Player Matchup

Maui
Maui
drumsolojoe
Maui
Level 61
God Stats
32W - 29L
1,482 SR
Queue Stats
96W - 95L
1,394 Elo+
Party 1
Thanatos
Thanatos
frankendilly
Thanatos
Level 87
God Stats
1W - 5L
1,236 SR
Queue Stats
297W - 282L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
peepherz
Kukulkan
Level 97
God Stats
37W - 25L
1,459 SR
Queue Stats
450W - 448L
1,423 Elo+
Party 1
Team Averages
Level 82
1,392 SR
1,418 Elo+

VS

Team Averages
Level 48
1,482 SR
1,421 Elo+
Sun Wukong
Sun Wukong
GSNGTR
Sun Wukong
Level 47
God Stats
6W - 6L
1,209 SR
Queue Stats
113W - 131L
1,346 Elo+
Solo
Osiris
Osiris
WoEndor
Osiris
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
gdpaz310
Eset
Level 67
God Stats
1W - 2L
1,736 SR
Queue Stats
19W - 30L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 12
10,939
841
7,607
12,190
13,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
frankendilly
Thanatos
18
12 / 0 / 4
11,816
909
15,454
9,794
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
peepherz
Kukulkan
17
1 / 0 / 15
10,721
825
14,925
4,746
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GSNGTR
Sun Wukong
15
0 / 4 / 0
8,861
682
4,058
14,753
6,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
WoEndor
Osiris
15
0 / 7 / 0
8,969
690
5,744
16,216
13,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
13
0 / 5 / 0
8,522
656
5,981
12,285
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GSNGTR
Sun Wukong
0
4
0
0
L
Osiris
WoEndor
Osiris
0
7
0
0
W
3
0
12
9
W
Thanatos
frankendilly
Thanatos
12
0
4
14
L
Eset
0
5
0
0
W
Kukulkan
peepherz
Kukulkan
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,986
Damage
15,783
26,730
Taken
43,254
20,677
Mitigated
26,624
12,582
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GSNGTR
Sun Wukong
4,058
639
0
2,032
14,753
6,314
0
8,941
5,499
0
26,097
L
Osiris
WoEndor
Osiris
5,744
1,821
0
2,615
16,216
13,974
0
7,597
8,032
0
31,669
W
7,607
1,118
0
2,350
12,190
13,522
910
3,509
8,353
24,340
911
W
Thanatos
frankendilly
Thanatos
15,454
4,057
0
9,732
9,794
5,158
1,414
1,442
8,046
0
28,214
L
Eset
5,981
642
66
1,360
12,285
6,336
0
5,772
6,139
24,040
0
W
Kukulkan
peepherz
Kukulkan
14,925
1,408
0
500
4,746
1,997
1,178
1,121
3,544
58,821
629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
26,352
148
Minions Killed
138
0
Camps Cleared
0
773,714
Distance Traveled
613,039
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,861
682
55
4
0
253,341
0
L
Osiris
8,969
690
43
3
0
209,083
0
W
Maui
10,939
841
40
3
0
251,807
0
W
Thanatos
11,816
909
18
1
0
275,987
4
L
Eset
8,522
656
40
3
0
150,615
0
W
Kukulkan
10,721
825
90
7
0
245,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role