Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AyoSnowman
Kuzenbo
Level 120
God Stats
0W - 2L
1,279 SR
Queue Stats
26W - 32L
1,457 Elo+
Party 1
Cupid
Cupid
Jafficus
Cupid
Level 64
God Stats
0W - 3L
1,294 SR
Queue Stats
34W - 36L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
tanque_felino9
Sun Wukong
Level 26
God Stats
4W - 8L
1,322 SR
Queue Stats
37W - 56L
1,358 Elo+
Party 3
Team Averages
Level 98
1,379 SR
1,462 Elo+

VS

Team Averages
Level 154
1,518 SR
1,466 Elo+
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BicentennialMan5
Mercury
Level 168
God Stats
11W - 5L
1,661 SR
Queue Stats
532W - 507L
1,495 Elo+
Solo
Xbalanque
Xbalanque
LMAOJackdani3ls
Xbalanque
Level 157
God Stats
12W - 14L
1,501 SR
Queue Stats
67W - 66L
1,513 Elo+
Party 2
Atlas
Atlas
TheTruth TTV733
Atlas
Level 156
God Stats
7W - 6L
1,435 SR
Queue Stats
1,067W - 1,097L
1,406 Elo+
Party 2
Hades
Hades
Tizzy Actual
Hades
Level 129
God Stats
7W - 7L
1,494 SR
Queue Stats
338W - 349L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 5 / 3
5,626
563
5,667
7,535
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
9
4 / 4 / 3
5,554
555
2,567
7,304
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
AyoSnowman
Kuzenbo
8
1 / 5 / 2
4,807
481
1,992
7,957
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Jafficus
Cupid
8
0 / 6 / 1
4,407
441
1,827
6,844
1,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
tanque_felino9
Sun Wukong
9
0 / 2 / 0
4,401
440
2,409
6,230
4,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 1 / 0
7,103
710
4,133
7,644
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
2 / 2 / 3
5,883
588
3,411
7,802
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
LMAOJackdani3ls
Xbalanque
10
4 / 2 / 7
6,358
636
6,043
6,326
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
8 / 2 / 3
6,527
653
4,909
5,538
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 2
6,479
648
4,890
7,623
3,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
22
22
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
3
0.7
L
Thanatos
 
Thanatos
4
4
3
1.38
W
Nike
 
Nike
4
1
0
4
L
Kuzenbo
AyoSnowman
Kuzenbo
1
5
2
0.4
W
2
2
3
1.75
L
Cupid
Jafficus
Cupid
0
6
1
0.08
W
Xbalanque
LMAOJackdani3ls
Xbalanque
4
2
7
3.75
W
8
2
3
4.75
W
4
3
2
1.67
L
Sun Wukong
tanque_felino9
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,462
Damage
23,386
35,870
Taken
34,933
16,351
Mitigated
12,608
8,338
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,667
1,486
0
1,033
7,535
2,234
0
4,128
3,407
0
31,878
L
Thanatos
 
Thanatos
2,567
397
0
2,661
7,304
2,157
0
779
6,473
0
23,213
W
Nike
 
Nike
4,133
512
0
2,770
7,644
2,349
136
0
7,273
0
46,603
L
Kuzenbo
AyoSnowman
Kuzenbo
1,992
802
75
876
7,957
6,017
0
2,003
5,541
12,931
0
W
3,411
2,757
0
1,239
7,802
2,500
0
0
7,802
0
40,692
L
Cupid
Jafficus
Cupid
1,827
989
27
1,366
6,844
1,544
0
1,928
4,541
0
20,518
W
Xbalanque
LMAOJackdani3ls
Xbalanque
6,043
3,157
0
2,242
6,326
1,600
49
1,211
5,115
0
37,712
W
4,909
1,150
0
250
5,538
2,993
0
432
5,106
19,011
1,292
W
4,890
231
553
3,123
7,623
3,166
0
349
7,274
36,532
0
L
Sun Wukong
tanque_felino9
Sun Wukong
2,409
398
0
2,300
6,230
4,399
0
0
6,230
0
20,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
32,350
175
Minions Killed
322
0
Camps Cleared
0
965,882
Distance Traveled
975,125
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,626
563
50
5
0
180,119
0
L
Thanatos
5,554
555
44
4
0
188,842
2
W
Nike
7,103
710
85
9
0
189,516
0
L
Kuzenbo
4,807
481
14
1
0
206,027
0
W
Mercury
5,883
588
68
7
0
232,788
0
L
Cupid
4,407
441
30
3
0
182,516
1
W
Xbalanque
6,358
636
63
6
0
185,133
1
W
Atlas
6,527
653
38
4
0
182,086
0
W
Hades
6,479
648
68
7
0
185,602
0
L
Sun Wukong
4,401
440
37
4
0
208,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role