4
0
141,096
0
W
Nu Wa
7,111
711
76
8
0
192,443
0
L
Da Ji
4,512
451
46
5
0
217,275
0
W
Kumbhakarna
5,138
514
32
3
0
207,841
2
W
Odin
6,895
690
75
8
0
165,980
0
W
Fenrir
5,915
592
71
7
0
218,115
0
L
Geb
4,567
457
11
1
0
167,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role