Player Matchup

Cthulhu
Cthulhu
CbK yeet 287
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,606 Elo+
Party 3
Lancelot
Lancelot
DylanMcChillen
Lancelot
Level 110
God Stats
3W - 3L
1,590 SR
Queue Stats
97W - 98L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
Monkey114605
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,587 Elo+
Party 3
Aphrodite
Aphrodite
hawaiianpunch047
Aphrodite
Level 68
God Stats
22W - 28L
1,469 SR
Queue Stats
206W - 215L
1,503 Elo+
Party 2
Nike
Nike
sebastian_delta
Nike
Level 114
God Stats
5W - 6L
1,513 SR
Queue Stats
143W - 132L
1,494 Elo+
Party 2
Team Averages
Level 77
1,514 SR
1,533 Elo+

VS

Team Averages
Level 94
1,535 SR
1,427 Elo+
Anhur
Anhur
CBA Livrenub
Anhur
Level 115
God Stats
12W - 11L
1,547 SR
Queue Stats
565W - 559L
1,433 Elo+
Party 1
Bellona
Bellona
LadyReappeR
Bellona
Level 129
God Stats
23W - 19L
1,577 SR
Queue Stats
331W - 315L
1,406 Elo+
Party 1
Fenrir
Fenrir
RTR_BaMa10023
Fenrir
Level 122
God Stats
11W - 11L
1,502 SR
Queue Stats
333W - 330L
1,388 Elo+
Solo
Athena
Athena
Skyonestein GGS
Athena
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
59W - 74L
1,405 Elo+
Party 1
Poseidon
Poseidon
captainlevey
Poseidon
Level 83
God Stats
4W - 0L
1,549 SR
Queue Stats
44W - 33L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CbK yeet 287
Cthulhu
12
3 / 0 / 1
7,279
560
5,848
9,903
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
11
4 / 8 / 1
6,766
520
7,966
12,392
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Monkey114605
Baron Samedi
11
1 / 2 / 1
6,525
502
4,202
5,767
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
12
2 / 5 / 4
7,008
539
6,924
10,751
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 6 / 4
7,052
542
10,549
13,392
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,157
551
3,711
8,671
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
LadyReappeR
Bellona
12
7 / 3 / 5
7,865
605
7,060
12,428
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 3 / 5
7,460
574
8,584
10,080
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 7
7,307
562
5,988
13,759
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
captainlevey
Poseidon
14
5 / 4 / 2
8,098
623
9,140
7,001
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
21
21
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Cthulhu
CbK yeet 287
Cthulhu
3
0
1
3.5
L
Lancelot
4
8
1
0.56
W
Bellona
LadyReappeR
Bellona
7
3
5
3.17
L
Baron Samedi
Monkey114605
Baron Samedi
1
2
1
0.75
W
4
3
5
2.17
W
4
1
7
7.5
W
Poseidon
captainlevey
Poseidon
5
4
2
1.5
L
Aphrodite
2
5
4
0.8
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
34,483
52,205
Taken
51,939
24,640
Mitigated
26,887
17,122
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,711
2,265
0
4,405
8,671
2,886
1,632
5,299
3,372
0
50,012
L
Cthulhu
CbK yeet 287
Cthulhu
5,848
712
248
2,358
9,903
6,807
0
3,154
6,749
35,331
0
L
Lancelot
7,966
1,850
0
2,842
12,392
4,437
0
2,356
10,036
0
34,994
W
Bellona
LadyReappeR
Bellona
7,060
2,193
0
3,755
12,428
6,010
140
985
11,020
0
35,173
L
Baron Samedi
Monkey114605
Baron Samedi
4,202
593
362
1,817
5,767
2,400
15
417
5,350
32,933
0
W
8,584
1,981
0
1,986
10,080
3,879
0
3,269
6,712
0
58,500
W
5,988
741
0
5,013
13,759
12,029
166
3,426
9,956
22,522
0
W
Poseidon
captainlevey
Poseidon
9,140
1,881
0
750
7,001
2,083
162
3,922
3,039
54,974
1,694
L
Aphrodite
6,924
331
2,235
5,501
10,751
3,988
0
5,896
4,855
38,658
1,088
L
10,549
1,674
0
1,759
13,392
7,008
0
3,132
10,260
0
41,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
37,887
299
Minions Killed
370
0
Camps Cleared
0
1,339,214
Distance Traveled
1,332,455
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,157
551
100
8
0
250,749
4
L
Cthulhu
7,279
560
56
4
0
266,601
2
L
Lancelot
6,766
520
56
4
0
293,592
0
W
Bellona
7,865
605
58
4
0
270,055
4
L
Baron Samedi
6,525
502
45
3
0
236,220
0
W
Fenrir
7,460
574
89
7
0
274,533
0
W
Athena
7,307
562
27
2
0
296,789
4
W
Poseidon
8,098
623
96
7
0
240,329
0
L
Aphrodite
7,008
539
76
6
0
265,261
0
L
Nike
7,052
542
66
5
0
277,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role