Player Matchup

Gilgamesh
Gilgamesh
BalooGamer123
Gilgamesh
Level 134
God Stats
0W - 2L
1,337 SR
Queue Stats
70W - 63L
1,478 Elo+
Party 1
Fenrir
Fenrir
Dento9
Fenrir
Level 158
God Stats
4W - 2L
1,892 SR
Queue Stats
102W - 70L
1,651 Elo+
Party 2
Vulcan
Vulcan
FoxyMiriAri11
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 139L
1,473 Elo+
Party 1
Bacchus
Bacchus
UpgradeOnly
Bacchus
Level 148
God Stats
2W - 2L
1,670 SR
Queue Stats
77W - 56L
1,718 Elo+
Party 2
Rama
Rama
xZincy
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,163 Elo+
Party 2
Team Averages
Level 123
1,580 SR
1,496 Elo+

VS

Team Averages
Level 146
1,634 SR
1,522 Elo+
Thoth
Thoth
 
Thoth
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
TheyPutNames
Osiris
Level 129
God Stats
18W - 10L
1,640 SR
Queue Stats
237W - 246L
1,514 Elo+
Party 3
Skadi
Skadi
Thrøngler
Skadi
Level 136
God Stats
5W - 0L
1,967 SR
Queue Stats
495W - 472L
1,549 Elo+
Solo
Erlang Shen
Erlang Shen
UnaverageKid
Erlang Shen
Level 134
God Stats
4W - 4L
1,461 SR
Queue Stats
209W - 207L
1,519 Elo+
Party 3
Khepri
Khepri
solegitlynice
Khepri
Level 139
God Stats
3W - 0L
1,603 SR
Queue Stats
88W - 76L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BalooGamer123
Gilgamesh
11
0 / 3 / 0
6,416
494
4,413
12,462
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fenrir
Dento9
Fenrir
12
1 / 4 / 3
6,306
485
5,252
11,928
4,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 0
6,350
488
410
4,456
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
UpgradeOnly
Bacchus
9
1 / 3 / 3
6,091
469
3,807
10,258
9,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
xZincy
Rama
11
3 / 5 / 0
6,940
534
4,978
6,549
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 1 / 3
8,817
678
4,819
4,605
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
14
3 / 0 / 1
8,734
672
7,878
9,581
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
13
5 / 3 / 2
7,707
593
10,333
9,703
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
UnaverageKid
Erlang Shen
14
4 / 0 / 4
7,657
589
4,130
8,153
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
2 / 2 / 3
7,141
549
3,006
8,915
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
18
18
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
3
5.5
L
Gilgamesh
BalooGamer123
Gilgamesh
0
3
0
0
L
Fenrir
Dento9
Fenrir
1
4
3
0.63
L
0
3
0
0
W
Osiris
3
0
1
3.5
W
Skadi
5
3
2
2
W
Erlang Shen
UnaverageKid
Erlang Shen
4
0
4
6
L
Bacchus
UpgradeOnly
Bacchus
1
3
3
0.83
W
2
2
3
1.75
L
Rama
xZincy
Rama
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
30,166
45,653
Taken
40,957
24,970
Mitigated
22,199
12,928
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,819
50
0
1,693
4,605
1,466
392
834
3,771
69,737
2,629
L
Gilgamesh
BalooGamer123
Gilgamesh
4,413
1,289
0
3,424
12,462
8,125
0
0
12,462
0
38,583
L
Fenrir
Dento9
Fenrir
5,252
1,766
0
4,701
11,928
4,480
0
754
11,174
0
49,841
L
410
0
0
740
4,456
1,166
0
2,946
1,510
37,394
0
W
Osiris
7,878
3,422
0
5,089
9,581
6,254
0
119
9,462
0
64,051
W
Skadi
10,333
3,962
0
1,828
9,703
3,979
0
1,915
7,788
0
51,993
W
Erlang Shen
UnaverageKid
Erlang Shen
4,130
2,247
0
2,229
8,153
3,919
305
429
7,724
0
62,214
L
Bacchus
UpgradeOnly
Bacchus
3,807
687
0
3,261
10,258
9,481
0
3,040
7,218
13,247
0
W
3,006
579
0
1,810
8,915
6,581
74
1,039
7,876
16,475
2,221
L
Rama
xZincy
Rama
4,978
4,023
0
802
6,549
1,718
0
800
5,749
0
39,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
40,056
351
Minions Killed
455
0
Camps Cleared
0
1,292,008
Distance Traveled
1,347,980
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,817
678
144
11
0
266,466
4
L
Gilgamesh
6,416
494
82
6
0
261,411
3
L
Fenrir
6,306
485
89
7
0
289,607
0
L
Vulcan
6,350
488
79
6
0
256,969
1
W
Osiris
8,734
672
116
9
0
262,543
0
W
Skadi
7,707
593
68
5
0
234,313
0
W
Erlang Shen
7,657
589
101
8
0
325,450
4
L
Bacchus
6,091
469
22
2
0
260,978
4
W
Khepri
7,141
549
26
2
0
259,208
2
L
Rama
6,940
534
79
6
0
223,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role